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P35 Planescape 5e: Something Wild
Only available via On-line Pre-registrationFriday 4 PM in 237 for 8 Hours
GM: Arthur Gonzalez-Martin
Type: RPG
System: Dungeons & Dragons
Edition: 5e 2014
Players: 6
Provided: Characters can be provided by GM
Power Level: 6
Rules Knowledge: Experience Useful
Game Content: Mature Themes
Every Berk in Sigil Struggles to keep his savage side at bay. But now the bars of the cage are breaking down. . . .
Don't go to sleep, cutter-that's where the shadows slink, gnawing at the frail cord of sanity. The dream-touched sods of Sigil are snapping one by one, turning on each other like wildcats in the streets. And as people become animals, animals become monsters, rending friend and foe alike with fang and claw. The lawful factions have enough trouble dealing with a rash of breakouts form the Prison. But when the shackles of society fall away, it's all a body can do to keep the beast within form bursting free? and running wild.
Converted for 5e, starting at level 6; premades available, but you can bring your own. If you're getting your own character standard array, two common and one uncommon magic item, and 500 starting gold.










































