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P01 Wulfwald
Only available via On-line Pre-registrationFriday Noon in 136 for 4 Hours
GM: Alex Zisch
Type: RPG
System: Wulfwald
Players: 6
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes
Acclaimed indie OSR from the UK set in alternate Earth mythical Iron Age that's dying to get on the table.
You play heathen outlaws called Wolfsheads doomed to be the tip of the spear for a grim Thegn that considers you inferior to a miserable pack of wolves.
Wulfwald on RPGGeek
Website: www.lostpages.co.uk/presskit/sheet.php?p=wulfwald

P02 Deadlands: The Last Ride of Hell's Inheritors
Only available via On-line Pre-registrationFriday Noon in 134 for 4 Hours
GM: Scott Woodard
Type: RPG
System: Savage Worlds
Edition: SWADE
Players: 5
Power Level: Seasoned
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
Several years ago, a brutal gang of owlhoots known as Hell's Inheritors cut a swath of chaos and destruction across the American Southwest. Eventually, they were lost to time with rumors of a fierce and final showdown with the law on the streets of some dusty Texas town. Now, the recently discovered remains of a savagely plundered stagecoach exhibit the telltale signs of this notorious gang. Have Hell's Inheritors returned to the Weird West once again? The desert is calling...
P03 The Girl with Kaleidoscope Eyes
Only available via On-line Pre-registrationFriday Noon in 132 for 8 Hours
GM: Jim Puder
Type: RPG
System: Hero System
Edition: 4th/5th
Players: 6
Provided: Players must provide own characters
Power Level: 60 active point powers, spd 4-6, 33pd/ed, on a sliding scale
Variations: No more than 2 levels of find weakness, no more than 3d6 of luck
Rules Knowledge: Experience Useful
Game Content: Mainstream
10 years after a meteor strike in the Rockies, a strange woman has been seen wandering the woods. She has displayed powers that seem beyond those of even the strongest super humans.
P04 Star Wars: The Gavos Disruption
Only available via On-line Pre-registrationFriday Noon in 137 for 8 Hours
GM: Travis Murphy
Type: RPG
System: Star Wars RPG
Edition: Age of Rebellion
Players: 5
Provided: All characters provided by GM
Power Level: Greenhorns
Variations: + Edge of the Empire
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
Our mine on Gavos is an invaluable source of Oridium that provides the Rebellion with the materials and finances it needs to fund our fight against the Empire. Suddenly with no warning whatsoever they've stopped sending shipments and haven't responded to any of our hails. We're sending you and your team to figure out what's going on and get that mine up and running again as soon as possible. Good luck and may the Force be with you.
P05 The Starlost
Only available via On-line Pre-registrationFriday Noon in 138 for 8 Hours
GM: David Etheridge
Type: RPG
System: Alien
Players: 8
Provided: All characters provided by GM
Variations: Evolved Edition
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
You awake from your extended cryo-sleep and discover some frightening things. Are we off course? If so how far and is the ship still moving? MUTHR says the ship is on course but something isn't right. Where are the other scientists and why aren't they in their cryo-tubes. Wait I hear someone coming......who are you? Wait...no!!!
P06 Music of the Spheres is Chaos
Only available via On-line Pre-registrationFriday Noon in 139 for 10 Hours
GM: Helen Brubeck
Type: RPG
System: Dungeon Crawl Classics
Players: 5
Provided: Characters can be provided by GM
Power Level: 5
Rules Knowledge: Experience Useful
Game Content: Mainstream
Deep within the heart of a mountain, Chaos mixes with the elements, threatening to surge and unleash its raw power onto the world, destroying the planet, and even the Gods! This is a high level Dungeon Crawl Classics (DCC) adventure (Level 5) that will be run over two days. Players can bring characters or use a pre-gen. Familiarity with DCC is preferred, but not required. Game will run from noon to 10 pm Friday AND (in an unofficial open gaming event) from 10 am to 8 pm on Saturday. PLAYERS ARE COMMITTING TO TWO DAYS OF GAMING. Contact HelenB on the DunDraCon Discord with questions.
P07 Stealing Stories for the Devil
Only available via On-line Pre-registrationFriday Noon in 140 for 6 Hours
GM: Jenna Pohlman
Type: RPG
System: Stealing Stories from the Devil
Players: 8
Provided: Characters created at game
Rules Knowledge: Beginners Welcome
Game Content: Family-Friendly
The tychoship Celeste has embarked on it's maiden voyage across the dimensions. But something has gone terribly wrong, and now you've become chronocriminals to save the world. Will you join the crew to lie, steal and bend reality back to a stability?
P08 Disney Ruins D&D!
Only available via On-line Pre-registrationFriday Noon in 141 for 6 Hours
GM: Ben Lopez
Type: RPG
System: Feng Shui
Players: 8
Provided: All characters provided by GM
Power Level: Basic
Variations: 1st Edition
Rules Knowledge: Experience Useful
Game Content: Mature Themes
Disney is producing a new D&D movie, but they've horribly miscast it! Players will choose a D&D archetype, then will participate in randomly selecting actors cast as their characters. Will Arnold Scharzenegger be cast as the halfling thief? Will Nicolas Cage be cast as the wise Wizard? Danny Devito as the mighty Paladin? Anything is possible!
P09 Star Trek: Kobayashi Maru
Only available via On-line Pre-registrationFriday Noon in 142 for 4 Hours
GM: Michael M Kelly
Type: RPG
System: Star Trek Adventures
Edition: Second Edition
Players: 5
Provided: All characters provided by GM
Power Level: Beginner
Variations: Second Edition
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
“I never took the Kobayashi Maru test until now. What do you think of my solution?” – Spock, Star Trek II: The Wrath of Khan.
Now your bridge crew of graduating Starfleet Academy Cadets must face this daunting test to become Federation Officers. Will you succeed as a well-coordinated Starship bridge crew? Or is there an errant Cadet among you who could endanger the future careers of everyone involved?
P10 The Secrets of Skyhorn Lighthouse
Only available via On-line Pre-registrationFriday Noon in 143 for 6 Hours
GM: Muffy Barkocy
Type: RPG
System: Dungeons & Dragons
Edition: 5e
Players: 5
Provided: Characters can be provided by GM
Power Level: 5
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
Join us for The Secrets of Skyhorn Lighthouse, a thrilling Dungeons & Dragons adventure designed for 5th-level characters! Set in a coastal town plagued by rumors of sea monsters, this quest mixes intense combat and rich role-playing opportunities. You\'ll navigate flooded caves, rescue hostages, and uncover ancient secrets. Whether you prefer to talk your way out of trouble or dive into battle, this adventure offers something for every type of player. Don\'t miss the chance to be a hero and save the day!
P11 Rat Diplomacy
Only available via On-line Pre-registrationFriday Noon in 144 for 6 Hours
GM: Michael Cohn
Type: RPG
System: Daggerheart
Players: 5
Provided: Characters created at game
Power Level: 1 or 2
Rules Knowledge: Beginners Welcome
Game Content: Family-Friendly
You and your friends were enjoying the light, forestal house microbrew at the Wizard's Tower Microbrewery and Taproom, when the proprietor Glowkindle shrieked in alarm. Suddenly you've taken on a job to deal with the rats in his basement. Which is built on an almost-certainly-enchanted underground river. Also there's a real wizard's tower down there. And... an agora?
This adventure features social encounters, persuasion, and diplomacy, with a side of combat. We will use the Daggerheart basic rules and do quick, low-level character creation at the table. Feel free to bring your own character concept as well. No familiarity with the rules is required.
P12 Terror in Tinseltown
Only available via On-line Pre-registrationFriday Noon in 146 for 6 Hours
GM: Jeff Hatch
Type: RPG
System: Pulp Adventure
Players: 6
Provided: All characters provided by GM
Power Level: Pulp Hero
Variations: 3rd Edition Playtest
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes
In their last documented adventure, The Albion Society travels to Los Diablos to search through the seedy underbelly of Tinseltown in search of the child of one of their own. The missing girl, an aspiring actress has been out of touch for months and a letter from one of her friends indicates sinister trouble. What secrets will our heroes discover? What is the fate of the young actress? Who is behind her disappearence? Find out in this exciting Pulp Adventure Scenario!
P13 The Deck of Many Things
Only available via On-line Pre-registrationFriday Noon in 147 for 8 Hours
GM: Jeff Boles
Type: RPG
System: Dungeons & Dragons
Edition: 5e 2024
Players: 6
Provided: All characters provided by GM
Power Level: 9
Rules Knowledge: Experience Useful
Game Content: Mainstream
You have been adventuring together for several years, becoming the heroes of the realm, but things have slowed down lately. Then one of you won the infamous Deck of Many Things during a raucous and mind-numbing all-nighter.
After debating, discussing, and disagreeing over the following month, your team finally agreed that since you rarely get to enjoy the thrill and excitement of challenging foes, you would draw from the Deck for a little excitement.
P14 A-Paw-Calypse Meow
Only available via On-line Pre-registrationFriday Noon in 148 for 6 Hours
GM: Morgan Hua
Type: RPG
System: Year Zero
Players: 5
Power Level: Pets of Rich and Famous People. Pregens provided.
Variations: Animals can talk to each other. Animals have special abilities.
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes
You play Jackie Chan's Squirrel, Samuel Jackson's Parrot, Snoop Dogg's Cat, Paris Hilton's Chihuahua, and Gary Busey's Dog. Your human is at some charity event and they abandon you at the hospitality suite. As the world spirals into collapse, you must work together to survive and travel to your wormiest heart of darkness. Tone: Darkly Humorous (Dale & Tucker vs Evil, Evil Dead 2, Shaun of the Dead, Animal Farm) Content Tags: Horror Tropes, Apocalyptic, Cannibalism, Harm to Animals, Drug Use (light), Political Satire (definite), Fowl Language (possibly)
Website: /sites.google.com/view/richpets/home
P15 MacFrog: A Muppets Play
Only available via On-line Pre-registrationFriday Noon in 149 for 6 Hours
GM: Joe Gannon
Type: RPG
System: Dungeons & Dragons
Edition: 5th ed (2024)
Players: 6
Provided: All characters provided by GM
Power Level: 11
Rules Knowledge: Beginners Welcome
Game Content: Family-Friendly
“Scooter! Scooter!”
The diminutive stage manager looked up to see Fozzie Bear rumbling up to him. “Scooter, we have to get the gang together!”
Scooter flipped a page on his clipboard absentmindedly. “Isn’t it you and Kermit who usually get the gang together? What’s going on?”
Fozzie gulped and explained: “Well, you know how Sesame Street got cancelled and Kermit went to offer them a space at Henson Studios? That went really well, but as we were heading home, we came across these three weird Muppets, and they called Kermit a king, and Kermit has been acting really strange ever since.
Scooter turned toward Fozzie and lowered his clipboard. “Fozzie, it’s really important that you tell me exactly what the weird Muppets said.”
Fozzie looked up, looking for memories in the air. “Ok, let’s see. They were all standing around a big pot, and they each spoke in turn
“Hail Kermit, thane of the Muppets”
“Hail Kermit, thane of Sesame Street”
“All Hail Kermit, that shall be king hereafter”
Scooter sighed. “Ok, Here’s the plan. You go get the gang together. I need to find someone who’s not a man born of woman, and someone who knows how to move a forest. I just hope there’s some way out of this without losing our favorite frog.”
*Note: This is the family friendly version of this game. All are welcome, and we'll be sticking to the Family content standards outlined in the Game Policies.
P16 Agents of Desire
Only available via On-line Pre-registrationFriday Noon in 230 for 6 Hours
GM: Arthur Ulfeldt
Type: RPG
System: Cyberpunk
Edition: Cyberpunk RED
Players: 5
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
Neon rain on chrome glass, a Ziggurat suit, and a vanished fiancée last seen under the candlelight of La Lune Bleue—welcome to Night City, where every romance comes with Terms of Service. Chase a clean-looking missing-person job as it mutates into a labyrinth of high-end security, street-level opportunists, and hard questions. Just make sure you get paid, choomba.
P17 Friday the 13th in the Doll House
Only available via On-line Pre-registrationFriday Noon in 231 for 6 Hours
GM: Rob Paul
Type: RPG
System: Dungeons & Dragons
Edition: 2024 5E
Players: 5
Provided: All characters provided by GM
Power Level: 7
Variations: None
Rules Knowledge: Expected
Game Content: Mainstream
It's Friday the 13th and children are going missing. All signs lead to the creepy Doll Maker's house on the hill. Do you have what it takes to free the children and save Friday?

P18 Yazeba’s Bed & Breakfast: Beginner Chapters
Only available via On-line Pre-registrationFriday Noon in 234 for 4 Hours
GM: Rory Dreyfus
Type: RPG
System: Yazeba’s Bed & Breakfast
Players: 5
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family-Friendly
“Once upon a time, the world was cruel, and there was a witch who knew it well…”
Yazeba’s Bed & Breakfast is the ENNIE-winning slice-of-life legacy RPG from Possum Creek Games. Like writing fanfiction for your favorite Saturday morning cartoon, the game is perfect for players with no roleplaying experience whatsoever as well as seasoned industry gamers.
Website: /batrpgs.com/
P19 Should you trust Fae samples? Nope!
Only available via On-line Pre-registrationFriday Noon in 236 for 6 Hours
GM: Cassiopeia Hunt
Type: RPG
System: Deliria
Players: 8
Provided: All characters provided by GM
Power Level: Beginner
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
The Magic Bath Shoppe
With such absurd products as third eye cream who would blame you for accepting the offer of a free sample and picking the Fae Portal bath bomb? Well now you are stranded and have to find a way home, a shame nothing is truly free!
A dive into the fae realm Deliria you are without every thing but a helpful pile next to where you landed soon you find you are not alone! Make friends and get home!
P20 Jojo's Bizarre Adventure: Clubbing Chaos
Only available via On-line Pre-registrationFriday Noon in 237 for 4 Hours
GM: Nine Scott
Type: RPG
System: Other
Edition: Jojo's Bizarre Tabletop
Players: 4
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
While spending time at your favorite club a strange fervor begins overtaking the dancers. Is this the work of an enemy stand?!
P21 Past Tents
Only available via On-line Pre-registrationFriday Noon in 238 for 6 Hours
GM: Liz Ruifrok
Type: RPG
System: Die! RPG
Players: 5
Provided: Characters created at game
Power Level: Beginning
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes
It's hard when one falls out of touch with their best friends, but even harder when they end on a whimper and not a bang. Your friend group has moved away from the fantasy and whimsy of their childhood, into the horrible real world of adulthood.
You always remember that cabin, though. The one where you played THAT game, the one that sent you spiraling into the realm of DIE, and the one you'd barely escaped with your lives. The one where your friend, the Master, Francis Frank Juneau had 'died'.
And you'd left them behind.
Which makes it all the stranger when you receive an invitation written in shaky handwriting to the cabin with a threatening personal letter for each of you...
P22 A Giant Problem
Only available via On-line Pre-registrationFriday Noon in Salon A for 10 Hours
GM: Jason Carpenter
Type: RPG
System: Pathfinder/Starfinder
Edition: First
Players: 6
Provided: Characters can be provided by GM
Power Level: 10
Variations: 20-pt buy, 62k wealth; no third-party, summoners, gunslinger, or evil PCs
Rules Knowledge: Expected
Game Content: Mature Themes
An old giant fort has been reactivated, and a call for soldiers to man it has begun. This call is for leaders, but soon a wider call will follow, and then raids aboveground. Giant slayers: find the fort, enter it, end the threat.
This is a tactically oriented game that will also present plenty of opportunities for RP, but RP will not be forced on you. Create PCs using official Paizo Pathfinder 1E content. Use average HP rounded up, max at first level. I will have a few playable PCs on hand; please have a PC ready to go that meets the requirements. Strong combos and min-maxing are fine, but I will rule out PCs relying on supercheese or exotic stuff that I can't understand, even if it's legal.
I will play rules out of the book. I don't stop too long over a rules argument, however, so if we get stuck, we'll just make a decision and plow ahead.
P23 Third star to the left Mr. XX
Only available via On-line Pre-registrationFriday Noon in 240 for 8 Hours
GM: Jonah Johnson
Type: RPG
System: Battlestations
Players: 8
Provided: Characters can be provided by GM
Power Level: Rank 1-3
Variations: 2nd edition, with some home brew
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes
You have just graduated from Star Fleet Academy, a brand new Ensign with a freshly clean uniform and stripe. USS Yorktown NCC-1704 has just been commissioned and you are lucky enough to be assigned to her. You have just made it to your station when the red alert goes off. Vulcan has been is under attack by an unknown ship. Battlestations!
P24 The Weight of Tomorrow
Only available via On-line Pre-registrationFriday Noon in 241 for 8 Hours
GM: David Giwa
Type: RPG
System: Dungeons & Dragons
Edition: 5th edition (2024)
Players: 5
Provided: Players must provide own characters
Power Level: 5
Rules Knowledge: Experience Useful
Game Content: Mature Themes
A terrible war has been raging between the forces of Pelor and Bane. While neither side has gained much ground, death and misery have inexorably spread across the land. An organization of druids called The Verdant Balance consider it their sacred task to keep the world in cosmic balance. A desperate, honorable king has commissioned a clandestine escort mission: carry a sealed extradimensional lockbox that contains a weapon designed to turn the tides in the war. You are agents of The Verdant Balance tasked with taking this weapon across hostile territory to an ancient druidic sanctum where it can be set up, used, and the war can come to an end.
Character Creation:
Bring a Level 5 character using the 2024 D&D rules.
Any ancestry/class is allowed; characters should have a reason to accept and be committed to True Neutral work.
Starting gear: standard starting equipment plus one Uncommon magic item (or two Common items) and one potion of healing.
Please avoid overly complex builds that slow play (we’ll keep turns moving for a large table).
Content Note: This adventure includes morally challenging themes, some involving children.
P25 Excession at Beloxon
Only available via On-line Pre-registrationFriday Noon in 242 for 6 Hours
GM: Harold Ogle
Type: RPG
System: Protectors 2e
Edition: 2e
Players: 6
Provided: Characters created at game
Power Level: Starting
Variations: Dice for effects
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
The Star Knight Expeditionary Force is dedicated to exploring the unknown, investigating mysterious threats, and cataloguing dangerous artifacts. The survey team that reported the appearance of a large artificial/manufactured object in Beloxon orbit has gone silent and may have disappeared. Your SKEF team has been called upon to investigate.
Protectors is a dice-light science-fantasy game of danger-ready people navigating perilous situations as they experiment with alien technology and discover super powers. Characters are created by the group of players at the start of the session and developed in play.
P26 Beast Killer Project: Conservation
Only available via On-line Pre-registrationFriday Noon in 243 for 4 Hours
GM: Lucia Ogle
Type: RPG
System: Dungeons & Dragons
Edition: 5th 2024
Players: 5
Provided: Players must provide own characters
Power Level: Tier 1 (levels 1-4)
Variations: Adventurer's League
Rules Knowledge: Beginners Welcome
Game Content: Family-Friendly
A modern fantasy, written by the GM. Lots of player improv and world-building encouraged.
A famous adventurer and the rest of her band helped settle the country many years ago, fighting off liches and dragons and horrors of the unknown. They protected the city, allowing it to grow into the technologically advanced seaport it is today. However, these adventurers did such a good job that there isn't much work for people trying to break into the business anymore. The lady herself has retired and started a not-for-profit conservation company... which is where you come in! Adventurers are being hired by the company left and right to gather important genetic samples from populations of rare monsters, to help us learn more about their ecology and what we can do to protect them before they disappear forever. They're paying money based on performance which you DON'T have to split with your party! Who cares what they're doing with ankheg DNA anyway? Part one of the Beast Killer Project!
P27 The Mystery of Trollskull Island
Game Cancelled


P28 Raiding Into the Gloom
Only available via On-line Pre-registrationFriday Noon in 244 for 8 Hours
GM: B. Lyle Daeda
Type: RPG
System: GloomRaider OSR RPG
Players: 8
Provided: Characters created at game
Power Level: 1
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
An old-school dungeon-crawling adventure using the GloomRaider RPG rules, run by the creator of the GloomRaider RPG!
Website: /www.drivethrurpg.com/en/product/513378/gloomraider-osr-rpg-quick-start-basic-rules
P40 Bohemians
Only available via On-line Pre-registrationFriday Noon on Ponderosa Table 1 for 2 Hours
GM: Reuben Lopez
Type: Board
System: Bohemians
Edition: 1
Players: 3
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
A 2025 Essen release! Players take on the roles of artists wandering the streets of Paris at the turn of the 19th and 20th centuries, striving to create masterpieces while facing the challenges of daily life. Bohemians is a card-driven game in which players collect cards to find inspiration, seek muses, and manage everyday necessary tasks. This one gives me Obsession vibes if you narrate your turn. Play nice, but play to win!
Website: /www.youtube.com/watch?v=YUKnfUHr-iU
P41 Nemesis: Retaliation
Only available via On-line Pre-registrationFriday Noon on Ponderosa Table 3 for 4 Hours
GM: David Brubeck
Type: Board
System: Nemesis
Players: 4
Provided: All materials provided by GM
Variations: With terrain and support squad expansions
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes
Semi-cooperative horror board game (similar theme to the movie Aliens 1986).
Players take on the roles of highly trained marines, entering the alien nest with strict orders and the most advanced tools available. But will they be well-prepared enough to face the unrelenting horde that awaits them? In Nemesis: Retaliation, players must survive against overwhelming odds and the possibility of betrayal at every step.
Ranked 1000 and rated 8.8/10 on BGG.
Website: /boardgamegeek.com/boardgame/381248/nemesis-retaliation
P42 Communopoly!
Game Cancelled
P43 Sentinels of the Multiverse
Only available via On-line Pre-registrationFriday Noon on Sierra Table 3 for 4 Hours
GM: Matthew Hazen
Type: Card
System: Sentinels of the Multiverse
Edition: 1st Edition
Players: 5
Provided: All materials provided by GM
Variations: All Heroes/Villains/Environments Available
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
This is a cooperative card game where each player takes on the role of a superhero joining forces to battle a supervillain. There are many heroes, villains and locations to choose from. Which one will you be?
P44 Santa Monica
Only available via On-line Pre-registrationFriday Noon on Sierra Table 4 for 2 Hours
GM: Charles Wallace
Type: Board
System: Santa Monica
Edition: First edition
Players: 4
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family-Friendly
In Santa Monica , you're trying to create the most attractive stretch of beach in Southern California. Do you opt for a quiet, peaceful beach focused on nature, a bustling beach full of tourists, or something in between that appeals to locals?
P51 Battle for the Dwarrowdelf
Only available via On-line Pre-registrationFriday Noon on Hall of Cities Table 2 for 6 Hours
GM: Wyndham Robertson III
Type: Fantasy Miniatures
System: Middle Earth Strategy Battle Game
Edition: 2024
Players: 6
Provided: All miniatures provided by GM
Power Level: Beginners welcome.
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
Take part in Balin’s attempt to reclaim the Mines of Moria!
“Balin’s attack on Moria has cleared the upper levels. He has set his seat in the Hall of Mazarbul, and claimed Moria as his own. But the truth is that we must still drive the goblins from our home. We can still hear the goblins in the dark below, in the mines.”
Can the Goblins withstand the sharp axes of the Dwarves? But they have a Cave Troll or two or more! Come play as the hoard of Goblins or the stalwart Dwarves in one of GW's best games!
Come play Games Workshop’s Middle Earth Strategy Battle Game and help decide the fate of Moria.
Website: /www.warhammer-community.com/en-gb/setting/middle-earth-strategy-battle-game/
P52 Run through the Jungle
Only available via On-line Pre-registrationFriday Noon on Hall of Cities Table 6 for 5 Hours
GM: Kevin Van
Type: Historical Miniatures
System: Charlie Don't Surf
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
A 15mm Vietnam War game
P53 Spacer Bill Ugnuck's Wacky Races Pt.8: Asteroids
Only available via On-line Pre-registrationFriday Noon on Hall of Cities Table 7 for 6 Hours
GM: Dennis Seiffert
Type: Sci-Fi Miniatures
System: Full Thrust
Edition: 2nd
Players: 6
Power Level: Beginner
Variations: 2D Vector Movement Rules
Rules Knowledge: Beginners Welcome
Game Content: Family-Friendly
C-3PO: “But sir! The odds of successfully navigating an asteroid field are approximately 3720 to 1.”
Will you be brave enough to beat the odds? Come challenge your Piloting skills in a “no-holds-barred” race for swag and bragging rights.
This is a 2D vector race game using real-time physics and drift mechanics.
P54 X-Wing Mario-Kart
Only available via On-line Pre-registrationFriday Noon on Hall of Cities Table 13 for 6 Hours
GM: Wayne Fisher
Type: Sci-Fi Miniatures
System: X-Wing
Edition: 1
Players: 5
Provided: All miniatures provided by GM
Power Level: Friendly Flying 30pt max
Variations: Power ups, Bumping rules, Re-spawn checkpoints
Rules Knowledge: Beginners Welcome
Game Content: Family-Friendly
Welcome pilots to the 3rd annual DunDra Eve Classic! Wayna-de-Hutt is looking forward to winning big backing the ex-imperial pilot that triumphed last solar rotation!
Will the spice runner make a comeback or will the rebel pilots cross the finish first?
Fly over mystery boxes(?) and watch out for those blue shells and space bloopers!
P55 WW II Dogfights: Fight Above Finland
Only available via On-line Pre-registrationFriday Noon on Hall of Cities Table 19 for 3 Hours
GM: Chuck Staedler
Type: Historical Miniatures
System: Sky's the Limit!
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family-Friendly
Take to the sky to fly Finnish Buffaloes or Soviet I-16s during the Continuation War. Sky's the Limit! rules taught.
P46 Colt Express: Big Box
Only available via On-line Pre-registrationFriday 1 PM on Hall Table 1 for 3 Hours
GM: Melodie Murphy
Type: Board
System: Colt Express
Edition: Big Box
Players: 8
Provided: All materials provided by GM
Variations: Horses & Stagecoaches Expansion
Rules Knowledge: Beginners Welcome
Game Content: Family-Friendly
In Colt Express you are all outlaws robbing a train laden with loot. You'll use your cards to scheme up (or program) your plan every turn before the darn tootin' shootin', bootin', 'n' lootin' begins. Watch out though, the Marshall is prowling about the train ready to blast any would be banditos that cross his path. But he isn't the only thing you'll have to worry about as your fellow bandits are all in it for themselves! The player with the most loot at the end of the game wins.
(We will be playing with the Horses & Stagecoach as well as extra characters throughout various other expansions.)
Website: /boardgamegeek.com/boardgame/158899/colt-express
P47 Sweet Lands
Only available via On-line Pre-registrationFriday 1 PM on Ponderosa Table 2 for 4 Hours
GM: Bart Larrenaga
Type: Board
System: Sweet Lands
Edition: 1
Players: 4
Provided: All materials provided by GM
Variations: N/A
Rules Knowledge: Experience Useful
Game Content: Mainstream
Welcome to “Sweet Lands”, the kingdom of delightful confections! The former king has succumbed to his gluttonous love for sweets, leaving behind a final decree. Summoned by this royal edict, you and your fellow players are challenged to build the most magnificent city — and if you succeed, you will ascend as the new ruler of Sweet Lands. Gather the support of various townsfolk and navigate through fierce competition to create the richest and most prosperous city of sweets!
Sweet Lands is a heavyweight Euro-style game with over 200 cards, 14 unique characters, and 449 wooden tokens. During the game, each player develops Cities on their Map Board whilst advancing on their Prosperity Tracks. After 5 rounds, the game ends and the player with the most Victory Points is the winner!
Website: /boardgamegeek.com/boardgame/425445/sweet-lands
P48 Finspan
Only available via On-line Pre-registrationFriday 1 PM on Sierra Table 2 for 3 Hours
GM: Gee Roman
Type: Board
System: Finspan
Edition: First
Players: 5
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family-Friendly
Dive beneath the waves in an epic underwater odyssey. As a reef diver, journey from the radiant Sunlight Zone, through the mysterious Twilight Zone, and down into the inky darkness of the Midnight Zone and sea floor. Along the way, you’ll encounter an astonishing variety of ocean life—collecting fish, eggs, young, and entire schools while earning achievements and unlocking benefits.
This third installment of the Wingspan series from Stonemaier Games continues the tradition of blending thoughtful gameplay with discovery. Each creature card includes fascinating real-world facts. Players over age 14 welcome.
Website: /boardgamegeek.com/boardgame/436126/finspan
P71 Captain Curly Ruined Everything
Only available via On-line Pre-registrationFriday 1 PM in 1445 for 8 Hours
GM: Elaina David
Type: LARP
System: Homebrew
Players: 7
Provided: All characters provided by GM
LARP Experience: Beginners Welcome
Game Content: Mainstream
Genre: Comedic Sci-Fi
Costume Suggestions: We will provide props/costume pieces.
We’re all gonna die!!!
That’s what you were thinking, right? Don’t worry, it's a perfectly normal thing to be thinking when you are stuck on a submarine miles underwater, with a murderer on board and the person murdered WASTHEDOCTERANDOHMYGOSHWE’REALLDOOMED! Sob sob, sniff, sniffle. In all seriousness, this LARP is perfect for teen improv lovers with a penchant for comedy, roleplay, puzzles, murder, and in-character group therapy sessions.
P29 Justice Gang : Who ordered the Clown Fiesta
Only available via On-line Pre-registrationFriday 2 PM in 145 for 4 Hours
GM: Jason Krestoff
Type: RPG
System: Prowlers and Paragons
Edition: Ultimate Edition
Players: 5
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
Simon Stagg is throwing a huge party to celebrate the return of his son-in-law, Metamorpho and his grandson. Also invited is Metamorpho’s new team, the Justice Gang, as well as the heads of several tech industries. Stagg even arranged to have the Cirque du Soleil be the entertainment and the whole party is circus themed. Who doesn’t love clowns.
This game takes place in the James Gunn DC movie verse and picks up after the events of Superman.
The game uses the Prowlers and Paragons system, an easy to learn and to use superhero RPG. If you like DC superheroes and ever wanted to play one, this game is for you. Beginners are welcome
P30 Free Period
Only available via On-line Pre-registrationFriday 2 PM in 232 for 8 Hours
GM: Dennison Milenkaya
Type: RPG
System: Year Zero
Edition: Tales From The Loop
Players: 6
Provided: Characters created at game
Power Level: 10-15 YO
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
Ah, those innocent tween years, growing up in the '80s. Knight Rider and Culture Club are the coolest. The care-free Summertime is interrupted by school, but at least we get to hang with friends. Not a lot of new people in this small town, ever since families stopped flocking in to work at the science lab with the particle accelerator. Adults are so very out-of-touch and we're out of time; it's just like Hall & Oates said. What we need is some place to ourselves —— away from parents, teachers, and coaches.
P49 Doctor Who -- Time of the Daleks
Only available via On-line Pre-registrationFriday 2 PM on Ponderosa Table 1 for 2 Hours
GM: John Ottenhoff
Type: Board
System: Doctor Who: The Board Game
Edition: 1st edition
Players: 6
Provided: All materials provided by GM
Variations: All expansions and K-9 are available. House rule that all Doctors can help on a task at once as long as they contribute up the maximum number of dice.
Rules Knowledge: Beginners Welcome
Game Content: Family-Friendly
This board game is set in the Doctor Who universe.
It is a combination of competitive and cooperative play. The Daleks have a ship on the way to invade Gallifrey and change all history throughout the universe. The players choose an incarnation of The Doctor (#1 to #13 available) and travel to other planets and time periods. They overcome challenges by rolling dice with symbols on them that represent talking, science, running, thinking, fighting, and so on. Various gadgets and companions can help you reroll dice or flip dice facings. Beware! If you fail, the Daleks will exterminate your dice. Crises and time anomalies can restrict your rolls and abilities.
The Doctors must work together to solve problems and stop the Daleks while also racing each other to be the first to get to Gallifrey.
Website: /www.facebook.com/groups/2657126051203279
P56 Friends, OGREs, Countrymen!
Only available via On-line Pre-registrationFriday 2 PM on Hall of Cities Table 8 for 6 Hours
GM: Jim Kundert
Type: Sci-Fi Miniatures
System: OGRE
Edition: 2nd
Players: 8
Provided: Miniatures can be provided by GM
Power Level: Nuclear
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
Slug it out nuclear style on the battlefield of the future with giant cybernetic war machines.
Website: /www.sjgames.com/miniatures/
P57 The Return of Ymir - Mörk Borg - The Early Bird Game
Only available via On-line Pre-registrationFriday 2 PM on Hall of Cities Table 9 for 3 Hours
GM: Chris Knox
Type: Fantasy Miniatures
System: Mörk Borg
Edition: 1e
Players: 5
Provided: All miniatures provided by GM
Variations: Jötun Borg Hack
Rules Knowledge: Experience Useful
Game Content: Mature Themes
Your fingers hurt, your lips are chapped, you are far from home, and by the gods do you miss home…
You and your companions, plus a frost giant named Grog, who may be the smallest frost giant you have ever seen (not that you have seen a lot of frost giants) have marched for eight straight days through the Ghakis Mountains, engaging in
Grog, has implored you to help him win back his beloved Boreletta from the legendary giant Ymir, who has proclaimed he’s returned from the land of the dead, to lead the frost giants to great victory against the Known World!!
Grog just wants his girlfriend back…
Grog will pay you 500 gold coins each for your help in successfully reuniting him with his love and driving Ymir from Jotunheim.
Now, on the dawn of the ninth day, you awaken, scanning the horizon, you see your destination… Castle Jotunheim… home of the Frost Giants!!
As you gaze out into the morning haze... stealing glances at this blue brute in your company, you find yourself asking, “How did we end up in this mess?”
The answer, as always, is because you were broke
Website: /www.thereturnofymir.com/raid-on-castle-jotunheim
P58 1700s Wilderness Raiding and Looting - Natives, Rangers, Homesteaders do battle
Only available via On-line Pre-registrationFriday 2 PM on Hall of Cities Table 20 for 4 Hours
GM: Pete Michels
Type: Historical Miniatures
System: Fist Full of Lead
Edition: Horse and Musket, 2nd Ed
Players: 8
Provided: All miniatures provided by GM
Power Level: Should have some game experience. Teens okay
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
Killing and looting in the Wilderness
P45 Web of Spies
Only available via On-line Pre-registrationFriday 3 PM on Sierra Table 4 for 3 Hours
GM: Charles Wallace
Type: Board
System: Web of Spies
Edition: First edition
Players: 4
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
Web of Spies is a deckbuilding game of espionage, exotic locations and powerful assets. Players send their agents to travel the world, acquire powerful assets & eliminate enemy agents in an epic struggle of spycraft, action, and intrigue!
P59 Test of Honour
Only available via On-line Pre-registrationFriday 3 PM on Hall of Cities Table 1 for 4 Hours
GM: Clif Castle
Type: Historical Miniatures
System: Test of Honour
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
28mm Samurai Skirmish. Each player will run a force of 6-10 miniatures
P60 Star Wars X-Wing Flight School!
Only available via On-line Pre-registrationFriday 3 PM on Hall of Cities Table 16 for 5 Hours
GM: Jack Young
Type: Sci-Fi Miniatures
System: Star Wars X-Wing
Edition: 1st/1.0
Players: 5
Provided: All miniatures provided by GM
Power Level: Low level rookie pilots
Variations: Some minor 2.0 rule additions for fun
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
More scum than villainy, the scrappy pilots of the 9th Revenant struggle to earn their name as an outer rim crime syndicate. So when a rival cartel brings Imperial complications to their system it’s all hands on deck.
X-Wing Flight School returns! Take control of (at one time) the galaxy’s finest (but now somewhat derelict) star fighters for a fast-paced dogfight in the Star Wars universe! Beginners and rookie pilots are welcome for this cooperative, scum-themed, tutorial mission. Basic X-Wing 1.0 rules will be taught.
P61 WW II Dogfights: Aluetian Encounter
Only available via On-line Pre-registrationFriday 3 PM on Hall of Cities Table 19 for 3 Hours
GM: Chuck Staedler
Type: Historical Miniatures
System: Sky's the Limit!
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family-Friendly
Take to the Alaskan sky to fly American P-40 Warhawks or Japanese A6M2-N Rufes in a battle for air superiority over this U.S. archipelago . Sky's the Limit! rules taught.
P31 A Cult of Iron
Only available via On-line Pre-registrationFriday 4 PM in 136 for 8 Hours
GM: Chris Muoio
Type: RPG
System: Fantasy Age
Players: 8
Provided: All characters provided by GM
Power Level: 6
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes
The city brims with steel, gears and steam. A testament to scientific advancement in a world steeped in mystery and magic. You and your companions begin down a rabbit hole of secrets, coercion and rust after the innocuous kidnapping of a simple halfling tinkerer. Get you get to the bottom of the dark mystery seeping into the very cogs and machines that keep the city running while regulating the very heart of the magic that keeps its street vibrant and new?
P32 Blade Runner RPG: Electric Dreams
Only available via On-line Pre-registrationFriday 4 PM in 134 for 8 Hours
GM: Tom McVey
Type: RPG
System: Year Zero
Edition: Blade Runner RPG
Players: 3
Provided: All characters provided by GM
Rules Knowledge: Experience Useful
Game Content: Mature Themes
It is 2037 in Los Angeles. You are members of the LAPD Replicant Detection Unit, sometimes nicknamed Blade Runners.
A Blade Runner colleague has been shot and killed, and another is missing. Your task is to find the killer and the kidnapper…
We will play the Blade Runner RPG starter set adventure, Electric Dreams, in an eight hour session, with breaks. No experience with the system is necessary. Pregens will be provided.
P33 Uncanny X-Men: Secrets of the Savage Lands
Only available via On-line Pre-registrationFriday 4 PM in 142 for 8 Hours
GM: Wally Schichnes
Type: RPG
System: Mutants & Masterminds
Edition: 3e
Players: 6
Provided: All characters provided by GM
Power Level: PL10, 160 CP
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
After rescuing a poached Stegosaurus from the Circus of Crime, the X-Men plan to return it to its natural habitat and have a field trip at the same time to the Savage Lands, but can anything ever be that easy for the X-Men? It seems sinister forces are at work trying to keep people from investigating too closely into the tropical dinosaur filled portion of Antarctica.
Play as your favorite X-Man as you uncover the Secrets of the Savage Lands.
P34 Paranoia: Ignorance Is Mandatory
Only available via On-line Pre-registrationFriday 4 PM in 234 for 6 Hours
GM: Victor Walters
Type: RPG
System: Paranoia
Edition: Ultra-Violet 2016 Edition
Players: 6
Provided: Characters created at game
Power Level: Doomed
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
Good day-cycle, Troubleshooters! Friend Computer has a mission of the highest priority for you! We have identified an arch-traitor so treasonous that even knowing what he did could put you on the scaffold with him! You will need to apprehend this traitor and escort him to his final destination. But watch out! Communists, mutants, and traitors lurk around every corner! Trust no one, and keep your laser handy!
P35 Planescape 5e: Something Wild
Only available via On-line Pre-registrationFriday 4 PM in 237 for 8 Hours
GM: Arthur Gonzalez-Martin
Type: RPG
System: Dungeons & Dragons
Edition: 5e 2014
Players: 6
Provided: Characters can be provided by GM
Power Level: 6
Rules Knowledge: Experience Useful
Game Content: Mature Themes
Every Berk in Sigil Struggles to keep his savage side at bay. But now the bars of the cage are breaking down. . . .
Don't go to sleep, cutter-that's where the shadows slink, gnawing at the frail cord of sanity. The dream-touched sods of Sigil are snapping one by one, turning on each other like wildcats in the streets. And as people become animals, animals become monsters, rending friend and foe alike with fang and claw. The lawful factions have enough trouble dealing with a rash of breakouts form the Prison. But when the shackles of society fall away, it's all a body can do to keep the beast within form bursting free? and running wild.
Converted for 5e, starting at level 6; premades available, but you can bring your own. If you're getting your own character standard array, two common and one uncommon magic item, and 500 starting gold.
P36 The Sky Machine
Only available via On-line Pre-registrationFriday 4 PM in 243 for 6 Hours
GM: Matt Steele
Type: RPG
System: Year Zero
Edition: Coriolis: The Great Dark
Players: 5
Provided: All characters provided by GM
Power Level: Starting Characters
Variations: n/a
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes
As members of the Explorers Guild, you have been sent to Gilen’s Point on the small moon Moubarra 4 to perform a rescue mission for a team of lost prospectors - an odd request from the Mining Combine, who usually handle their own problems. In Coriolis: The Great Dark, you are part of a crew of explorers ready to venture out into a new area of the universe - the Lost Horizon. You have your shuttle, your trusted crewmates and a warding guardian in the form of your bird – a strange alien creature that can help you on your journeys. Note: This is the Quickstart adventure for this SciFi horror game.
P37 Riot on the Grub Dreck
Only available via On-line Pre-registrationFriday 4 PM in 239 for 4 Hours
GM: John Jones
Type: RPG
System: Mörk Borg
Edition: Vast Grimm
Players: 6
Provided: Characters created at game
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes
Hurdle into Vast Grimm as prisoners of a depraved Raiders, pressganged into service. When the ship comes under attack by the Grimm Corp, it’s time to seize your chance to escape! Battle Raiders for control of the Grub Dreck, discover what was left behind and why the Grimm Corp want it, and escape the Grimm Corp alive in Riot on the Grub Dreck!
Website: /creaturecuration.com/vast-grimm/
P82 Horrified: Universal Monsters
Only available via On-line Pre-registrationFriday 4 PM on Sierra Table 3 for 3 Hours
GM: Cael Hazard
Type: Board
System: Horrified
Edition: First
Players: 5
Provided: All materials provided by GM
Variations: This will be the standard rules. No variants.
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
Note: This game will be run as a learn-to-play and for this who have only played a few times.
We will use two or three selected monsters depending upon players, experience (and courage!)
Imagine living in a place so wretched that it's not plagued by one, two, or even three monsters — but seven of the most horrifying fiends! In this game, you'll come face to face with them all as you work together to rid the town of the maniacal or misunderstood creatures - before it's too late.
Horrified is a co-operative game where players battle the classic Universal movie monsters. Players win or lose together. Players win when all Monsters are defeated but will lose if the Terror track reaches the skull space OR the Monster deck is empty when a card is needing to be drawn.
On a player’s turn, they will do their Hero phase actions. Then the Monsters act in the Monster phase. Event cards determine which monster is in play.
Horrified includes high-quality sculpted miniatures (Frankenstein, The Bride of Frankenstein, The Wolf Man, Dracula, The Mummy, The Invisible Man, Creature from the Black Lagoon). Its innovative, easy-to-learn, cooperative gameplay has players working together against the monsters with varying levels of difficulty. Just as each monster is unique, they require different strategies and tactics to be defeated.
Website: /boardgamegeek.com/boardgame/282524/horrified



















