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Event Search Results

10 events found
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   Event type: Teen Friendly Events
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Spirits of the Saints

GM: Rian McMurtry
Type: RPG
System: Advanced Dungeons & Dragons
Edition: 2nd
Players: 8
Provided: All characters provided by GM
Power Level: 1st
Variations: Masque of the Red Death Ravenloft
Rules Knowledge: Useful
Game Content: Mainstream

What is haunting 1890 San Francisco? What horrors are making things go bump in the night?

This will provide an initial explanation of the variant rules in Masque of the Red Death. I use pregenerated characters

OK, We Need to Rebuild the World

GM: Eric Robert Rauscher
Type: Other
System: The Quiet Year
Edition: 1st
Players: 4
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

A story telling game about rebuilding after ? Build a map, build a civilization.

Sitamun?s Rescue

GM: Peter Christian
Type: RPG
System: Mythras
Edition: 1st
Players: 8
Provided: All characters provided by GM
Power Level: Standard
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Last year, the rebel pharaoh, Haronnophris, sent you into the tomb of Amenhotep III, to recover sacred artifacts and treasure to use against the false Greek Pharaoh, Ptolemy. You accomplished your mission, but only by promising the long-dead pharaoh that you would recover the body of his daughter, dead these thousand years.
Now, after a year of searching, you are certain the princess?s mummy lies in the ruins of the palace of Malqata, which sits directly between Ptolemey?s army of conquest, and the Haronnophris?s defenders in Thebes.
Enter the haunted palace. Brave the ghosts, the armies and bandits, the lost and forgotten gods. Dodge the scouts of Ptolemy and Haronnophris. After all, they can only kill you; but if you fail to bring Amenhotep his daughter, you will suffer the curse of a thousand-year-old mummy!

Classic Fantasy - D100 Old School

GM: Peter Christian
Type: RPG
System: Mythras Classic Fantasy
Edition: 1st
Players: 8
Provided: All characters provided by GM
Power Level: Rank 1
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Classic Fantasy adopts the Nash-Whittaker D100 system (aka Mongoose RQ2, Legend, RQ6, Mythras) to classic gaming tropes; fighters, clerics, elves! Dungeons, and ... uh, big nasty faux-reptallion breath-weapons thingies!
This game it to invite and encourage people to try out the Classic Fantasy system. I?ll be running a classic D&D module using the system, both to showcase the game, and to demonstrate how easy it is to get a best of both worlds, a mix of old and new!

Wiitch of the Wilderlands

GM: Chris Haskins
Type: RPG
System: Dungeons & Dragons 5.0
Edition: Basic Rules
Players: 5
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Lost in the woods, our heroes must overcome incredible hardships to make it out alive.

Crypt of the Crimson King

GM: Chris Haskins
Type: RPG
System: Dungeons & Dragons 5.0
Edition: Basic Rules
Players: 5
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Enter into the crypt if you dare, for a darkness inhabits that place. Don't let it consume you.

Drug Dealers in My Swamp?

GM: Callie Goukler
Type: RPG
System: Hero 5th Ed. (Champions)
Players: 6
Provided: Characters may be provided by GM
Power Level: 10d6 avg.
Variations: 2 or 3 house rules; no major changes
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

It?s more likely than you think. Drug Flow in South East Texas has increased, a nuclear reactor had Plutonium Stolen, and locals report train horns within city limits.

Welcome to Texas. The Drug Cartel seems to be making moves, the flow of heroin and cocaine has increased as of late. Authorities assume a nuclear power plant robbed a couple days ago has something to do with it. Heroes can expect high speed train robbery, dangerous foes, and a sinister plot that threatens citizens of America, can they stop it?

Heroes Pick 2:
12d6 attack
10 Combat Value
6-8 Spd
30+ defenses
GM reserves the Right to say no.

The After Adventure

GM: Jenna Brace
Type: RPG
System: Dungeons & Dragons 5.0
Players: 4
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

You and your fellow adventures are returning from an exciting adventure with your loot, and are ready for a night on the town. You will encounter innkeepers, city guard, shop owners and all of the seedy and underhanded towns folk you can handle. Just when you thought the campaign was over, your adventure begins.

We Be Goblins

GM: Timothy Fairfield
Type: RPG
System: Genesys (FFG)
Edition: 1st
Players: 6
Provided: All characters provided by GM
Power Level: low
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

We Be Goblins! is an unusual adventure in which the players get to play goblins sent on an important mission to retrieve a hidden supply of dangerous fireworks. Players will select goblin characters from the provided goblin heroes. This adventure takes place in the Pathfinder world of Golarion on the Varisian coast, near the town of Sandpoint in the coastal salt marsh known as Brinestump Marsh.

Even though this is a Pathfinder adventure we will be using Fantasy Flight Games Genesys rules. This is FFG?s Star Wars rules, minus the Star Wars. Even though it uses dice with funny symbols rather than numbers, the system is very quick and easy to learn. Knowledge of the system is absolutely not required.
Website: /webegoblins-6.obsidianportal.com/

We Be Goblins Too!

GM: Timothy Fairfield
Type: RPG
System: Genesys (FFG)
Edition: 1st
Players: 6
Provided: All characters provided by GM
Power Level: low
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

In this unusual adventure the players get to play goblins sent on an important mission to retrieve a hidden supply of dangerous fireworks. FFG?s Genesys rule system will be used. We Be Goblins! is an unusual adventure in which the players get to play goblins sent on an important mission to retrieve a hidden supply of dangerous fireworks. Players will select goblin characters from the provided goblin heroes. This adventure takes place in the Pathfinder world of Golarion on the Varisian coast, near the town of Sandpoint in the coastal salt marsh known as Brinestump Marsh.

Even though this is a Pathfinder adventure we will be using Fantasy Flight Games Genesys rules. This is FFG?s Star Wars rules, minus the Star Wars. Even though it uses dice with funny symbols rather than numbers, the system is very quick and easy to learn. Knowledge of the system is absolutely not required.
Website: /webegoblins-6.obsidianportal.com/