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Day: Any Day
Come Sail Away
Length: 8 hoursGM: Chris Bruno
Type: RPG
System: Dungeons & Dragons
Edition: 5th ed/5.5
Players: 8
Provided: Characters can be provided by GM
Power Level: 18
Variations: 5.5, but 5th for anything that is better or prefered by you. Wildspace
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
Adventuring, Heroic Endeavors, Thwarting Evil, it can all be exhausting. That is why your organization has given you a free Luxury Cruise through wildspace. Join others in your organization, or meet new heroes from across the spheres. Nothing will go wrong, Promise!
Characters can be provided, if you bring your own please make it lvl 18, please use only core 5E and 5.5E books. NO THIRD PARTY OR HOMEBREW PLEASE. your character can start with 2 Common, 4 Uncommon, 3 Rare, and 1 Very Rare items not counting consumables. They also have 20,000gp to spend on equipment and consumables, like potions (Potion price Common: 50gp, Uncommon:100gp, Rare 1,000gp, Very Rare 5,000gp).

































