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Event Search Results

27 events found
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401 You Can't Take the Stars from Me (Part 2 of 2)

Saturday 6 PM in 161 for 6 hours
Room Map
GM: Bill Sprouse
Type: RPG
System: Savage Worlds
Edition: Deluxe
Players: 6
Provided: All characters provided by GM
Power Level: Seasoned/Veteran
Variations: ?SCI-FI SPACE OPERA TRAVELER
Rules Knowledge: Useful
Game Content: Mainstream

This is part 2 of 2 - The crew (freshly mustered-out from military service), take possession of an old ship that is also being mustered out of service into what is called 'detached duty'. They try to do their best to stay clear of slavers, pirates, hostile governments and black holes as they navigate the space lanes, looking into the black and seeing it from 6 different perspectives. They ply their trade to turn a buck as they run guns between worlds in a civil war, make contacts that can help them out of a bind when needed and fly the trade routes in hopes of bigger and better payoffs that can fuel upgrades to their ship, fund a retirement settlement on a resort world, or maybe just pay for some needed shore leave. The final frontier, the end of the known galaxy, thousands of years in the future or is it the past? Can you survive the pitfalls?

402 Lost in Space

Saturday 6 PM in 143 for 8 hours
Room Map
GM: Peter Bauer
Type: RPG
System: Traveller
Edition: V 1.0
Players: 10
Provided: Characters created for game
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Recon your company has sent you to investigate a derelict ship of unknown age what treasures what tires are inside and your team is not the only one interested

403 ICE Tower

Saturday 6 PM in 334 for 6 hours
Room Map
GM: Steven Kani
Type: RPG
System: Cyberpunk 2020
Edition: 2nd
Players: 6
Provided: All characters provided by GM
Power Level: 70 pt STAT pool, Cyberware by GM approval
Rules Knowledge: Useful
Game Content: Mainstream

You and your fellow edgerunners have been hired by media giant: WCN to extract the popular and reclusive Petra Thanoly - former model, media personality and founder of Sparkle International Communications and Entertainment from her corporate headquarters in San Francisco, California. It looks like a pretty straightforward job.

404 Cthulhu Trek

Saturday 6 PM in 338 for 6 hours
Room Map
GM: Gene Lancaster
Type: RPG
System: Trail of Cthulhu
Edition: 1st
Players: 5
Provided: All characters provided by GM
Power Level: low
Variations: Lite
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

No knowledge of Trail of Cthulhu or Star Trek is required.

The USS Yorktown has received orders from starfleet to answer a distress ping from the USS Kongo.

The Kongo is trapped within a galactic storm... Communications cannot be established.
Tractor Beams are out of range.
Transporter use impossible.
A starship cannot be risked.

A damage control team is sent via shuttlecraft to the derelict constitution class starship.

Using the Trail of Cthulhu game system you will unravel the mystery of the derelict.
Website: www.oldheroesneverdie.com/scenarios/cthulhu-trek.html

405 Awaken the Sleeper

Saturday 6 PM in 377 for 8 hours
Room Map
GM: Glenn S. Thain
Type: RPG
System: Hero pre-5th Edition (Champions)
Edition: 4th
Players: 7
Provided: All characters provided by GM
Variations: Limited house rules, all minor.
Rules Knowledge: Expected
Game Content: Mature Themes

June 15, 1940 - London undergoes a series of thefts which baffle police. Churchill, newly appointed to the Prime Ministry activates the Home Defense League, (HDL), tasking Britain's newly formed heroes with the task of finding out what the Nazi's are after and putting a stop to whatever vile scheme Hitler has devised. Can you portray one of Britain's finest and save the country from whatever devilish plot Hitler has undertaken?

406 Horror Business: A Ghostbusters Adventure

Saturday 6 PM in 378 for 8 hours
Room Map
GM: Andrew Beahm
Type: RPG
System: Ghostbusters
Edition: Frightfully Cheery RPG
Players: 6
Provided: Characters created for game
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Nightmares have come to life across the Silicon Valley. Of course, it'll take a rag-tag paranormal investigations and eliminations startup to save us all. Who you gonna call?

407 Into the Temple of the Eye

Saturday 6 PM in 379 for 8 hours
Room Map
GM: Matthew Decker
Type: RPG
System: Dungeons & Dragons 5.0
Players: 5
Provided: Players provide their own characters
Power Level: 8th
Rules Knowledge: Useful
Game Content: Mainstream

Urunon is the campaign world formally known as DAOTYR. A fantasy version of our own real world.. The geography and themes of history are roughly analogous, common but with sword and sorcery elements incorporated at every turn. An epic quasi historical game that incorporates house rules for massive land battles, Urunon is a campaign for Dungeons and Dragons 5E.
Website: /alexanderofurunon.wordpress.com/

408 My Final Abode

Saturday 6 PM in 381 for 6 hours
Room Map
GM: Frank A. Figoni
Type: RPG
System: Cthulhu Dark Ages
Players: 6
Provided: All characters provided by GM
Variations: 7th Edition variant
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes

Its November 1600 and medieval Japan?s long civil war is winding down as the honorable Shogun Tokugawa Ieyasu has seized power with the ambition of unifying all Japan. It?s at this time he puts out a curious summons to all loyal Daimyo to send their best warriors or scholars to Edo Castle in an attempt to bring law and order to the land. Some Daimyo procrastinate, explaining their best are currently fighting for the honor of the Emperor, but most send someone. What will the Shogun require? Some samurai whisper they will become hostages, while others claim they will gain much glory in the service of the Shogun. Monks and sages claim they will find wisdom. The Christian priests point out, In the end, only God knows...

431 EDH Commander Points League

Saturday 6 PM in 334 for 4 hours
Room Map
GM: Andrew Heilborn
Type: Card
System: Magic: The Gathering
Players: 12
Provided: Players provide their own materials
Variations: Commander
Rules Knowledge: Expected
Game Content: Mainstream

Let's Play Commander! A fantastic format for Magic: The Gathering. This is a bring and play event, Commander experience is not required, I will have some extra decks if needed.

We will be using a Points system for this event to encourage enjoyable gameplay. Positive points will be awarded for doing weird things. Negative points will be awarded for going infinite, and a couple other things.

432 Smash Up

Saturday 6 PM on Salon 1 Table 26 for 3 hours
Room Map
GM: Dan Glass
Type: Card
System: Smash Up
Players: 4
Provided: All materials provided by GM
Variations: Basic, Awesome Level 9000
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The ''shufflebuilding'' game Smash Up begins with a simple premise: take the 20-card decks of two factions, shuffle them into a deck of forty cards, then compete to crush more Bases than your opponents! Each faction involves a different gaming mechanism - the pirates move the cards, the zombies bring back the cards from the discard pile, the dinosaurs have enormous power - and each combination of factions brings a different gaming experience.

441 Code Name Pictures

Saturday 6 PM on Salon 1 Table 1 for 3 hours
Room Map
GM: Jenna Brace
Type: Board
System: Codenames: Pictures
Players: 8
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

Two code masters know the locations of their agents. The operatives must decode clues given to them by their code masters to find their agents.

442 Zombicide Black Plague

Saturday 6 PM on Salon 1 Table 6 for 4 hours
Room Map
GM: Frank Alonso
Type: Board
System: Zombicide Black Plague
Players: 6
Provided: All materials provided by GM
Variations: Wulfsburg, Murder of Crowz, and Zombie Bosses Expansions
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Team up and go medieval on zombies! Your goal is simple: complete the quest, kill as many zombies as possible, and don?t die! Survivors will be up against slow shambling zombies, Runners, Fatties, Wolvez and the deadly Abominations! Beware the necromancers!

443 Masks of Nyarlathotep

Saturday 6 PM on Salon 1 Table 7 for 6 hours
Room Map
GM: Larry Langley
Type: Board
System: Eldritch Horror
Edition: 1st
Players: 6
Provided: All materials provided by GM
Variations: All expansions, staged difficulty
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Investigate mysterious cults across the globe and unravel the machinations of the God of a Thousand Forms before time runs out.

Eldritch Horror is a cooperative game of world traveling adventure, pitting a team of investigators against ancient threat in order to determine fate of the world.
Website: /boardgamegeek.com/boardgameexpansion/236930/eldritch-horror-masks-nyarlathotep

444 Game of Thrones

Saturday 6 PM on Salon 1 Table 8 for 6 hours
Room Map
GM: Kevin Yin
Type: Board
System: Game of Thrones
Edition: 1st
Players: 5
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Great houses battle as Westeros bleeds. Can you claim the Iron Throne? Beginners welcome!

We will be using the 1st Edition of the game. Differences between 1st and 2nd are minor, if you know how to play one, you know how to play both.

461 Shieldbash: Skirmishes of Agaptus

Saturday 6 PM on Salon FG Table 5,6 for 4 hours
Room Map
GM: C. Andrew Walters
Type: Fantasy Miniatures
System: Shieldbash
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The Elvorix, Vidar, Jarl, and the rest fight out small battles in the toughest places: crevices, ledges, ships, and between the legs of house-sized monsters.

471 Alpha Complex Goes To The Olympics

Saturday 6 PM in 165, 166 for 4 hours
Room Map
GM Troupe: Koutnik
Type: LARP
System: Paranoia
Players: 12
Variations: Form-based combat
LARP Experience: Beginners Welcome
Game Content: Mainstream
Genre: Hilariously Dystopian

Friend Computer has decided to hold a competition to decide who is the most loyal sector, with huge rewards for the winner. Naturally, the secret societies have all planted their best and brightest to try and take first place.

Join us for fierce competition, wacky artifacts, next-level hacking and form-based combat.

NOTE: Despite 'Olympics' in the title, no physical ability is required to play.

472 Fallout: Showdown at Bighorn Gulch

Saturday 6 PM in 570 for 6 hours
Room Map
GM Troupe: Shiny Thing Games (T & Danielle)
Type: LARP
System: GM Fiat
Players: 15
Variations: Fallout, Quiet Year
LARP Experience: Beginners Welcome
Game Content: Mainstream
Genre: Post-Apocalypse, Western
Costume Suggestions: Western, Mad Max, Fallout (optional)

Caesar's Legion has fallen in the wake of the Battle of Hoover Dam, but bands of desperadoes still plague the Mojave. Towns find themselves forced to choose between freedom and the risk of annihilation, or the restrictive protection of the expanding New California Republic.
The people of Bighorn Gulch are threatened by vicious deserters looking for the most precious resource in the Wasteland: clean water. With only days to prepare, the ranchers, farmers, and traders of Bighorn must decide whether to stand and fight, or to flee into the hills.

473 The Hero's Reward

Saturday 6 PM in Salon AB for 8 hours
Room Map
GM Troupe: Tempest in a Teapot Productions
Type: LARP
System: 7th Sea
Players: 30
Variations: Modified L.A.R.P. syster rules
LARP Experience: Useful
Game Content: Mature Themes
Genre: 16th and 17th century European Swashbuckling!
Costume Suggestions: 16th and 17th century, European Courtiers, Pirates, Gowns, Ren-Faire garb

Intrigue, secret societies, and plots against the king! Tempest in a Teapot Productions returns from an 8 year GMing Hiatus to bring you another exciting adventure in the world of Theah and the amazing 7th Sea setting.

War rages in Theah. The might of the Montaigne war machine brings destruction on two fronts, and the people of Castille have suffered a series of defeats - morale hangs in the balance. Yet in its darkest hour, Theus provides a glimmer of hope. Good King Sandoval and the court of Castille have gathered to honor a war hero, through who?s actions a major blow has been dealt to the Montaigne invaders. The best, brightest, and most influential have turned out, and they have brought their intrigues and schemes with them. Tonight Inquisitors and spies hatch plans in the shadows, scientists and explorers search an ancient palace for secrets and relics long forgotten, and courtiers engage in the ruthless struggle to control the Castillian throne and its young King. Dastardly deeds must be dashed, buckles must be swashed, for tonight, you are the Hero that Theah needs.

445 Mechs vs. Minions

Saturday 7 PM on Salon 1 Table 5 for 6 hours
Room Map
GM: Emily Wells
Type: Board
System: Mechs vs. Minions
Players: 4
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Some idiot has given you a Mech and you have no idea how to pilot it! Minions are flooding the map from all sides! Quick push random buttons to see what happens! Pull that lever, maybe it does something!! Should we blow the fuel tank up? Mayhem! Chaos! Rocket Whoopsie(tm)!
Unfortunately, your fellow Mech pilots are just as clueless as you are. Learn how to program your Mechs, team up to stomp all the Minions, and hopefully save the day.
Gameplay follows a campaign of several missions in a scripted story. We will play through as much of the campaign as time allows.

446 War of the Ring

Saturday 7 PM on Salon 1 Table 14 for 4 hours
Room Map
GM: Thomas Crawford
Type: Board
System: War of the Ring
Edition: 2nd
Players: 4
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

While Shadow Forces (players 1 & 2) grow, should the Free People (players 3 & 4) try to get the Ring to Mount Doom or should they focus on defeating them on the battlefield?

447 Railways of Great Britain

Saturday 7 PM on Salon 1 Table 30 for 3 hours
Room Map
GM: Keita Teranishi
Type: Board
System: Railroad Tycoon
Edition: 10th Anniversary Edition
Players: 5
Provided: All materials provided by GM
Variations: Railways of the World, 10th Anniversary Edition
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The players are going to build a railroad network across England and Wales. Claim a new land, connect between towns and cities, and make a fortune for your railroad empire! Railways of the World description at Board Game Geek.
Website: /boardgamegeek.com/boardgame/17133/railways-world

410 Gutterpunk

Saturday 8 PM in Tri Valley 2 for 8 hours
Room Map
GM: Brett Lawson
Type: RPG
System: Cyberpunk
Edition: 1st
Players: 6
Provided: Characters created for game
Power Level: ?Low. Down & out edgerunners.
Rules Knowledge: Useful
Game Content: Mature Themes

Sooner or later we all end up there. The Streets. Lying low after things go wrong, scraping to survive another night in Knight City. When your luck has run out all you have is whoever you can trust to watch your back. There are worse things than squatting in the combat zone...

411 Bluebeard's Bride

Saturday 8 PM in 159 for 4 hours
Room Map
Group: Kim
Type: RPG
System: Bluebeard's Bride
Players: 5
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes

Bluebeard's Bride is a horror tabletop RPG in which you play aspects of the Bride's psyche investigating your husband's haunted manor.

As players, you will explore Bluebeard?s home as the Bride, creating your own beautifully tragic version of the dark fairy tale. Investigate rooms, discover the truth of what happened, experience the nightmarish phantasmagoria of this broken place, and decide whether or not you are a faithful or disloyal bride.
Website: www.magpiegames.com/bluebeards-bride/

412 The Popcorn Girls in Space!

Saturday 8 PM in 160 for 6 hours
Room Map
GM: Ben Lopez
Type: RPG
System: Pulp Adventure
Players: 6
Provided: All characters provided by GM
Variations: Drive-In Pulp
Rules Knowledge: Useful
Game Content: Mature Themes

The Popcorn Girls are back, and this time, they're IN SPACE! The gang is on a once in a lifetime Space Camp adventure. Nothing could possibly go wrong, could it?

413 Material Gnoll pt. 2

Saturday 8 PM in 163 for 6 hours
Room Map
GM: Joe Gannon
Type: RPG
System: Pathfinder
Players: 6
Provided: All characters provided by GM
Power Level: 11th
Variations: All char monster races (Gnolls, Orcs, Goblins, etc.)
Rules Knowledge: Expected
Game Content: Mainstream

Gnolls may come, orc boyz may go
And that's all right, you see
Experience has made me rich, and now they're after me!

Come play a monster race!

You?ve guarded and protected Princess Bloodytusk for eight adventurous years. Now, on the eve of her nuptials, you face your biggest challenge - get the princess safely to the ceremony.

Nasty humans, jealous rival tribes, natural disasters, and the princess? own temperament stand between you and a well-earned retirement.

414 Overwatch!

Saturday 8 PM in 168 for 8 hours
Room Map
GM: Aaron Clements Gettman
Type: RPG
System: Hero 5th Ed. (Champions)
Players: 6
Provided: Characters may be provided by GM
Power Level: Max 60AP @SPD5 w/CV10
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Players start the RPG as The Incredibles at the end of their latest movie. They engage some thugs, then chase after The Underminer. That rabbit hole leads them into an encounter with very challenging Overwatch villains. Engagement is ex-machina adoption of an Overwatch game goal; this is not a killing spree. Stakes will be returning to normal vs remaining in limbo.

415 Jungle Vine Swingers A-Go-Go

Saturday Midnight in 145 for 3 hours
Room Map
GM: Arthur Stone Wallis
Type: RPG
System: ?It Came From the Late, Late, Late Show
Edition: Zero
Players: 6
Provided: All characters provided by GM
Power Level: B-list
Variations: The tingler is loose in the theater. Scream for your lives!
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes

It's been a long day. Thank the good lord for Saturday night frights featuring Elvira and Joel Hodgeson. It's movie time, and I don't know what to expect.

But the Popcorn is ready. TV guide open: 'Rebellious teens challenge their inhibitions while fighting off natives and monsters in a primordial jungle'? This better be good. *click*