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Indian Mutiny 1857 - Siege at Baba Ram

Length: 4 hours
GM: Bob Bergman
Type: Historical Miniatures
System: Homebrew
Players: 6
Provided: All miniatures provided by GM
Power Level: Age 12 and over. Suitable for beginners up to experienced gamers
Variations: Fast play Indian Mutiny rules (homegrown)
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

1857. Northern India. A large force of several thousand mutinous sepoys (native infantry) of the Bengal Army, infantry from the private armies of several native princes (rajahs) and several Pathan (Afghan) clans has surrounded the British Residency at Baba Ram in Northern India. British Major General Lord Bumblebottom, visiting Baba Ram on state business, has quickly taken command of the garrison. All players are on the same side, defending against the attack. Highlanders, Riflemen, Gurkhas, Sikhs, and even Harry Flashman shows up. Brought back after several years, this is a fast-paced nail-biter of a game.