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In-Tow Badges and Convention Privileges

In-Tow badges are issued by DunDraCon without cost as a courtesy to members who have paid, to allow them to bring their spouse and/or children to the convention at no additional cost. However, the In-Tow designation offers extremely limited access to the convention itself. In-Tow badges are intended for family members accompanying convention members but not themselves intending to participate in convention events.

In-Tows may enter any part of the public areas of the convention, including open gaming, the Dealers Room, the Buyers’ Bazaar, Seminars, Animé, the SCA room and rooms in the salon area. They may not enter RPGA space except as permitted by the RPGA. They may not spend time in individual game rooms without the consent of the GM.

In-Tows may not pre-register for any game. The number sequence on the badge will be rejected by our pre-reg program.

In-Tows may not take part in any scheduled game, whether the game is subject to registration or not. In-Tows may not run games in open gaming. In-Tows also should not be playing in open gaming, but we may not enforce this rule strictly. In the latter case, the decision of any DunDraCon committee member to refuse seating to an In-Tow is final.

Children are to a degree a special case, when it comes to kids’ games. In-Tow children are welcome to play in unscheduled activities in the Kids’ Room (Salon 2), and are also welcome in scheduled games specifically designated as Kids’ games, provided children who are full members and wish to play are given first priority for seating. ‘Children’ is a term that includes all attendees under the age of 18, but GMs who have designed a walk-up childrens’ game for a specific age group have the discretion to further limit the age definition, and their decisions are final.