LARPs
LARPs, or Live Action Role-Playing Games, take your role-playing experience to the next level. Instead of sitting at tables and rolling dice, the game takes place all around you. LARPing combines traditional RPGs with elements of improvisational acting, where often you are given a character and told to “be them.” How you do that is up to you.Because of the unique nature of LARPs, there are certain rules that must be followed for everyone to have a good time:
- No one may be turned away from any LARP based solely on age.
- All LARPs use the Games Registration system (unless otherwise noted) and may be signed up for online or at the Games Reg table.
- Each LARP that exceeds maximum capacity will be given an official overflow list, which will randomly sequence people who registered but did not get in. Drop-in players may be added to the end of the list by the GM(s) on a first-come, first-served basis. All players from the printed overflow list must be accommodated before drop-ins can be considered.
- You must show up to your LARP on time or your spot will be given to someone on the overflow list.
- Don’t touch anyone you don’t know or don’t have permission to touch. Before initiating any sort of contact, ask permission and when in doubt, don’t touch. This also means don’t touch anyone with anything (baseball bat, feather, whatever). This applies to all DDC events.
- LARPs are just a game. Say “I pull the fire alarm.” Do not actually pull the fire alarm. Never do anything illegal or immoral as part of the game.
- If you can, please resolve your own disputes. LARP rules are often very simple, so please try to handle in-game disagreements between yourselves before getting a GM involved. This makes the whole experience better for players and easier for GMs.
- If you have to leave during a LARP, please tell a GM — don’t just disappear.
LARP Central is located between the entrances to California Salons 2 and 3. This area contains the complete set of rules mentioned above, as well as the current schedule, posted player lists, LARP flyers, LARP Lending Library, and any other pertinent announcements.
A Night of Gold and Silver
GM Troupe: Redhouse ProductionsType: LARP
System: GM Fiat/Narrative/Modified Dreams of Dierdre
Players: 18
Provided: All characters provided by GM
LARP Experience: Experience Useful
Game Content: Mainstream
Every year it seems the winters get worse. The grey skies show up sooner, banishing the fading sun with gently falling snow. The winds blow just a bit harsher, their teeth biting more easily through wool and fur that so easily used to keep them at bay. It takes longer for the icy grip to loosen on the land, letting desperate farmers out into the fields to sow the crops that will keep bellies full and famine at bay.
Or maybe not. Maybe things have always been this way and the quiet grumbling rumors are just the old-folks way of imagining how good everything used to be. After all, the flowers still bloom year after year. The potatoes, wheat, and barley still grow and nourish the land. The sun still shines, making its way undaunted past the clouds when they pass. Maybe the grim tidings mean as little as they always have. And true or not, tonight is the winter Solstice, the night to celebrate.
Tonight is the darkest night before the dawn. When the sun rises above the treetops tomorrow, summer will begin to slowly creep in and claw back the days. Tonight marks another year survived, and the turning of the tide in this season’s fight against the cold. What better reason to toast? What better reason for King and Queen, Honor and Belief Gholi to throw the grandest midwinter party in all the land on the Frell Family’s Concerto, a trade ship transformed for the evening into a veritable Floating Palace? Guests and representatives from all the most important noble families have shown up to schmooze, gain advantage, find love, and more than anything else enjoy being alive on the longest night of the year. What could possibly go wrong?
The SunKing's Private Reserve
GM Troupe: Team Volare'Type: LARP
System: L.A.R.P.S.
Edition: 2nd edition
Players: 24
Provided: All characters provided by GM
Variations: Some GM Fiat
LARP Experience: Beginners Welcome
Game Content: Mature Themes
Genre: 7th Seas/Pirate
Costume Suggestions: Pirate, 1600s
On the Montaigne Ship The Ivory Toad, crew, passengers and prisoners are bound for the secret prison, Le Judgement Du Roi, but rough seas and intrigue may change the vessel’s course and the fate of all aboard. Come join us on the 7th Seas for a Team Volare’ Production.

The Freighter Coralus
GM Troupe: Antonio mortonType: LARP
System: Freeform-Improv
Players: 8
Provided: All characters provided by GM
LARP Experience: Beginners Welcome
Game Content: Mainstream
Genre: Hard Space Science Fiction
Costume Suggestions: All grey clothing
You are the crew of the Coralus , a rickety old freighter carrying much needed relief supplies to a settlement on the planet Ithaca, which has been cut off by ion storms for the past year.
You work for the Galactic Relief Foundation, a grand name for an organization which very much fails to live up to it. Twenty minutes ago an accident occurred forcing the the crew to make a critical decision. This game will include several short improv exercises to enhance enjoyment of the game.
LARP: The Stars Whisper
GM: Michael CohnType: LARP
System: Freeform
Players: 13
Provided: Characters created at game
LARP Experience: Beginners Welcome
Game Content: Mature Themes
Genre: Philosophical parlor LARP
Costume Suggestions: No costumes required, or dress in whatever makes you feel like a star (like, in the sky)
_The Stars Whisper_ is a quiet, minimalist, philosophical parlor LARP in which you play a star in a constellation, looking out at the universe over the eons. You and your fellow stars will ponder topics like ethics, friendship, and the nature of truth, and try to help each other find answers.
This gave may provoke feelings of serenity, joy, frustration, grief, and loss. There are usually moments of humor and absurdity. It is almost certainly the most quiet, pensive experience you will have at this convention.