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Event Search Results

40 events found
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   Event type: Teen Friendly Events
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P02 Sailors on the Starless Sea

Only available via On-line Pre-registration
Friday Noon in 134 for 4 hours
GM: Ben Longman
Type: RPG
System: Dungeon Crawl Classics
Players: 5
Provided: All characters provided by GM
Power Level: Zero
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling blocks. Beastmen howl in the night and your fellow villagers are snatched from their beds. With no heroes to defend you, who will rise to stand against the encircling darkness? The secrets of Chaos are yours to unearth, but at what cost to sanity or soul? An introductory adventure for the Dungeon Crawl Classics Roleplaying Game, Sailors on the Starless Sea pits a mob of 0-level adventurers against the legacy of the Chaos Lords and their corrupted hordes. Delving beneath the crumbling ruins, the characters discover ancient crypts, a starless sea, and an ancient ziggurat, where death and treasure await in equal measure!
Website: /goodman-games.com/store/product/dungeon-crawl-classics-67-sailors-on-the-starless-sea-pdf/

P43 Formula D

Only available via On-line Pre-registration
Friday 1 PM on Sedona Table 14 for 4 hours
GM: Michael Tran
Type: Board
System: Formula D
Players: 10
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

Formula D is a table top game that places you in the driver seat of a Formula 1 or road race car. Manage your gears and damage with a press your luck mechanism for maximum speed and control. Make all the right moves and earn the checkered flag. Easy or advanced rules will be used pending player experience. One or two races will be played depending on player desire of track and distance. All tracks will be available. Racing noises are optional but encouraged.

P10 Adventure: Leomund's Misplaced Manor

Only available via On-line Pre-registration
Friday 2 PM in 232 for 4 hours
GM: Scott Grimberg
Type: RPG
System: Dungeons & Dragons 5th Ed
Edition: Basic Rules Set
Players: 5
Provided: All characters provided by GM
Power Level: 5th-7th
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Caravan Duty again? Well, maybe something interesting will happen. Why are the woods looking so weird? What is that house in the clearing? 4-5 characters of 5-7 level. Characters provided.

P14 Beneath the Waves

Only available via On-line Pre-registration
Friday 2 PM in 236 for 4 hours
GM: Jason Krestoff
Type: RPG
System: Dungeons & Dragons 5th Ed
Edition: Forgotten Realms
Players: 5
Provided: All characters provided by GM
Power Level: 5th
Variations: Underwater rules
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

71% of the Earth is underwater yet less than 1% of RPG are set underwater. That ends now. You will play as aquatic races that have been retained by the Harpers to stop a nefarious plot. We will be using the underwater rules. Knowledge of the rules would be nice but not required. More important is a spirit of adventure, the able to cooperate with others and a good sense of humor. So put on your googles, take a deep breath and dive in to Beneath the Waves

P17 Tokyo Slayers Club Episode 2: All Washed up

Only available via On-line Pre-registration
Friday 3 PM on Teen Room (Table 1) for 8 hours
GM: Kourtney Hobart
Type: RPG
System: Homebrew
Edition: 1st
Players: 8
Provided: Characters are created for the game
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The students of Tokyo University are taking a much needed break from lessons after the portal to Hell was sealed and the former Headmaster was banished. What better way to recharge their batteries than to spend a relaxing holiday at the beach? Ah? The sound of the surf, the seagulls, the water demons! Emerging from the depths of the ocean, they begin terrorizing the local beach town and more demons are arriving by the hour. Now it?s up to the members of the Tokyo Slayers Club to defeat the demons and save the citizens before it?s too late. This was not how vacation was supposed to go!

101 Land of New Horizons

Friday 6 PM on Teen Room (Table 2) for 4 hours
GM: John Hanju Kim
Type: RPG
System: Dungeons & Dragons 5th Ed
Players: 5
Provided: All characters provided by GM
Power Level: 3rd
Rules Knowledge: Beginners Welcome
Game Content: Family

The Land of New Horizons is an Incan-inspired fantasy setting, where characters are agents of the Solar Empire bringing peace and justice. It uses the standard D&D elements, reinterpreted into the new setting. This adventure is solving a deadly crime in one of the newest trade hubs - Newgate City!

110 Frozen in Time

Friday 6 PM in 148 for 4 hours
GM: Ben Longman
Type: RPG
System: Dungeon Crawl Classics
Players: 5
Provided: Characters may be provided by GM
Power Level: Zero-1st
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

[Pending description]
Website: //goodman-games.com/store/product/dungeon-crawl-classics-79-frozen-in-time/

111 Air Ships and Air Ways

Friday 6 PM in 149 for 8 hours
GM: Christopher Bruno
Type: RPG
System: Dungeons & Dragons 5th Ed
Edition: Eberron
Players: 8
Provided: Characters may be provided by GM
Power Level: 11th. 3 uncommon, 1 rare, 5K g + starting gear
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Adventure is waiting in the world of Eberron, and easily found when you have an airship at your disposal. But where will it take you? From the war stained lands of Khorvaire to the jungles of Xendrik, who knows where you will end up?

112 Inhibit the Exhibit

Friday 7 PM in Executive Board Room for 6 hours
GM: Mark Schynert
Type: RPG
System: Epic Fail
Edition: 1st
Players: 6
Provided: Characters are created for the game
Power Level: variable
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

You are all employed by the Indianapolis Museum of Ancient Civlization and Culture, but there's something wrong with the curator, assistant directors, and members of the Museum Board. Fix it.

Bring dice. Lots of different dice, and multiples of the smaller denominations: D4, D6, D8, D10, D12, D20, ...but you don't want to have to roll any of them! You'll know why when you check out the rules of this two-page RPG at the url blow. Free download!
Website: /mass22.itch.io/epic-fail-the-rpg

142 Coffee Traders

Friday 7 PM on Sedona Table 4 for 4 hours
GM: Bart Larrenaga
Type: Board
System: Coffee Traders
Edition: 1st
Players: 4
Provided: All materials provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

In Coffee Traders, set in 1970s Central and South America, Africa, and Asia, the delicious Arabica coffee beans farmers harvest are sold in Antwerp ? and all over the world ? to coffee roasters large and small. Work with your competitors to develop the regions you see fit for the best coffee beans while keeping a watchful eye on the market. Construct buildings to help your Fair Trade coffee plantations thrive while enhancing your network for trading coffee. Will your plantations fall to ruin, or will you rise to the top and become the world's greatest coffee trader?
Website: /boardgamegeek.com/boardgame/325022/coffee-traders

113 Dogs vs. Cats

Friday 8 PM in Monterey for 4 hours
GM: Doc Cross
Type: RPG
System: Toon
Edition: deluxe
Players: 10
Provided: All characters provided by GM
Power Level: Canine and Feline
Variations: Why, of course!
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

5 dogs, 5 cats, all sorts of potential weapons...what could be more fun?
Website: /dociverse.wordpress.com/

114 Clockwork Riches

Friday 8 PM in 133 for 4 hours
GM: Jessica Miller
Type: RPG
System: Dungeons & Dragons 5th Ed
Edition: Basic Rules Set
Players: 5
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

We are heading down the rabbit hole for a bizarre adventure perfect for the heavy role-player in all of us. While this is an introductory game, we will be focusing more on roleplaying rather than roll playing. If the idea of sinking your sword into the enemy or casting firebolt at a rat is what excites you, this is probably not the game for you. If you are a dreamer who wants to get invested in a story arch I welcome you. I can't wait to see how you contribute to the story (all while I happily teach you the basics of this wonderful game).

116 Beneath the Waves

Friday 8 PM in 137 for 4 hours
GM: Jason Krestoff
Type: RPG
System: Dungeons & Dragons 5th Ed
Edition: Forgotten Realms
Players: 5
Provided: All characters provided by GM
Power Level: 5th
Variations: Underwater rules
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

71% of the Earth is underwater yet less than 1% of RPG are set underwater. That ends now. You will play as aquatic races that have been retained by the Harpers to stop a nefarious plot. We will be using the underwater rules. Knowledge of the rules would be nice but not required. More important is a spirit of adventure, the able to cooperate with others and a good sense of humor. So put on your googles, take a deep breath and dive in to Beneath the Waves

119 Stargazers from the West

Friday 8 PM in 231 for 6 hours
GM: Michael Blum
Type: RPG
System: Runequest--Roleplaying in Glorantha
Edition: 2018
Players: 5
Provided: Characters may be provided by GM
Power Level: basic characters
Variations: AGE system 'major & minor actions,' not strike ranks
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Sartar is freed! But for many rebels, they've seen too much, and can't return to the pastoral life of farming, herding, fishing and hunting. You and your friends have agreed to serve as caravan guards, protecting a group of scholars traveling across the Plains of Prax to the ruins of Pavis.
Website: rqglorantha.pbworks.com/w/page/139223031/RQ%20Glorantha%20Index

205 The Rescue of Rollo

Saturday 8 AM in 138 for 6 hours
GM: Craig C. Robertson
Type: RPG
System: Dungeons & Dragons 5th Ed
Players: 6
Provided: All characters provided by GM
Power Level: 2nd-3rd
Rules Knowledge: Useful
Game Content: Mainstream

While working a little crime job, Rollo, the crew's muscle, got herself captured by the Razor Claw tribe. Now her friends want her back. A tale of the Ragnavald. Part II of an ongoing convention campaign. Events from this session may influence the future development of the campaign setting and PCs will become canon (if not cannon-fodder). Players from the previous adventure, The Land Juggerpede, will have the option of reprising their characters.

209 Tatooine Desert Training

Saturday 8 AM in 142 for 6 hours
GM: Michael Smith
Type: RPG
System: Star Wars 5e
Players: 8
Provided: All characters provided by GM
Power Level: 1st
Rules Knowledge: Beginners Welcome
Game Content: Family

After some skill training and 1 week desert survival training, you all will level up and decide as a group what to do next.

261 Droid Hunt

Game Cancelled

265 Infestation

Saturday 9 AM on California BR 4 Table 16 for 6 hours
GM: Peter Bauer
Type: Sci-Fi Miniatures
System: Starguard
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The planet of storms or infestation on ice planet Zebra your mission to establish a beachhead and then eradicate the infestation. The Republic of Commerce will be using robot assault troops for this mission.

270 The Battle of Bir El Abn - November 1942

Saturday 11 AM on California BR 4 Table 11 for 4 hours
GM: Pete Michels
Type: Historical Miniatures
System: Rapid Fire
Edition: 2nd
Players: 8
Provided: All miniatures provided by GM
Variations: 13 & under accompanied by parent
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Italian Ariete Division against British 7th Armour's 22nd Armoured Bde during The second battle of El Alamein. 20mm using Rapid Fire 2nd Ed. rules in the Western Desert. Dust, sand, M14/41s vs Crusaders (II and IIIs), Grants and Stuarts. Basically a free for all on the south flank of the El Alamein attack. Ariete Division must hold the British for and as long as possible and do as much damage as they can to allow Afrika Korps to escape.

300 Tails of Equestria: Melody of The Waves

Saturday Noon on Teen Room (Table 1) for 8 hours
GM: Mariana Serangice
Type: RPG
System: My Little Pony: Tails of Equestria
Edition: 1st
Players: 8
Provided: Characters can be provided by GM
Power Level: 1st
Variations: Original
Rules Knowledge: Useful
Game Content: Family

Welcome to the Singing Sea, an enchanting place of myth and magic to the west of Equestria’s shores. Legends tell that those who sail there sometimes hear delicate songs drifting up from the waters, telling of ancient exploits from the days before Equestria. These days, the Singing Sea is not so calm. Ancient magic seeps from places of power across the Singing Sea, creating strange phenomena such as the unending Everchill Mists or the sprawling Sea Forest in the south. It across these waters you must sail if you are to uncover the mysteries that await, and prevent a cataclysm that could affect everypony who calls the Singing Sea their home.

361 The Smugglers

Game Cancelled

304 Robhill

Saturday 2 PM in 136 for 4 hours
GM: Mark C. Cumming
Type: RPG
System: Dungeons & Dragons 5th Ed
Edition: Basic Rules Set
Players: 5
Provided: All characters provided by GM
Power Level: 5th
Variations: some homebrew
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

You have been a slave to the bandits in the hills east of Robhill for over a year, during that time you have learned of a resident in Robhill that is thought of as someone that helps those gain their freedom, her name is Delora. Delora has been set up for assassination, using an upcoming raid against Robhill as cover, it is up to you to warn Delora but first you must escape and make it safely to Robhill.

310 Guard Duty [second Iteration]

Game Cancelled

311 Investigation of the Stalking Moon

Saturday 4 PM in 134 for 8 hours
GM: Peter Bauer
Type: RPG
System: Traveller
Edition: 1
Players: 8
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Your system defense team is called upon to conduct a reconnaissance mission of a suspicious astroid spy base.

367 Alien Invasion

Game Cancelled

431 Crazier Eights: Olympus

Saturday 6 PM on Sedona Table 9 for 3 hours
GM: James Gray
Type: Card
System: Crazier Eights
Players: 6
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

A gateway fantasy card game inspired by Greek mythology. There?s Zeus, Artemis, Atlantis, and more! Every card can be played for an ability. The first player with zero cards in hand wins. We will play a mix of Crazier Eights: Olympus & Pantheon. For mor details, see the Offical Crazier Eights web site.
Website: /craziereights.com/2017/11/14/olympus/

408 Welcome To The Randomverse

Saturday 8 PM in 146 for 4 hours
GM: Doc Cross
Type: RPG
System: The Pulled Out Of Thin Air System
Edition: 1st
Players: 6
Provided: Characters are created for the game
Variations: Rory's Story Cubes, maybe a Tarot deck
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

This entire game will be pretty much randomly generated. Who knows what interesting adventures the PC's will get up to? We'll all find out together! So, I've answered the call to submit a third game, so I've decided to do the whole thing randomly, from system to genre to plot to, well, EVERYTHING. I will have no more idea what will happen than you will, but it should be big fun and stretch our GM/Player skills.
Website: /www.patreon.com/DocCross

409 Grimtooth's Tomb of the Warhammer

Saturday 8 PM in 147 for 4 hours
GM: Jon Wilson
Type: RPG
System: Dungeon Crawl Classics
Players: 6
Provided: Characters can be provided by GM
Power Level: 4th
Variations: There alway are...
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Elves killed Grimtooth's father long ago, entombing his body and his mystic warhammer where no Troll may enter. Grimtooth has a simple job for you -- your services or your life!

461 Girls & Panzers

Saturday 8 PM on Teen Room (Table 1) for 4 hours
GM: John Lantz
Type: Mixed-Genre Miniatures
System: What a Tanker
Players: 8
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

High School sports not your thing? Maybe they would be if your school had a sensha-do team. Sensha-do?the way of the tank?is one of the most popular high school sports in the world of Girls and Panzers. Choose a tank, team up with others, and lead your school to glory ? or at least a league championship.

502 Guard Duty [first Iteration]

Game Cancelled

512 Secret of Karnov Manor

Sunday 10 AM in 139 for 4 hours
GM: Scott Grimberg
Type: RPG
System: Dungeons & Dragons 5th Ed
Players: 6
Provided: All characters provided by GM
Power Level: 4th-6th
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

An invitation to dinner from a prominent family. Sounds great! What is on the menu and are there any after dinner games?

513 Intro to Pathfinder 2e

Sunday 10 AM in 140 for 6 hours
GM: Nick White
Type: RPG
System: Pathfinder
Edition: 2nd
Players: 5
Provided: All characters provided by GM
Power Level: 1st
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Here is your chance to try Pathfinder 2e! Will include limited character creation and all aspects of adventure to get the full feel of the game. New players preferred.

543 Masssive Darkness

Sunday 10 AM on Sedona Table 13 for 6 hours
GM: Chriss Lagge
Type: Board
System: Massive Darkness
Edition: 1st
Players: 6
Provided: All materials provided by GM
Variations: Campaign
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Lightbringers Unite! Defend the realm from the forces of evil! Delve into the dark corners of the underworld for fun and profit. Defeat monsters! Train skills! Loot treasure! Win as a team! Co-operative gameplay from the original Massive Darkness.

566 Battle of the Three Sisters - 1863 American Civil War

Sunday 11 AM on California BR 4 Table 18 for 4 hours
GM: Pete Michels
Type: Historical Miniatures
System: Rank and File
Players: 6
Provided: All miniatures provided by GM
Variations: ACW modifiers included. 13 & under accompanied by parent
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Hooker?s Union forces are met by Lee?s Rebs as they emerge from O?Campo pass in the Blue Ridge Mountains. The Three Sisters heights are key to Chancellorsville's western flank.

The Union forces are trying to force a path to Richmond (to the East) and the Confederate forces are counterattacking in the hopes of destroying or splitting the Union army.

600 Heresy on the Winds of Change

Sunday Noon on Teen Room (Table 1) for 6 hours
GM: Chris Muoio
Type: RPG
System: Fantasy Age
Players: 8
Provided: All characters provided by GM
Power Level: 6th
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

In ancient times the many races of Aiga worshipped powerful beings some called spirits, others called gods. Eventually the young races outgrew their gods and either banished or slew them outright. The Great Wards rise and fall with the day and night cycle, a reminder of the things that were and the things that should never be again. Only the Heresy of Mela still holds to the 'old ways' and this may be the undoing of the world or perhaps a new golden age. More likely the truth is somewhere in between. Aiga is a world without clergy or religion as it was seen as holding man back and the gods of old only seemed to restrict the lesser races. The power of the Great Wards ensures the old gods and ancient spirits remain 'dead and buried'....until now. Something strange is going on with the wards as they ascend and descend each day, very few have noticed, fewer still have chosen to do something about it. THESE are the true heroes of the story to come.

606 Awakening at the Wizard's Tower

Sunday 2 PM on Teen Room (Table 2) for 8 hours
GM: Kevin Hobart
Type: RPG
System: Nugget
Players: 8
Provided: Characters are created for the game
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

For years the animals around the wizard?s tower have been exposed to residual from various experiments. Successes and failures eventually lead to gaining sentience. Exhausted from his current project, the wizard leaves for a much-needed vacation to clear his head, leaving his apprentice to tidy up. With the wizard gone, life has been fairly quiet around the tower. That is, until, last night when Jake the squirrel was attacked. An attack by itself is nothing to note, but the attacker is what has everyone scared. Jake swears it was Fred the rat, but he?s been dead for months. Strange things are starting to happen around the tower. Turned dirt, strange tracks and mysterious sightings have the animals around the tower living in fear. What is causing this chaos, but more importantly, how can it be stopped?

643 Battlestar Galactica/Exodus Expansion

Game Cancelled

700 The Haunting

Sunday 6 PM on Teen Room (Table 1) for 6 hours
GM: Jenna Pohlman
Type: RPG
System: Call of Cthulhu
Edition: 7th
Players: 6
Provided: All characters provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

You have been hired to investigate the Corbitt House. Your sanity and skills will be put to the test as you determine what is causing the mysterious and ghostly happenings

708 PUT IT BACK

Sunday 8 PM in 147 for 4 hours
GM: Doc Cross
Type: RPG
System: Dungeons & Dragons 5th Ed
Players: 8
Provided: All characters provided by GM
Power Level: 3rd
Variations: Just the PG, DMG, & MM
Rules Knowledge: Useful
Game Content: Mainstream

You stole that jewel encrusted helmet from the Royal Museum. But then the curse kicked in and you have to put it back in the ruins where it was found. You start the game right after the heist. Taking the helmet back to the Museum is not an option. Each of you is cursed in a different way. Oh, and you have 48 hours to put it back, or you'll REALLY be cursed.
Website: /dociverse.wordpress.com/

814 Day of the Runt

Game Cancelled