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DDC 50
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Bay Area Pathfinder Society

Pathfinder Society Organized Play

Prospector Room

Warhorn Electronic Game Signups

The Pathfinder Society Roleplaying Guild is a worldwide fantasy roleplaying campaign that puts you in the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world beset by magic and evil. Every member shares one common dream: to contribute to the Pathfinder Chronicles, printed editions of secret lore coveted by the Society wherein only the most impressive finds and bravest exploits of the Pathfinders are immortalized.

The campaign’s home base is sprawling Absalom, the so-called City at the Center of the World, that stands astride the great Inner Sea on the mountain-capped Isle of Kortos. A Pathfinder’s adventures explore the dark alleys and political intrigue of Absalom between far-flung travels to the most interesting and exotic locales in the world of the Pathfinder Role-playing Game.

In Pathfinder Society Organized Play, you play a member of the Pathfinder Society, seeking fortune and glory all over the face of Golarion. At the same time, your character works for one of the competing factions tied to the society, each with its own motivations and agendas.

Pathfinder Society Roleplaying Guild is a constantly evolving mega-campaign played by thousands of players and the adventures you experience are shared by players around the world. Play is organized into Seasons, throughout which the actions and achievements of you and your fellow Pathfinders create an ongoing storyline. Each season consists of many Pathfinder Society scenarios (short, 4-hour adventures) set in a variety of exotic locations across Golarion or its future galactic expansion.

Parallel to the Pathfinder setting is Starfinder. Set in the distant future of the pathfinder setting, this space-fantasy game features explorers modeling their organization on the pathfinders of old; seeking adventure throughout the galaxy. The first edition of Starfinder is approaching its grand finale, so come by while you can!

To learn more about Pathfinder Society or to join us for an adventure you’ll never forget, find us in the Prospector Room any time this weekend. Sign-ups for available slots in every scenario will begin 1 hour in advance, at 8:00 AM, 1:00 PM, and 6:00 PM every day. Seats will be available on a first-come, first-served basis, though some have been filled through pre-registration.tr>

Most games are a single 4-hour slot, but we will also have some shorter games (Quests & Bounties) throughout the weekend, and the full-day module Rusthenge. Some games are linked together – while each game can stand alone, together they form a continuous plot line. These cover the saga of Envar Tam, the hunt for Rasheen’s Riches, and society leader Waterfall’s mysterious plan. Games are either Starfinder 1st edition or Pathfinder 2nd edition, save for the single 1st edition game, The Ironbound Schism.

Pathfinder Special Events:

Fate in the Future

The Pathfinder Society dispatches its best agents when it receives word from the Woodsedge Lodge of a mysterious anomaly in the magical pathway known as the Maze of the Open Road. Travelling through the maze, the agents find themselves a world away from home. Only by learning the source of the anomaly can the Pathfinder Society hope to regain full use of one of its most important tools for transportation. However, a secret that spans an unfathomable amount of time rests at the heart of the dangerous expedition. This will be a huge event for up to 48 players, Levels 1-8. Join the battle Saturday, Feb 15 at 7pm.

Friday

2-6pm
Bounties, Quests, or SF2e
PF2 Adventure: The Verdure of Iblydos (Dark Archive Case File #5)
PFS2 3-13: Guardian's Covenant
PFS2 7-08: The Haunted Corridor
SFS2 1-15: Ruins of the World Soul

7-11pm
Bounties, Quests, or SF2e
PF2 Adventure: The Scourge of Sheerleaf
PFS2 4-17: Trapping the Hag's Claw
PFS2 7-01: Intro: Year of Battle’s Spark—Enough is Enough
PFS2 7-03: A Foot in the Door
SFS2 1-00: Collision's Wake

Saturday

9am-1pm
Pathfinder 2e Learn to Play (or Bounties/Quests/SF2e)
PFS2 5-08: Protecting the Firelight
PFS2 7-02: Shipyard Sabotage
PFS2 7-07: Draconic Folly
SFS2 1-14: The Beasts of Bo: Part One

2-5pm
Bounties, Quests, or SF2e
PF2 Adventure: Battle for Hellknight Hill
PFS2 7-09: The Chitterwood Walks, Part 1: Scrambling the Tribes
PFS2 7-11: The Darkness Within
PFS2 Quest (Series 2) #27: Within the Glacier
SFS2 1-16: The Beasts of Bo: Part Two

6-11pm
PFS2 4-99: Blessings of the Forest

Sunday

9am-1pm
Pathfinder 2e Learn to Play (or Bounties/Quests/SF2e)
PFS2 2-20: Breaking the Storm: Bastion in Embers
PFS2 7-01: Intro: Year of Battle’s Spark—Enough is Enough
PFS2 7-12: The Chitterwood Walks, Part 2: The Battle of Logas
SFS2 1-11: Friends of the Forest

2-6pm
Bounties, Quests, or SF2e
PFS2 1-10: Tarnbreaker's Trail
PFS2 2-16: Freedom for Wishes
PFS2 2-22: Breaking the Storm: Excising Ruination
PFS2 7-04: Sulfuric Negotiations
PFS2 7-09: The Chitterwood Walks, Part 1: Scrambling the Tribes
SFS2 1-08: Compliance Protocol

7-11pm
Bounties, Quests, or SF2e
PFS2 1-06: Lost on the Spirit Road
PFS2 2-24: Breaking the Storm: Parting Clouds
PFS2 3-15: Cavern of the Sundered Song
PFS2 7-05: Battle of the Thorns
SFS2 1-15: Ruins of the World Soul

Monday

9am-1pm
Pathfinder 2e Learn to Play (or Bounties/Quests/SF2e)
PFS2 7-09: The Chitterwood Walks, Part 1: Scrambling the Tribes
PFS2 7-10: Shattered Blades
PFS2 7-11: The Darkness Within
SFS2 1-14: The Beasts of Bo: Part One

2-6pm
Bounties, Quests, or SF2e
PFS2 4-07: A Most Wondrous Exchange!
PFS2 4-09: Killer in the Golden Mask
PFS2 7-06: Brastlewark at War Part 1: The Gnome Defection
PFS2 7-12: The Chitterwood Walks, Part 2: The Battle of Logas
SFS2 1-16: The Beasts of Bo: Part Two

The full schedule can be found on the Warhorn site, where players and GMs can sign up ahead of time. Remaining slots will be available for signup at the PFS/SFS desk during the con.