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Event Search Results

28 events found
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Air Ships and Air Ways

GM: Christopher Bruno
Type: RPG
System: Dungeons & Dragons 5th Ed
Edition: Eberron
Players: 8
Provided: Characters may be provided by GM
Power Level: 11th. 3 uncommon, 1 rare, 5K g + starting gear
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Adventure is waiting in the world of Eberron, and easily found when you have an airship at your disposal. But where will it take you? From the war stained lands of Khorvaire to the jungles of Xendrik, who knows where you will end up?

The Amazing Super-Fest-a-Thon

GM: Jeff Dybdal
Type: RPG
System: Dungeons & Dragons 5th Ed
Players: 5
Provided: All characters provided by GM
Power Level: Beginner, 1st
Rules Knowledge: Beginners Welcome
Game Content: Family

Your team has registered to compete for glory in The Amazing SuperFest-a-Thon. All you know is it is a team based race by land, air and water for fabulous cash prizes and the honor of victory. This is a beginners introduction to D&D to learn the mechanics of play in a fun environment. Kid Friendly, this features combat free D&D with plenty of action still in play! Tired of going into the sewers to fight rats or beat down the goblin gang at level 1? Inexperienced gamers will learn how to play, veterans/DMs can pick up a new idea for making early play engaging without combat encounters that can wipe those tender level 1 parties.

The Rescue of Rollo

GM: Craig C. Robertson
Type: RPG
System: Dungeons & Dragons 5th Ed
Players: 6
Provided: All characters provided by GM
Power Level: 2nd-3rd
Rules Knowledge: Useful
Game Content: Mainstream

While working a little crime job, Rollo, the crew's muscle, got herself captured by the Razor Claw tribe. Now her friends want her back. A tale of the Ragnavald. Part II of an ongoing convention campaign. Events from this session may influence the future development of the campaign setting and PCs will become canon (if not cannon-fodder). Players from the previous adventure, The Land Juggerpede, will have the option of reprising their characters.

Tatooine Desert Training

GM: Michael Smith
Type: RPG
System: Star Wars 5e
Players: 8
Provided: All characters provided by GM
Power Level: 1st
Rules Knowledge: Beginners Welcome
Game Content: Family

After some skill training and 1 week desert survival training, you all will level up and decide as a group what to do next.

Intro to Pathfinder 2e

GM: Nick White
Type: RPG
System: Pathfinder
Edition: 2nd
Players: 5
Provided: All characters provided by GM
Power Level: 1st
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Here is your chance to try Pathfinder 2e! Will include limited character creation and all aspects of adventure to get the full feel of the game. New players preferred.

Beneath the Waves

GM: Jason Krestoff
Type: RPG
System: Dungeons & Dragons 5th Ed
Edition: Forgotten Realms
Players: 5
Provided: All characters provided by GM
Power Level: 5th
Variations: Underwater rules
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

71% of the Earth is underwater yet less than 1% of RPG are set underwater. That ends now. You will play as aquatic races that have been retained by the Harpers to stop a nefarious plot. We will be using the underwater rules. Knowledge of the rules would be nice but not required. More important is a spirit of adventure, the able to cooperate with others and a good sense of humor. So put on your googles, take a deep breath and dive in to Beneath the Waves

134 Sailors on the Starless Sea

Friday Noon in 134 for 4 hours
GM: Ben Longman
Type: RPG
System: Dungeon Crawl Classics
Players: 5
Provided: All characters provided by GM
Power Level: Zero
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling blocks. Beastmen howl in the night and your fellow villagers are snatched from their beds. With no heroes to defend you, who will rise to stand against the encircling darkness? The secrets of Chaos are yours to unearth, but at what cost to sanity or soul? An introductory adventure for the Dungeon Crawl Classics Roleplaying Game, Sailors on the Starless Sea pits a mob of 0-level adventurers against the legacy of the Chaos Lords and their corrupted hordes. Delving beneath the crumbling ruins, the characters discover ancient crypts, a starless sea, and an ancient ziggurat, where death and treasure await in equal measure!
Website: /goodman-games.com/store/product/dungeon-crawl-classics-67-sailors-on-the-starless-sea-pdf/

Frozen in Time

GM: Ben Longman
Type: RPG
System: Dungeon Crawl Classics
Players: 5
Provided: Characters may be provided by GM
Power Level: Zero-1st
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

[Pending description]
Website: //goodman-games.com/store/product/dungeon-crawl-classics-79-frozen-in-time/

Stargazers from the West

GM: Michael Blum
Type: RPG
System: Runequest--Roleplaying in Glorantha
Edition: 2018
Players: 5
Provided: Characters may be provided by GM
Power Level: basic characters
Variations: AGE system 'major & minor actions,' not strike ranks
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Sartar is freed! But for many rebels, they've seen too much, and can't return to the pastoral life of farming, herding, fishing and hunting. You and your friends have agreed to serve as caravan guards, protecting a group of scholars traveling across the Plains of Prax to the ruins of Pavis.
Website: rqglorantha.pbworks.com/w/page/139223031/RQ%20Glorantha%20Index

Robhill

GM: Mark C. Cumming
Type: RPG
System: Dungeons & Dragons 5th Ed
Edition: Basic Rules Set
Players: 5
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

You have been a slave to the bandits in the hills east of Robhill for over a year, during that time you have learned of a resident in Robhill that is thought of as someone that helps those gain their freedom, her name is Delora. Delora has been set up for assassination, using an upcoming raid against Robhill as cover, it is up to you to warn Delora but first you must escape and make it safely to Robhill.

Masssive Darkness

GM: Chriss Lagge
Type: Board
System: Massive Darkness
Edition: 1st
Players: 6
Provided: All materials provided by GM
Variations: Campaign
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Lightbringers Unite! Defend the realm from the forces of evil! Delve into the dark corners of the underworld for fun and profit. Defeat monsters! Train skills! Loot treasure! Win as a team! Co-operative gameplay from the original Massive Darkness.

Tails of Equestria: Melody of The Waves

GM: Mariana Serangice
Type: RPG
System: My Little Pony: Tails of Equestria
Edition: 1st
Players: 8
Provided: All characters provided by GM
Power Level: 1st
Variations: Original
Rules Knowledge: Useful
Game Content: Family

Welcome to the Singing Sea, an enchanting place of myth and magic to the west of Equestria?s shores. Legends tell that those who sail there sometimes hear delicate songs drifting up from the waters, telling of ancient exploits from the days before Equestria. These days, the Singing Sea is not so calm. Ancient magic seeps from places of power across the Singing Sea, creating strange phenomena such as the unending Everchill Mists or the sprawling Sea Forest in the south. It across these waters you must sail if you are to uncover the mysteries that await, and prevent a cataclysm that could affect everypony who calls the Singing Sea their home.

Tokyo Slayers Club Episode 2: All Washed up

GM: Kourtney Hobart
Type: RPG
System: Homeebrew
Edition: 1st
Players: 8
Provided: Characters are created for the game
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The students of Tokyo University are taking a much needed break from lessons after the portal to Hell was sealed and the former Headmaster was banished. What better way to recharge their batteries than to spend a relaxing holiday at the beach? Ah? The sound of the surf, the seagulls, the water demons! Emerging from the depths of the ocean, they begin terrorizing the local beach town and more demons are arriving by the hour. Now it?s up to the members of the Tokyo Slayers Club to defeat the demons and save the citizens before it?s too late. This was not how vacation was supposed to go!

PUT IT BACK

GM: Doc Cross
Type: RPG
System: Dungeons & Dragons 5th Ed
Players: 8
Provided: All characters provided by GM
Power Level: 3rd
Variations: Just the PG, DMG, & MM
Rules Knowledge: Useful
Game Content: Mainstream
Costume Suggestions: Masks Required

You stole that jewel encrusted helmet from the Royal Museum. But then the curse kicked in and you have to put it back in the ruins where it was found. You start the game right after the heist. Taking the helmet back to the Museum is not an option. Each of you is cursed in a different way. Oh, and you have 48 hours to put it back, or you'll REALLY be cursed.
Website: /dociverse.wordpress.com/

Inhibit the Exhibit

GM: Mark Schynert
Type: RPG
System: Epic Fail: The RPG
Edition: 1st
Players: 6
Provided: Characters are created for the game
Power Level: variable
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

No adventurer wants to find out that they are playing with the rules for Epic Fail. Not a good look. And then someone suggests brownies with crisp edges? Also not the best choice. But conjuring a mobile hut with chicken legs from whatever's lying around in museum storage? Oh yeah, this is going to be epic.
Website: /mass22.itch.io/epic-fail-the-rpg

Investigation of the Stalking Moon

Friday 4 PM in for 8 hours
GM: Peter Bauer
Type: RPG
System: Traveller
Edition: 1
Players: 8
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Your system defense team is called upon to conduct a reconnaissance mission of a suspicious astroid spy base.

Dogs vs. Cats

GM: Doc Cross
Type: RPG
System: Toon
Edition: deluxe
Players: 10
Provided: All characters provided by GM
Power Level: Canine and Feline
Variations: Why, of course!
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
Costume Suggestions: Masks Required

5 dogs, 5 cats, all sorts of potential weapons...what could be more fun?
Website: /dociverse.wordpress.com/

Dungeons & Dragons: The Golden Retrieval

GM: Travis Murphy
Type: RPG
System: Dungeons & Dragons 5th Ed
Players: 6
Provided: All characters provided by GM
Power Level: -3rd
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

You are a pack of loyal doggie companions who travel and battle alongside a party of adventurers. However, your masters left you in town as their next quest was much too dangerous for dogs (or so they said). You were told to stay put and wait for their return, but it's been a week since then without any word. Worried and restless, you set out to find your masters! This original adventure, The Golden Retrieval, will use Steamforged Games' Dungeons & Doggies setting (as seen on Kickstarter). Characters and miniatures will be provided. Beginners will be gladly accepted. Teenage paws to old hounds welcome. But most importantly of all: fluffy fun encouraged! --- U???U ---

Secret of Karnov Manor

GM: Scott Grimberg
Type: RPG
System: Dungeons & Dragons 5th Ed
Players: 6
Provided: All characters provided by GM
Power Level: 4th-6th
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

An invitation to dinner from a prominent family. Sounds great! What is on the menu and are there any after dinner games?

Adventure: Leomund's Misplaced Manor

Saturday 10 AM in for 4 hours
GM: Scott Grimberg
Type: RPG
System: Dungeons & Dragons 5th Ed
Edition: Basic Rules Set
Players: 5
Provided: All characters provided by GM
Power Level: 5th-7th
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Caravan Duty again? Well, maybe something interesting will happen. Why are the woods looking so weird? What is that house in the clearing? 4-5 characters of 5-7 level. Characters provided.

1st Years, Starting Hogwarts

GM: Robert Johnston
Type: RPG
System: Harry Potter Tabletop RPG
Edition: HPTTRPG2.0
Players: 6
Provided: All characters provided by GM
Variations: Modified to increase playability
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

At the age of 11, you received a letter inviting you to study at Hogwarts School of Witchcraft & Wizardry. As 1st Years, beginning in 1991, you have things to buy (wand, pet, etc.). You will then travel to Hogwarts, where you are to be sorted into one of 4 houses. Then the fun begins with studying...of course you will immediately become embroiled in a mystery that threatens more than just the school & has already caused injury to a professor. A mystery that has its roots in the founding of the school while at the same time branching into the present's school staff. Newcomers welcomed! Rules are quickly taught. Pretested characters provided. Familiarity with the first book or movie is suggested. All characters gain spells & potions quickly during the game. This system is based on a modified version of the free pdf, HPTTRPG2.0. Attending with props (wands, potion, etc.) or wearing any amount of appropriate costume (even t-shirts) will be rewarded in game. Terrain & music provided.
Mail the GM

The Haunting

GM: Jenna Pohlman
Type: RPG
System: Call of Cthulhu
Edition: 7th
Players: 6
Provided: All characters provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

You have been hired to investigate the Corbitt House. Your sanity and skills will be put to the test as you determine what is causing the mysterious and ghostly happenings

Clockwork Riches

GM: Jessica Miller
Type: RPG
System: Dungeons & Dragons 5th Ed
Edition: Basic Rules Set
Players: 5
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

We are heading down the rabbit hole for a bizarre adventure perfect for the heavy role-player in all of us. While this is an introductory game, we will be focusing more on roleplaying rather than roll playing. If the idea of sinking your sword into the enemy or casting firebolt at a rat is what excites you, this is probably not the game for you. If you are a dreamer who wants to get invested in a story arch I welcome you. I can't wait to see how you contribute to the story (all while I happily teach you the basics of this wonderful game).

Infestation

Friday Noon in for 6 hours
GM: Peter Bauer
Type: Sci-Fi Miniatures
System: Starguard
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The planet of storms or infestation on ice planet Zebra your mission to establish a beachhead and then eradicate the infestation. The Republic of Commerce will be using robot assault troops for this mission.

Girls & Panzers

GM: John Lantz
Type: Mixed-Genre Miniatures
System: What a Tanker
Players: 8
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

High School sports not your thing? Maybe they would be if your school had a sensha-do team. Sensha-do?the way of the tank?is one of the most popular high school sports in the world of Girls and Panzers. Choose a tank, team up with others, and lead your school to glory ? or at least a league championship.

Droid Hunt

GM: William Butler
Type: Sci-Fi Miniatures
System: Fistful of Lead: Galactic Heroes
Edition: 1st
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

A droid with vital information has gone missing and is believed to be wandering the streets of East Moss Landing. This droid must be found and retrieved before the information it has ends up in the wrong hands.

The Smugglers

GM: William Butler
Type: Sci-Fi Miniatures
System: Fistful of Lead: Galactic Heroes
Edition: 1st
Players: 8
Provided: All miniatures provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

See war gaming blog
Website: /18clovehamhock.blogspot.com/

Alien Invasion

GM: William Butler
Type: Sci-Fi Miniatures
System: Fistful of Lead: Bigger Battles
Edition: 1st
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

See war gaming blog
Website: /18clovehamhock.blogspot.com/