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Event Search Results

65 events found
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P02 The Silver and the Grey

Only available via On-line Pre-registration
Friday Noon in 143 for 8 hours
Room Map
GM: James E. Puder
Type: RPG
System: Hero 5th Ed. (Champions)
Edition: 4th/5th blend
Players: 6
Provided: Players provide their own characters
Power Level: 200 pts 150 pts disads 9-12 DC 20-33 DEF
Variations: no cosmic power pools or powers re speed chart
Rules Knowledge: Useful
Game Content: Mainstream

Silver Streak was a super-thief. Though she was non-violent, she was definitely a lawbreaker. 5 years ago, she disappeared after pulling of her biggest heist, robbing the Federal Reserve Bank in San Francisco. Never a violent type, she avoided conflict, and tried her best not to injure innocents or even guards.

Now, new thefts are taking place, and they seem to mirror the style of Silver Streak, with only 1 difference. These robberies are violent, with injuries aplenty. The most recent one left the guards hospitalized, and several bystanders injured.

Will you rise up and stop this renewed menace, or will she once again Streak away into the night?

P03 Hide and Seek

Only available via On-line Pre-registration
Friday Noon in 145 for 8 hours
Room Map
GM: Karen Dombek
Type: RPG
System: Star Wars D20
Edition: Fantasy Flight
Players: 6
Provided: All characters provided by GM
Power Level: Jedi
Variations: some house rules
Rules Knowledge: Expected
Game Content: Mature Themes

Hide and Seek
Just a kid?s game, right?
Not when done with lethal intent... by an inquisitor or bounty hunter.

P04 ?The Incredibles!

Only available via On-line Pre-registration
Friday Noon in 147 for 8 hours
Room Map
GM: Jim Gettman
Type: RPG
System: Hero 5th Ed. (Champions)
Players: 6
Provided: Characters may be provided by GM
Power Level: Max 60AP @SPD5 w/CV10
Variations: minor
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

?You are a Parr, in the car, racing after getaway gunmen. Frozone skis in.?Crazy stuff happens.?Lots of crazy stuff.

P05 Six of One

Only available via On-line Pre-registration
Friday Noon in 149 for 6 hours
Room Map
GM: Todd Evans
Type: RPG
System: Delta Green
Players: 6
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes

Welcome to the Village.
You are No.6.
Or are you?
There are five other Villagers who appear to be you in every way.
The same face. The same voice. The same violent streak of individuality.
Can you trust them?
Can you even trust yourself?

P06 Tegel Manor

Only available via On-line Pre-registration
Friday Noon in 151 for 4 hours
Room Map
GM: Thom Hall
Type: RPG
System: Dungeons & Dragons (Original)
Edition: Holmes Basic (1977)
Players: 6
Provided: All characters provided by GM
Power Level: 4th-6th
Variations: Blueholme characters above level 3
Rules Knowledge: Useful
Game Content: Mainstream

Bob Bledsaw's Tegel Manor published by Judges Guild in 1977. Tegel Manor, a great manor-fortress on the seacoast, is rumored to be left over from ancient days when a charm was placed over it protecting it from most of the ravages of time and human occupation. Come try this classic fun-house adventure.

P07 Destination - D'Ilyria

Only available via On-line Pre-registration
Friday Noon in 152 for 4 hours
Room Map
GM: Jason Krestoff
Type: RPG
System: Starfinder
Players: 5
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The Bellerophon is late in reporting in and protocol demands an investigation. The Bellerophon was to survey an uninhabited world with no known hostile life. This mission should be easy.

P08 Night of the Missing Bride

Only available via On-line Pre-registration
Friday Noon in 153 for 6 hours
Room Map
GM: Robert 'Bob' Johnston
Type: RPG
System: D20 adjusted
Edition: D&D3
Players: 6
Provided: All characters provided by GM
Power Level: 4th-5th
Variations: Modified Spycraft 1.0
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Steampunk Western: As a Federal agent your job is to uphold the law, find and bring in the criminals. Well, an entire train and the Bride-to-be of a wealthy railroad tycoon are missing. Plus, most everybody at the wedding is a suspect, including the Groom! Where do you start?
Music, scenery and miniatures provided!
Rules quickly explained.
Some character adjustment is allowed.

P09 Murder by Gaslight

Only available via On-line Pre-registration
Friday Noon in 154 for 6 hours
Room Map
GM: Joe Parzanese
Type: RPG
System: Pulp Adventure
Edition: Victorian
Players: 6
Provided: All characters provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

What was suppose to be a nice dinner party for the esteemed Albion Society turns out to instead be the stage for murder most foul! Pulp mystery in the Victorian Era!

P10 It's Not the Zombies that Get Ya....

Only available via On-line Pre-registration
Friday Noon in 159 for 6 hours
Room Map
GM: David Weinstein
Type: RPG
System: All Flesh Must Be Eaten
Edition: 1st
Players: 6
Provided: All characters provided by GM
Power Level: Norms
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes

So, what happens when you have traveling college students investigating stories of buried treasure, rural locals just wanting to take a fishing trip, Men In Black doing who knows what, and zombies? One would think mayhem, but it is almost as if this confluence of events is no accident...

P11 RootGarden Marsh Adventure of 'Tal?Dorei'

Only available via On-line Pre-registration
Friday Noon in 160 for 8 hours
Room Map
GM: Robert Anderson
Type: RPG
System: Dungeons & Dragons 5.0
Players: 6
Provided: Players provide their own characters
Power Level: 15th; 9K gold, at least 1 uncommon item
Rules Knowledge: Useful
Game Content: Mainstream

Without much warning, arcane magic stops functioning within 100 mile radius of the Rootgarden Marsh. As panic has spread throughout the northeastern Tal?Dorei, the adventurers have been approached by members of the 'Archeart' (A Deity of Arcane Magic, Mages, and Fey) in order to find what has knotted the major ley line which passes through the Marsh. It is known that the Epic March Creatures within the swamp rule the much and sky and the High Shaman Luneskon of the Moonsteeth gnolls is responsible. Her ambitions may be small but whatever she used to knot arcane magic must be erased from all knowledge and undone.

Please note that Arcane Magic will not be reliable for this adventure

P12 By the Author of Lady Windermere's Fan

Only available via On-line Pre-registration
Friday Noon in 161 for 4 hours
Room Map
GM: Ed Turner
Type: RPG
System: By the Author of Lady Windermere's Fan
Players: 5
Provided: Characters created for game
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

It's opening night at the Westlake Theatre, and you are completely unprepared. Not only have you neglected to hold a rehearsal, nobody bothered to pick up a script. You don't even know what play you're meant to perform... just that it's a little-known comedy from the master of the Victorian Farce: Oscar Wilde.

With only that to go on, you'll just have to wing it. Cobble together sets and characters from what's on hand. Make up a plot with no idea where it's going. Think fast and talk faster (because we don't want the audience to get bored and leave). Above all, be funny enough to survive to the final curtain.

'By the Author of Lady Windermere's Fan' is an egregiously theatrical story game, inspired by the works of Oscar Wilde. You don't have to be an expert in Wilde's plays to enjoy it, as long as you enjoy stories about self-centered twits, outrageously convoluted webs of deception, embarrassing revelations, and inevitable happy endings.
Website: www.eddlyt.com/#/windermere/

P13 Threshhold Breach

Only available via On-line Pre-registration
Friday Noon in 162 for 4 hours
Room Map
GM: Colin Thompson
Type: RPG
System: FATE
Edition: Accelerated
Players: 5
Provided: All characters provided by GM
Power Level: beginning
Variations: Strange Fate
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Our intrepid would be base raiders have gotten their powers in a VAN down by the RIVER, they betrayed the dude who was using them and found The Underground. Now they need trust if they're going to be tolerated in this city or the next. But that's not a problem, the local leadership have a job for them, succeed and they're in.

In this case, they're going to extract some engineers from an airship, HMS L-585, The Undaunted on an alternative Earth. The local Underground have been watching the airship the way some people watch Game of Thrones. But The Undaunted is destined to be destroyed raiding a pirate base.

So, get in, ensure some scenes go according to plan and whisk the engineers off to safety.

P14 Friend Computer's Mandatory Arts & Crafts Sleepover Camp

Game Cancelled

P15 Wiitch of the Wilderlands

Only available via On-line Pre-registration
Friday Noon in 164 for 4 hours
Room Map
GM: Chris Haskins
Type: RPG
System: Dungeons & Dragons 5.0
Edition: Basic Rules
Players: 7
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Lost in the woods, our heroes must overcome incredible hardships to make it out alive.

P16 In the Middle of the Monkeys

Only available via On-line Pre-registration
Friday Noon in 165 for 8 hours
Room Map
GM: Marc Willner
Type: RPG
System: Feng Shui
Edition: 2nd
Players: 6
Provided: All characters provided by GM
Variations: Equipment changes to match the era
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

?It is 1850. Victoria is Queen of England, Louis Napoleon is President of France and Franz JoseF is Emperor of Austria. There is trouble in the Gold Fields of California. You need to find out what is going on and protect the miners and laborers. NOTE: Those archetypes that have equipment and weapons will have them modified to 1850s equivalents.

P17 Drive-Thru Armageddon

Only available via On-line Pre-registration
Friday Noon in 166 for 6 hours
Room Map
GM: Michael Garcia
Type: RPG
System: Apcalypse World 2
Players: 5
Provided: Characters created for game
Power Level: Apocalypse Bad Asses
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes

After World War III, it wasn?t radiation that made us sterile, it was the cure. Baby Blues, the little pill that warded away the tumors, prevented children from being born for the last twenty years. You can?t escape it. It?s in our water, our food, and our blood. Mankind?s clock is about to run out, but there is hope. Pandora?s Gate, a nexus of highways and urban blight, is now home to the first pregnant woman in twenty years. You are part of a team of apocalyptic bad-asses and your mission is to drive into the city and get her out before bloodthirsty raiders, greedy city dwellers, or a military dictatorship find her. Get into your car and get your motor running. The road to the future is long and it?s paved in blood.

P18 The King in Crimson

Only available via On-line Pre-registration
Friday Noon in 168 for 4 hours
Room Map
GM: Kevin Shrapnell
Type: RPG
System: Dark Albion: Rose War
Players: 6
Provided: All characters provided by GM
Variations: variant of 'medieval authentic' OSR Lion & Dragon
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes

The King in Crimson
March 1461: On a bitter winter's day, the superior Lancastrian forces of King Henry VI met the army of the Yorkist pretender Edward, Duke of York. In what was to be the largest and bloodiest battle fought on English soil, Edward defeated the Lancastrians and set himself on course to be crowned King Edward IV of England.
As night fell, having fled defeat or the horror of the battlefield, six souls have taken shelter in an ancient barn. A storm that echoed the intensity of the past day threatened to chill them to the bone.
And amid the darkness and fear, blood seeped into the flagstone floor from the throat one more of Towton's dead.

There is no requirement to be familiar with either the rules or the historic setting, just a willingness to take on the passions and loyalties of the characters.
Website: /www.dcrouzet.net/heroes-witchery/?page_id=206

P19 The Arrowvale Heist

Only available via On-line Pre-registration
Friday Noon in 163 for 6 hours
Room Map
GM: Nick White
Type: RPG
System: Dungeons & Dragons 5.0
Players: 5
Provided: All characters provided by GM
Power Level: 4th
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

You have been given the task of stopping a wizard from making golems. You have three days to gather information and plan your attack while working at the Circus Sunset.

P20 The Final Stand

Only available via On-line Pre-registration
Friday Noon in Salon H for 10 hours
Room Map
GM: Jason Carpenter
Type: RPG
System: Pathfinder
Edition: PF V.1
Players: 6
Provided: Characters may be provided by GM
Power Level: 16th
Variations: See web for details; no D&D 3.0/3.5
Rules Knowledge: Useful
Game Content: Mainstream

20-pt buy, standard/uncommon races only, 315K wealth, NO guns/pets/summoners, no D&D 3.0/3.5

While armies clash and fires blaze above, the kingdom?s fate hangs on three children in the secret sanctum below the keep. Hold the fort, protect the young, defeat the invaders.

You, the kingdom?s greatest heroes, whether by call to loyalty or gift of gold, have agreed to sit out the invasion of your capitol. Below the keep, an ancient fort keeps the royal family safe in times of danger, and you are the protectors. Your oath: to protect the family with your lives, if necessary. The king and queen expect to die this night, and the sanctum is protected from scrying and travel magic, so there should be few who know of it. But such secrets can always be found out, and the enemy has a taste for the royal bloodlines that it conquers. Can you keep the children safe?I will not allow non-Paizo PF supplements. Create PCs using the mainstream Paizo PF books and official Paizo content as found in Hero Lab. For Con games, I play rules out of the book, with only very minor changes that will not affect your tactics. I don?t stop too long over a rules argument, however, so if we get stuck, we?ll just make a decision and plow ahead.

Although I am sympathetic to the situation, please do not bring children to play in the game.

P31 Phase 10

Only available via On-line Pre-registration
Friday Noon on Salon 1 Table 28 for 3 hours
Room Map
GM: Karen Emerick
Type: Card
System: Phase 10
Players: 6
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

A rummy type card game by the makers of UNO with a challenging and exciting twist. Try to complete each phase as quickly as possible and win. Each phase has different criteria to complete.

P32 The Red Dragon Inn

Only available via On-line Pre-registration
Friday Noon on Salon 1 Table 29 for 4 hours
Room Map
GM: Berta Gannon
Type: Card
System: The Red Dragon Inn 7
Players: 4
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

For years, she's served adventurers who come through with big talk and stories of their exploits! Now it's her turn to party and the rest of the staff are joining in! Drink, gamble and roughhouse as the Wench and her friends. But don?t forget to keep an eye on your gold. If you run out, you?re going to be on dish duty for the rest of the night. Oh...and try not to get too beaten up or too drunk. If you black out, your coworkers will divvy up all your gold as tips before continuing the party without you! The last conscious staff member adventurer gets the gold!

P40 Titan

Only available via On-line Pre-registration
Friday Noon on Salon 1 Table 3 for 8 hours
Room Map
GM: Chester Hendrix
Type: Board
System: Titan!
Players: 6
Provided: All materials provided by GM
Variations: Tower Titan
Rules Knowledge: Useful
Game Content: Mainstream

Classic Titan with a twist! Extra lands on a custom board. Over 60 different creatures for the greatest slugfest ever. Check TOWER TITAN on BGG.
Website: /www.boardgamegeek.com/thread/2000926/tower-titan-creatures-and-player-aids

P41 4-Way Chess

Only available via On-line Pre-registration
Friday Noon on Salon 1 Table 5 for 4 hours
Room Map
GM: Brian Culcasi
Type: Board
System: 4-Way Chess
Edition: 1st
Players: 4
Provided: All materials provided by GM
Variations: Nightmare Card Deck, 1st and 2nd edition will be in-play
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The classic game of chess in a whole new arena. 4-way elimination Nightmare chess. White vs Black vs Gold vs Silver all on ONE board!

P42 Lords of Hellas

Only available via On-line Pre-registration
Friday Noon on Salon 1 Table 6 for 4 hours
Room Map
GM: Jeff Yin
Type: Board
System: Lords of Hellas
Edition: 1st
Players: 4
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Lords of Hellas is set in the Dark Age of Greece, an era shrouded in mystery. Play as one of four heroes and conquer territory, kill monsters or construct monuments all to gain the gods' favor!

If Awakened Realms ships the expansions by the convention, we'll add those too!

P43 Civilization

Only available via On-line Pre-registration
Friday Noon on Salon 1 Table 8 for 8 hours
Room Map
GM: William Marriott
Type: Board
System: Civilization
Edition: 1st
Players: 5
Provided: All materials provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

Before you lies a vast bounty of land, ripe for the plucking. Your meager beginnings will influence the paths you must take. Lead your people well and they will take you to infinite heights of greatness. If civilization manages to endure the ages, your name will hang in every whisper of its legacy.

Come join me for a large game of Civilization with both expansions, Fame and fortune as well as Wisdom and warfare.
Website: /boardgamegeek.com/boardgame/77130/sid-meiers-civilization-board-game

P44 Drake Memorial Run

Only available via On-line Pre-registration
Friday Noon on Salon 1 Table 11 for 6 hours
Room Map
GM: Robert Glenn
Type: Board
System: Fomula De'
Edition: Anniversary
Players: 8
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

Start your engines and come race for position in the Kyle Drake memorial run. Kyle loved gaming with good people and DunDracCon was a yearly joy for Kyle and his friends. Prizes will be awarded for this game and they will not be mere tokens of appreciation. Please join us in playing one of Kyle's favorite games and enjoy the thrill of the race.

P45 3 Portal Game Session - Alien Artifacts/Cry Havoc/Monolith Arena

Only available via On-line Pre-registration
Friday Noon on Salon 1 Table 17 for 6 hours
Room Map
GM: Reuben Lopez
Type: Board
System: Portal Games: Alien Artifacts, Cry Havoc, and Mono
Players: 4
Provided: All materials provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

Come Play a Portal Game Trifecta!!
Alien Artifacts, Cry Havoc, and Monolith Arena. New players welcome, plenty of time for 3 games with teaching!
Each game 2 hours.

P46 Massive Darkness!

Only available via On-line Pre-registration
Friday Noon on Salon 1 Table 21 for 4 hours
Room Map
GM: Steven Sauer
Type: Board
System: Massive Darkness
Edition: Kickstarter
Players: 4
Provided: All materials provided by GM
Variations: Minor
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Can you defeat the forces of darkness, take their loot, and live to tell the tale? Massive Darkness, a dungeon crawl game from Cool Mini Or Not, returns. Most of the kickstarter extras will be used. Some minor variations for play balance may be used if the players agree.

P47 Axis and Allies: Anniversary Edition

Only available via On-line Pre-registration
Friday Noon on Salon 1 Table 25 for 8 hours
Room Map
GM: Dan Bodon
Type: Board
System: Axis and Allies
Edition: Anniversary
Players: 5
Provided: All materials provided by GM
Variations: Closed Area 16
Rules Knowledge: Useful
Game Content: Mainstream

To celebrate the fifty-year anniversary of Avalon Hill, Axis & Allies is launching its most expansive game ever. The Axis & Allies Anniversary Edition features the debut of Italy as the third Axis nation, the introduction of the cruiser unit to the naval line-up, and the largest Axis & Allies board to-date measuring 24x46 inches. With over 600 pieces, players will be able to recreate and decide the outcome of WWII like never before. The Axis & Allies Anniversary Edition is designed and developed by Larry Harris, the original designer of Axis & Allies.
Website: /avalonhill.wizards.com/avalon-hill-axis-allies-anniversary-edition#submenu-page

P21 The Burning Stars

Only available via On-line Pre-registration
Friday 1 PM in 608 for 5 hours
Room Map
GM: Steven Drouin
Type: RPG
System: Call of Cthulhu
Players: 5
Provided: All characters provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

Regaining Lost consciousness? You are suffering recurring? blackouts?seven days have? Evaporated from your memory? its 1930 in Haiti? an island famous for voodoo, magic, corruption, and violence?

I do not run pulp-y Cthulhu games. You are sacks of hair, meat, and bone, thrust into increasingly incomprehensible situations, with relatively little hope of surviving whole. As such, emphasis is placed on uncovering the mystery at hand, while interacting with your fellow investigators. If cooperating with and at times against 4 other lost souls in such a desperate situation sounds like a great way to spend your weekend, then signup! Merit badges are awarded to those that survive, die, or go insane

P33 Resident Evil DBG

Only available via On-line Pre-registration
Friday 1 PM on Salon 1 Table 4 for 4 hours
Room Map
GM: Thomas Hanjes
Type: Card
System: Resident Evil Deck Building Game
Players: 7
Provided: All materials provided by GM
Variations: Some minor house rules
Rules Knowledge: Beginners Welcome
Game Content: Family

Enter the mansion and defeat the monsters lurking inside!

P49 Cry Havoc

Only available via On-line Pre-registration
Friday 1 PM on Salon 1 Table 2 for 3 hours
Room Map
GM: Jarrett Ford
Type: Board
System: Cry Havoc
Players: 3
Provided: All materials provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

Cry Havoc is a card-driven, asymmetric, area control war game set in a brutal science fiction setting. Each player commands one of four unique factions with varying abilities and units.
Website: /boardgamegeek.com/boardgame/192457/cry-havoc

P62 Battle of the Pelennor Fields: Charge of the M?maks

Only available via On-line Pre-registration
Friday 1 PM on Hall Table 2 for 8 hours
Room Map
GM: James White
Type: Fantasy Miniatures
System: Lord of the Rings
Players: 8
Provided: All miniatures provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

During the siege of Minas Tirth by the armies of Mordor the Rohirrum charged into the flank of the Mordor army. ?After crushing much of the besieging force, the M?maks of Harard charged the Rohirrum. ?This game focuses on the Rohirrum taking on the charging M?maks of Harad.

P22 No Thank You Evil

Only available via On-line Pre-registration
Friday 2 PM in 338 for 4 hours
Room Map
GM: Melanie Stark
Type: RPG
System: No Thank You Evil
Players: 5
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

No Thank You, Evil! is an award-winning tabletop game of creative make-believe, adventure, and storytelling. In No Thank You, Evil!, players set off on an adventure of the imagination. Along the way they use their character?s special skills, companions, and equipment to overcome obstacles?perhaps fighting a slime monster, winning over the suspicious mayor, or beating a rabbit at a race. No Thank You, Evil! sets players? imaginations free: Their options are limited only by what they can think up. Together, the players create a story as they work together to make their way through the adventure.

P23 City of the Old

Only available via On-line Pre-registration
Friday 2 PM in 376 for 10 hours
Room Map
GM: Ryan Hulse
Type: RPG
System: Exalted
Edition: 1st
Players: 10
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Tale is told of a city where some from the first age still reside it brings you to this Island where you hope to find answers and more clues... what will you find on this island is all up to you and your own nerve

P24 The Wraith of Loch Tay

Only available via On-line Pre-registration
Friday 2 PM in 377 for 10 hours
Room Map
GM: Dovi Anderson
Type: RPG
System: One-Roll Engine
Players: 6
Provided: All characters provided by GM
Power Level: Iron Age smallholders
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes

The burning of the Druid?s Sacred Isle bodes for a fierce and deadly winter. You must hold fast within the timbered walls and thatched roof of your family?s stilted crannog.

A dark gritty tale of horror & survival. Tribal and family bonds are central to the role playing. See link for background info and PC descriptions.
Website: /docs.google.com/document/u/1/d/1U_GQEzyH0zUgjV48jcukb54ra-tSH-wDRli7T4Rko5M/mobilebasic

P25 City of the Gods

Only available via On-line Pre-registration
Friday 2 PM in 379 for 8 hours
Room Map
GM: John Livingston
Type: RPG
System: Pathfinder
Players: 6
Provided: All characters provided by GM
Power Level: 10th-14th
Rules Knowledge: Useful
Game Content: Mainstream

New Magic?

That's what the flying egg has. New magic unlike any ever encountered in Blackmoor. New magic of a type that could give the fledgling kingdom an important edge in the wars that are brewing on its borders.

There are only a few minor problems. Like the fact that the magician who piloted the metal egg to one of Blackmoor's sworn enemies, the monks of evil and eccentric Order of the Frog, are also interested in the magic represented by the egg. And, most important, the fact that the egg came from the distant and dangerous City of the Gods.

Set amist the blistered salt flats of the Valley or the Ancients, the City of the Gods is a strange and deadly metal metropolis whose powerful guardians do not welcome intruders. Yet it is to this place of deadly menace that Blackmoor's leaders now send a daring expedition? to bargain for aid in the coming wars? or to steal the magic of the gods.

This following the events of Temple of the Frog. Player from the previous game can reprise there role.
Website: //en.wikipedia.org/wiki/City_of_the_Gods

P26 No, Mr. Bond, I Expect You To Die!

Only available via On-line Pre-registration
Friday 2 PM in 381 for 4 hours
Room Map
GM: William Lee
Type: RPG
System: FATE
Edition: Accelerated
Players: 5
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes

It has finally happened. Instead of telling 007 his plans for world domination, a villain has simply killed James Bond. Now, a group of sort-of-but-not-really qualified agents must pick up where Bond left off. You have been issued your License to Kill. It is time to save the world and look good doing it.

NO, MR. BOND, I EXPECT YOU TO DIE! is a tongue-in-homage to classic Bond movies of the 60's and 70's.

P34 Christmas Munchkin

Only available via On-line Pre-registration
Friday 2 PM in 334 for 4 hours
Room Map
GM: Brian O'Hara
Type: Card
System: Munchkin
Players: 6
Provided: All materials provided by GM
Variations: Mainly Christmas Theme
Rules Knowledge: Beginners Welcome
Game Content: Family

Go down into the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Website: www.sjgames.com/

P50 Power Grid

Only available via On-line Pre-registration
Friday 2 PM on Salon 1 Table 10 for 3 hours
Room Map
GM: Magda Heilborn
Type: Board
System: Power Grid
Edition: Special
Players: 5
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Supply the most cities with power, players mark pre-existing routes between cities for connection, and then vie against other players to purchase the most efficient power plants. A strategic market game!

P50 Power Grid

Only available via On-line Pre-registration
Friday 2 PM on Salon 1 Table 10 for 3 hours
Room Map
GM: Magda Heilborn
Type: Board
System: Power Grid
Edition: Special
Players: 5
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Supply the most cities with power, players mark pre-existing routes between cities for connection, and then vie against other players to purchase the most efficient power plants. A strategic market game!

P51 Star Fleet Battles Tournament

Only available via On-line Pre-registration
Friday 2 PM on Salon 1 Table 14, 15 for 8 hours
Room Map
GM: Hugh Pham
Type: Board
System: Star Fleet Battles Captain?s Ed. Tournament Module
Edition: 2010
Players: 8
Provided: All materials provided by GM
Variations: SSD Ships are modified to fit multiple opponents: Ex drone reloads, ppt,etc
Rules Knowledge: Useful
Game Content: Mainstream

I, Hugh, finally got credit at last for my tournament win. 'Look Hugh!' as SVC said. I have added 10-12BPV to all Tournament Ships for play balance in what I feel should represent the tourny SSDs. Players may use a Module T Ship I have built or a stand alone non-X CW or NCL SSD and add 20% BPV. Total BPV of single unit ~148 BPV. See Official SFB site for rules on S3.3

P52 Century: Spice Road

Only available via On-line Pre-registration
Friday 2 PM on Salon 1 Table 23 for 3 hours
Room Map
GM: Shantih Moriarty
Type: Board
System: Century: Spice Road
Edition: 2nd
Players: 4
Provided: All materials provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

Century spice road is a card game where you use resource cubes to conquer the world!

Century: Spice Road, players are caravan leaders who travel the famed silk road to deliver spices to the far reaches of the continent for fame and glory. Each turn, players perform one of four actions:

Establish a trade route (by taking a market card)
Make a trade or harvest spices (by playing a card from hand)
Fulfill a demand (by meeting a victory point card's requirements and claiming it)
Rest (by taking back into your hand all of the cards you've played)
The last round is triggered once a player has claimed their fifth victory point card, then whoever has the most victory points wins.

P53 Betrayal At House On The Hill

Only available via On-line Pre-registration
Friday 2 PM on Salon 1 Table 7 for 4 hours
Room Map
GM: Alex Giessman
Type: Board
System: Betrayal At House On The Hill
Edition: 2nd
Players: 6
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

Enter a creepy house for some Scooby-Doo like fun. Build the house, avoid the traps, keep an eye on your friends. They may no be who you think they are.
Website: /avalonhill.wizards.com/avalon-hill-betrayal-house-hill

P54 Ah Those Old Horror Movies

Only available via On-line Pre-registration
Friday 2 PM in 334 for 4 hours
Room Map
GM: Eric Robert Rauscher
Type: Board
System: Betrayal at House on the Hill
Edition: 2nd
Players: 6
Provided: All materials provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

A game that puts you into a grade B horror film.

P63 Spacer Bill Ugnuck's Wacky Races Part 3: Nebulous Maximus

Only available via On-line Pre-registration
Friday 2 PM on Salon FG Table 7,8 for 8 hours
Room Map
GM: Dennis Seiffert
Type: Sci-Fi Miniatures
System: Full Thrust
Edition: MFT, FB1, FB2
Players: 6
Provided: All miniatures provided by GM
Variations: Vector movement w/some house rules
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Did you always want to pilot an unstable nebula? Navigating through its gravitational anomalies and volatile gas clouds? Well, today is your lucky day and Spacer Bill Ugnuck has the race for you. The Medusa Nebula is one such nebula and will test your daring and intellect. Race through nebulous clouds and navigate gravitational distortions to be the first to collect 6 buoys and win the race. So gather your nerves and your best ship and let's party. This is a game of 2D vector movement, based on Full Thrust, with a bit of real-time physics built in. So grab your dice and have some fun.

P64 Friends, ORGES, Countrymen!

Only available via On-line Pre-registration
Friday 2 PM on Salon FG Table 4,5,6 for 6 hours
Room Map
GM: Jim Kundert
Type: Sci-Fi Miniatures
System: OGRE Miniatures
Players: 6
Provided: All miniatures provided by GM
Power Level: Nuclear!
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

?Slug it out in classic nuclear style with Heavy Tanks, GEVs, and massive psychotic cybertanks. Beginners Welcome, All miniatures supplied.
Website: /www.sjgames.com/ogre/

P71 Escape Room: Engineering to the Holosuite

Only available via On-line Pre-registration
Friday 2 PM in 570 for 2 hours
Room Map
GM Troupe: Team Woodbury
Type: LARP
System: Cooperative Problem Solving
Players: 8
LARP Experience: Beginners Welcome
Game Content: Family
Genre: Star Trek DS9
Costume Suggestions: Any DS9-era Trek

You finally took Quark up on his 2-for-1 holosuite deal. It seemed like such a great way to blow off a little steam with some friends. Unfortunately, you seem to have triggered an old Cardassian boobytrap, sealing the room and shutting down most of the systems. Engineering is locked out, transporters aren't functioning, and there's an ominous countdown proceeding toward zero. You need to somehow make sense of the station's systems and puzzle your way out of this before something bad happens.

Notes:
1. This is a game event that requires you to use your keen mind and powers of deduction to succeed. While knowledge of Trek may be entertaining, it is not necessary.
2. Gather items, find codes, and solve puzzles to restore system functions and escape.
3. Strategy and cooperation with your team members is essential? more heads are definitely better than one.
4. Failure to escape the holosuite is nothing to be embarrassed about. After all, you are matching wits with the Cardassians, widely known for their devious plots and ingenious traps.
5. Do not worry if you are still in the holosuite when time expires. Odo has told Quark he's not allowed to charge you extra.
6. Dressing like your Trek character may help to sharpen your mind. Wear comfortable clothes but refrain from wearing heels or anything else that might slow you down.
7. If you want training before the actual game, google 'Escape Game'. There are many Escape games on the internet you can try. (You know, those low-tech holo-simulations)
8. Please do not spoil the fun for other participants at Con by telling them the answers to the puzzles.
9. You escape attempt will be timed. Can you get the fastest time at Con?

P72 A Little Magic

Only available via On-line Pre-registration
Friday 2 PM in 508 for 4 hours
Room Map
GM Troupe: Gamer Geekus
Type: LARP
System: GM Fiat
Players: 8
Variations: Some house rules
LARP Experience: Beginners Welcome
Game Content: Mainstream
Genre: Modern
Costume Suggestions: Modern day college attire

A simple story about love and dreamers. Brookview is an engaging New England town with a wealthy and aloof leading family, a quaint local college, and a little magic.

On a clear night in late November, a group of college friends all associated with the same enigmatic professor gather in a warm house under a full moon. Romance and magic are in the air.

P81 Kingdom Death: Monster

Only available via On-line Pre-registration
Friday 2 PM in 378 for 6 hours
Room Map
GM: Stephen Russell
Type: Other
System: Kingdom Death: Monster
Edition: 1.5
Players: 6
Provided: All materials provided by GM
Variations: Six player custom variant
Rules Knowledge: Beginners Welcome
Game Content: Very Complex

You wipe the ink from your eyes and peer into the blackness. You remember nothing. No name to call yourself, no language to speak to the strangers awakening around you. You shiver naked clutching a lantern that casts an eerie light upon the carved stone faces that make the ground beneath you. A pair of glowing eyes appears in the darkness accompanied by a low growl. Grasping desperatly for something to defend yourself with, your hand closes around a sharp broken shard from one of the stone faces. The Beast is upon you.

P55 Above and Below

Only available via On-line Pre-registration
Friday 3 PM on Salon 1 Table 30 for 3 hours
Room Map
GM: Dan Glass
Type: Board
System: Above and Below
Players: 4
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

Above and Below is a mashup of town-building and storytelling where you and up to three friends compete to build the best village above and below ground. In the game, you send your villagers to perform jobs like exploring the cave, harvesting resources, and constructing houses. Each villager has unique skills and abilities, and you must decide how to best use them. You have your own personal village board, and you slide the villagers on this board to various areas to indicate that they've been given jobs to do. Will you send Hanna along on the expedition to the cave? Or should she instead spend her time teaching important skills to one of the young villagers?

P27 Once More unto the Breach!!

Only available via On-line Pre-registration
Friday 4 PM in 151 for 8 hours
Room Map
GM: Chris Muoio
Type: RPG
System: Dragon Age
Players: 8
Provided: All characters provided by GM
Power Level: 6th
Rules Knowledge: Useful
Game Content: Mainstream

The Breach has been closed by the Herald of Andraste and Corypheus has fled into the wilds of the Elven Dales. As the battle between the inquisition and the forces of darkness reach a final all out crescendo a small group of inquisition agents has stumbled upon a plan to thwart the inquisition in their hour of final victory. The Vinitori have stumbled upon an ancient elven plot that could unravel all of reality as they know it and bring the veil crashing in on reality once more. They have taken it upon themselves to pursue agents of the Vinitori and Corypheus' corrupted minions into the darkest past of both the Dalish Elves homeland as well as the darkest reaches of the Fade. Time is running short as these eight agents with both diverse backgrounds and dark secrets fight for their survival and their very sanity as they attempt to thwart the dark designs of the enemies of the Inquisition and all Thedas, once and for all. Set during Act III of Dragon Age: Inquisition.

P28 Drug Dealers in My Swamp?

Only available via On-line Pre-registration
Friday 4 PM in 152 for 8 hours
Room Map
GM: Callie Goukler
Type: RPG
System: Hero 5th Ed. (Champions)
Players: 6
Provided: Characters may be provided by GM
Power Level: 10d6 avg.
Variations: 2 or 3 house rules; no major changes
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

It?s more likely than you think. Drug Flow in South East Texas has increased, a nuclear reactor had Plutonium Stolen, and locals report train horns within city limits.

Welcome to Texas. The Drug Cartel seems to be making moves, the flow of heroin and cocaine has increased as of late. Authorities assume a nuclear power plant robbed a couple days ago has something to do with it. Heroes can expect high speed train robbery, dangerous foes, and a sinister plot that threatens citizens of America, can they stop it?

Heroes Pick 2:
12d6 attack
10 Combat Value
6-8 Spd
30+ defenses
GM reserves the Right to say no.

P29 The Galaxy Needs Heroes: Part 1

Only available via On-line Pre-registration
Friday 4 PM in 161 for 4 hours
Room Map
GM: Chris Rutkowsky
Type: RPG
System: BASH! Basic Action Super Heroes
Edition: Ultimate
Players: 6
Provided: Characters may be provided by GM
Power Level: 30 character pts
Variations: Space themed
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The Galaxy is not going to defend itself! A ragtag crew of superheroes must escape the arena, recover their ship, and take to the stars! This adventure is designed for space-themed heroes up to 30 Character Points. Feel free to bring your own space-themed Hero or to choose from an assortment of Pregens. Pregenned characters will leave room for each player to 'flesh out' the character and 'reskin' how they would like.

An excellent character-building resource can be found at the link below.
Website: /www.bashcreator.net/

P56 HERO QUEST

Only available via On-line Pre-registration
Friday 4 PM on Salon 1 Table 26 for 8 hours
Room Map
GM: Sean Darrow-Gilbert
Type: Board
System: Hero Quest
Edition: 1st
Players: 4
Provided: All materials provided by GM
Variations: Main Book Storyline
Rules Knowledge: Beginners Welcome
Game Content: Family

Enter a realm of adventure, four champions of the realm defend the world from the forces of Chaos. Are you brave enough to stop Zargon and his minions? COME HEROS!

P57 Survive: Escape from Atlantis

Only available via On-line Pre-registration
Friday 4 PM on Salon 1 Table 28 for 3 hours
Room Map
GM: Karen Emerick
Type: Board
System: Survive: Escape from Atlantis
Players: 6
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

Escape from a sinking island. If you are lucky you find a boat. If not, the sharks, monsters, and whales might get you. Move your people off the sinking island and onto solid shore avoiding disaster.

P73 Escape Room: Engineering to the Holosuite

Only available via On-line Pre-registration
Friday 4 PM in 570 for 2 hours
Room Map
GM Troupe: Team Woodbury
Type: LARP
System: Cooperative Problem Solving
Players: 8
LARP Experience: Beginners Welcome
Game Content: Family
Genre: Star Trek DS9
Costume Suggestions: Any DS9-era Trek

You finally took Quark up on his 2-for-1 holosuite deal. It seemed like such a great way to blow off a little steam with some friends. Unfortunately, you seem to have triggered an old Cardassian boobytrap, sealing the room and shutting down most of the systems. Engineering is locked out, transporters aren't functioning, and there's an ominous countdown proceeding toward zero. You need to somehow make sense of the station's systems and puzzle your way out of this before something bad happens.

Notes:
1. This is a game event that requires you to use your keen mind and powers of deduction to succeed. While knowledge of Trek may be entertaining, it is not necessary.
2. Gather items, find codes, and solve puzzles to restore system functions and escape.
3. Strategy and cooperation with your team members is essential? more heads are definitely better than one.
4. Failure to escape the holosuite is nothing to be embarrassed about. After all, you are matching wits with the Cardassians, widely known for their devious plots and ingenious traps.
5. Do not worry if you are still in the holosuite when time expires. Odo has told Quark he's not allowed to charge you extra.
6. Dressing like your Trek character may help to sharpen your mind. Wear comfortable clothes but refrain from wearing heels or anything else that might slow you down.
7. If you want training before the actual game, google 'Escape Game'. There are many Escape games on the internet you can try. (You know, those low-tech holo-simulations)
8. Please do not spoil the fun for other participants at Con by telling them the answers to the puzzles.
9. You escape attempt will be timed. Can you get the fastest time at Con?

P91 Attack at Warmwind Province

Only available via On-line Pre-registration
Friday 4 PM in 162 for 6 hours
Room Map
GM: Mark Bain
Type: RPG
System: Dungeons & Dragons 5.0
Players: 8
Provided: Characters may be provided by GM
Power Level: 1st-3rd
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

In a world where the sun is always at high noon and never sets, time passes by a curious 4 Bell system tolling various periods of activity, the mostly peaceful village of Wildefield in the Province of Warmwind, a disturbance rattles the villagers with a sudden attack.

If you are a beginner or never played and want to learn or see what D&D is about, come check it out.

P92 Crypt of the Crimson King

Only available via On-line Pre-registration
Friday 4 PM in 164 for 4 hours
Room Map
GM: Chris Haskins
Type: RPG
System: Dungeons & Dragons 5.0
Edition: Basic Rules
Players: 7
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Enter into the crypt if you dare, for a darkness inhabits that place. Don't let it consume you.

P93 Knavery, Thievery and Chicanery!

Only available via On-line Pre-registration
Friday 4 PM in 168 for 4 hours
Room Map
GM: Randy White
Type: RPG
System: The Princess Bride RPG
Players: 5
Provided: All characters provided by GM
Power Level: low
Variations: similar to FATE
Rules Knowledge: Beginners Welcome
Game Content: Family

The Impressive Cleric has accused the Stable-boy, Randall, of stealing the sacred relic of St. Hilarious after he and the item have come up missing. His love Amanda, the Maid-in-Work at the Inn, swears Randall is too good-hearted and it can't be true. She begs the party to clear his name.

The Princess Bride RPG is set in the world of the book and movie, and it is based on the FUDGE RPG system, a fast, easy and intuitive game to learn. FUDGE is the older cousin of the FATE RPG, and works very similarly.

I will provide pregen characters and help new players to FUDGE/FATE quickly learn and start playing the game.

Knavery, Thievery and Chicanery is afoot! It is up to the characters to learn the truth, and see if Amanda and Randall will live happily ever after.

P35 Traveller Customizable Card Game

Only available via On-line Pre-registration
Friday 5 PM on Salon 1 Table 16 for 3 hours
Room Map
GM: Jeff Yin
Type: Card
System: Traveller Customizable Card Game
Players: 10
Provided: Materials may be provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Casual play for the Traveller CCG, a sci-fi game of adventure, commerce, exploration and piracy! Beginners welcome, decks can be provided.

P38 American Legends

Only available via On-line Pre-registration
Friday 5 PM on Salon 1 Table 29 for 4 hours
Room Map
GM: James Kiefer
Type: Board
System: American Legends
Edition: 1st
Players: 6
Provided: All materials provided by GM
Variations: All expansions
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Play Wild Bill Hickok, Annie Oakley or Jesse James or someone in between as they earn the legendary status they have today. Western Legends is a sandbox game where you can gunfight, mine, wrangle or rustle cattle and much more.

P39 Terraforming Mars

Only available via On-line Pre-registration
Friday 5 PM on Salon 1 Table 5 for 3 hours
Room Map
GM: Patrick Riley
Type: Board
System: Terraforming Mars
Players: 4
Provided: All materials provided by GM
Variations: All the expansions, Corporate Era
Rules Knowledge: Useful
Game Content: Mainstream

Terraform Mars (and Venus) and build Colonies for fame and fortune. Mostly fortune.
Website: /www.boardgamegeek.com/boardgame/167791/terraforming-mars

P58 Mountains of Madness - Moved to Game 656, Sunday 5 PM.

Only available via On-line Pre-registration
GM: Frank Alonso
Type: Board
Rules Knowledge: Useful
Game Content: Mainstream

P59 Battlestar Galactica

Only available via On-line Pre-registration
Friday 5 PM on Salon 1 Table 20 for 6 hours
Room Map
GM: Lance Richardson
Type: Board
System: Battlestar Galactica
Edition: 1st
Players: 10
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The exciting game of mistrust, intrigue, and the struggle for survival. Up to 10 players to decide the fate of humanity!