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Event Search Results

16 events found
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   Event type: Board Games
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   Day: Any Day

Zombicide Green Horde

GM: Frank Alonso
Type: Board
System: Zombicide
Edition: 1st
Players: 6
Provided: All materials provided by GM
Variations: Green Horde
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Zombicide: Green Horde is a standalone cooperative boardgame for 1 to 6 players. Form a fantasy team with your friends and harness your survivors? skills to achieve victory against hordes of infected orcs! The zombies are controlled by the game itself, using simple rules and a deck of cards. Play 10 quests on 10 different maps made with the included modular map tiles, or create your own. Find weapons. Kill zombies. The more zombies you kill, the more skilled you get, and the more zombies appear!
Website: /www.zombicide.com/en/green-horde/

Zombiecide Black Plgue

GM: Frank Alonso
Type: Board
System: Zombicide
Edition: 1st
Players: 6
Provided: All materials provided by GM
Variations: Black Plague
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Zombicide: Black Plague is a standalone cooperative boardgame for 1 to 6 players that brings the relentless zombie-killing action of Zombicide into a brand new fantasy setting! Players control a party of survivors as they fight to rid the land of an invasion of zombies controlled by the game itself. Survivors find weapons, learn spells, battle zombies, and gain experience. The more experienced they get, the more powerful they become, but the more zombies rise to face them!
Website: /www.zombicide.com/en/black-plague/

Omicron Protocol - Competitive & Cooperative Modes - Learn to Play with the Designers!

GM: Bernie Lin & Brendan Kendrick
Type: Board
System: Omicron Protocol
Edition: 1st
Players: 8
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Come check out this successfully Kickstarted game by local designers, and learn how to play either the competitive or cooperative modes from the designers themselves! In the year 2050, the utopian city of San Lazaro was crippled by a mysterious virus. Quarantined and cut off from the rest of the world, the survivors band together in order to escape the city before they, too, succumb to the infection. Every character in the game is represented by a detailed 32mm-scale miniature, possessing their own rich history and personality, as well as powerful cybernetic abilities! Play through various scenarios to survive the crisis. The game is filled with game mechanics that make every game thrilling and exciting, ushering players deeper into the gripping lore of San Lazaro and those who fight in its chaotic streets.
Website: /www.deadalivegames.com/

Betrayal at House on the Hill

GM: Beth Krestoff
Type: Board
System: Betrayal at House on the Hill
Edition: 2nd
Players: 6
Provided: All materials provided by GM
Variations: Includes Widow's Walk expansion
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

See Board Game Geek for details on this board game.

The Longest, Darkest Day

GM: Craig C. Robertson
Type: Board
System: Heroes of Normandie
Edition: 1st
Players: 6
Provided: All materials provided by GM
Variations: Shadows over Normandie
Rules Knowledge: Useful
Game Content: Mainstream

While the Allies struggle to get off the beaches on June 6, 1944, the French Resistance must battle against the foulest inhuman forces the Nazis can bring to bear. Warning, this game includes occult themes and Nazis. Lots of Nazis.

Lords of Hellas

GM: Jeff Yin
Type: Board
System: Lords of Hellas
Players: 6
Provided: All materials provided by GM
Variations: All expansions used
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Lords of Hellas is an epic clash of heroes in an alternate ancient Greece. Asymmetric victory paths means nobody is ever out of the running!

Battlestar Galactica: Darkness Before Daybreak

GM: Mike Hutchinson
Type: Board
System: Battlestar Galactica
Edition: 1st
Players: 6
Provided: All materials provided by GM
Variations: elements from all expansions included
Rules Knowledge: Expected
Game Content: Very Complex

Come and play the thrilling game of Battlestar Galactica, based on the SyFy channel reboot of the classic TV series. In this game, anyone may be a Cylon. I intend to have a 6-player game with myself as the seventh player (and as a Cylon Leader). The game usually goes the full six hours. There will be a lunch break, regular bathroom breaks, and time for anyone who needs to check out of the hotel or make a last minute run to the Dealers' Room. I run a mix of all the expansions, but there is usually very little content from Daybreak. I nearly always play the 'Ionian Nebula' variant from Exodus. If you don't like that one, my game is probably not for you. Will you save humanity or destroy it?
Website: /www.fantasyflightgames.com/en/products/battlestar-galactica/

Cthulhu Wars

GM: Jill Gelster
Type: Board
System: Cthulhu Wars
Edition: 1st
Players: 8
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Great Old One will rule the ruins of Earth? Now, you take charge! Cthulhu Wars is a fast-moving strategy game about the end of the world. You take the part of various monstrous aliens seeking to dominate the world. You can play as Great Cthulhu himself, or you can take charge of other factions such as the slithering hordes of the Crawling Chaos, or the insane minions of the Yellow Sign. Cthulhu Wars is a combination of strategic gaming and Lovecraftian horror, with the bonus of high-quality monster figures to make your game even more fun. Created by Sandy Petersen.

War of the Ring

GM: Thomas Crawford
Type: Board
System: War of the Ring
Edition: 2nd
Players: 4
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

While Shadow forces (players 1 & 2) grow, should the Free People (players 3 & 4) try to get the Ring to Mount Doom or should they focus on defeating them on the battlefield?

Lords of Waterdeep

GM: Thomas Crawford
Type: Board
System: Lords of Waterdeep
Players: 6
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The players are lords, secret rulers of the city, vying for control of Waterdeep. Use agents to perform quests, expand the city by buying buildings, and sowing intrigue to help or hinder other lords.

Terraforming Mars 3D

GM: Adam Diran
Type: Board
System: Terraforming Mars
Players: 4
Provided: All materials provided by GM
Variations: Prelude; alternatove maps available
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Blood Rage

Saturday 10 AM in for 3 hours
GM: Reuben Lopez
Type: Board
System: Blood Rage
Players: 5
Provided: All materials provided by GM
Variations: All add-ons included
Rules Knowledge: Useful
Game Content: Mainstream

In Blood Rage, each player controls their own Viking clan?s warriors, leader, and ship. Ragnar?k has come, and it?s the end of the world! It?s the Vikings? last chance to go down in a blaze of glory and secure their place in Valhalla at Odin?s side! This game, highly ranked all time (currently 33 on BGG) is a direction competition game. Play nice, but play to win and assume your opponents will be doing the same. Check out the How to play link.
Website: //www.youtube.com/watch?v=EkvmTFUGiyQ

Diplomacy

GM: Zachary Morgan
Type: Board
System: Diplomacy
Edition: Avalon Hill
Players: 6
Provided: All materials provided by GM
Variations: base game
Rules Knowledge: Useful
Game Content: Mainstream

In the game, players represent one of the seven 'Great Powers of Europe' in 1901 prior to the start of World War I. There are only two kinds of military units: Armies and Fleets/Navies. On any given turn, each of your military units has limited options: they can move into an adjoining unoccupied territory, support one of your units or an allied unit in an attack or defense of an adjoining occupied territory, or hold their position. There are no dice rolls or other elements of chance, all actions are determined by numerical strength. It?s incredibly simplistic movement mechanics fused to a significant negotiation element make for a great strategy game.
Website: //boardgamegeek.com/boardgame/483/diplomacy

Masssive Darkness

GM: Chriss Lagge
Type: Board
System: Massive Darkness
Edition: 1st
Players: 6
Provided: All materials provided by GM
Variations: Campaign
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Lightbringers Unite! Defend the realm from the forces of evil! Delve into the dark corners of the underworld for fun and profit. Defeat monsters! Train skills! Loot treasure! Win as a team! Co-operative gameplay from the original Massive Darkness.

Racoon Tycoon

Saturday 10 AM in for 3 hours
GM: Michael Eckert
Type: Board
System: Racoon Tycoon
Players: 5
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

In Raccoon Tycoon, players try to produce the most valuable commodities in an ever-changing marketplace. They then use those commodities to build towns, or sell them at the best price to secure great profits that can be used to win auctions for the all-important railroads. The profits may also be used to buy powerful buildings that give the players power-ups or bonuses in production. Owning the best towns and railroads determines victory. There can be only one 'top dog' in Astoria. Is it you?
Website: //boardgamegeek.com/boardgame/254386/raccoon-tycoon

Lost Ruins of Arnak

Saturday 6 PM in for 3 hours
GM: Michael Eckert
Type: Board
System: Lost Ruins of Arnak
Players: 4
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Lost Ruins of Arnak combines deck-building and worker placement in a game of exploration, resource management, and discovery. In addition to traditional deck-builder effects, cards can also be used to place workers, and new worker actions become available as players explore the island. Some of these actions require resources instead of workers, so building a solid resource base will be essential. You are limited to only one action per turn, so make your choice carefully... what action will benefit you most now? And what can you afford to do later... assuming someone else doesn't take the action first!?
Website: //boardgamegeek.com/boardgame/312484/lost-ruins-arnak