Nightlife: Swing the Deal
Keith NemitzDevelopment Level: Alpha Test
It’s the 1950s. A new breed of professionals took on old-guard, war profiteers, and the first TV soaps echoed their scandalous escapades. Neon lights and skyscraper heights are your jungle. Put your company in the spotlight by forging lucrative deals with top moguls. To sway them, you can meddle with and sacrifice the private lives of your employees.
Overview In Nightlife - Swing the Deal, you are the boss. Players take individual turns:
- Indulging the affairs of employees, and exploiting their joy for company benefit.
- Presenting them at fabulous nightspots, into social conflict, and/or affairs, with rivals.
- Swinging deals with powerful industrialists.
The Cards and Concepts
To invoke the Muse of soap opera, Nightlife adds new concepts to tabletop gaming:
Multiple personas (cards) per character, offering deep, rich characters.
Social dynamics: passions and weaknesses enable Moments. (knock a rival down a peg, or discover affections that can lead to affairs...)
Relationship dynamics: joy, strength, & split.
Choose Actor and Target to flaunt who is causing what drama to whom.