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Moonglows Hallow: Evening at the Night Market

Length: 6 hours
GM Troupe: The Council
Type: LARP
System: Homebrew
Players: 20
Early-Assigned Seats: 10
Provided: All characters provided by GM
LARP Experience: Beginners Welcome
Game Content: Mature Themes
Genre: Undead Mystery Marketplace and Party
Costume Suggestions: Comfort, mobility, and atmosphere are more important than historical accuracy.

The mysterious events at the Night Market were solved; all is returning to normal. But can a market for the undead, where the currency is dreams, memories, and the occasional body part, ever be truly normal?
Just outside the city of Pontevedra, an unusual market has been set up by the undead and their (mostly) allies. Here ghosts, ghouls, skeletons, banshees, zombies, and even the occasional vampire share mystical, memorable, and sometimes gruesome wares with each other and with the living who dare to enter the underground bazaar.
But there’s been a murder in Pontevedra, and some want to link it to the market and its unseemly inhabitants. And the wards that were failing during recent disturbances are slow to come back online.
Moonglows Hallow, the most numinous night of the year, is usually a time of celebration – this year there’s a wedding, an auction, an election, and a passing of the proverbial (or is it literal?) torch. But there’s also an investigation, a betrayal, and a sense that change is afoot; change that could save or destroy the market once and for all.
LARPers will play characters from the Night Market or the City of Pontevedra as they “enjoy” this mystical midnight gala. Some characters will be undead. Others, living beings with their fate tied up in the Night Market. Characters will explore various mysteries or opportunities as the regular events of Moonglows Hallow continue through the night.
Will the Night Market survive this Moonglows Hallow? Its entire fate may rest in your hands.

[Note: There may be some contests of wit, but there is little to no player on player violence or fighting – it’s a party after all. There will be a ton of improv and acting in character.]

Simple, suggestive costuming is encouraged as much as elaborate outfits. Choose one or two distinctive pieces that express your character: a merchant's sash, a weathered cloak, unusual jewelry, a ritual mask, a veil, or a striking accessory. Undead characters might hint at their nature through pale makeup, faded clothing, veils, funeral adornments, or otherworldly touches rather than overt horror effects. The market welcomes every style, from ancient spirits and elegant ghosts to scavengers, scholars, smugglers, and curious wanderers. Street clothes for the city locals are also fine!