[Home] [DDC Community] [DDC Webstore] [Feedback] [Contact Us] [What's New?] [Survival Tips] [previous DDCs] Upcoming DunDraCons

DDC42
Date and Hours of Operation
Pre-register for DunDraCon and save money!
Hotel Information
 
Events
List of Events
Parental Advisory
DDC Game Policies
Protospiel at DDC
D&D Adventurers League
Pathfinder Society
Seminars
War College
Teen Priority Room
Kid's Room
Fighting Demonstrations
Figure Painting
Anime Schedule



Event Search Results

15 events found
Search Terms:
   Event type: Sci-Fi Miniatures Games
   Search for All Records
   Day: Any Day

P62 Star Wars Miniatures: Rogue Chronicles

Only available via On-line Pre-registration
Friday Noon on Salon FG Table 8 & 9 for 6 hours
Room Map
GM: Heath Hamm
Type: Sci-Fi Miniatures
System: Star Wars Miniatures
Edition: WotC
Players: 10
Provided: All miniatures provided by GM
Power Level: all
Rules Knowledge: Useful
Game Content: Mainstream

This is a module in the continuing story. The Empire has cornered the Rebels -once again! But this time the Rebels have a secret weapon -you!

P63 Friends, OGREs, Countrymen!

Only available via On-line Pre-registration
Friday 1 PM on Salon GH Table 5 for 6 hours
Room Map
GM: James Kundert
Type: Sci-Fi Miniatures
System: OGRE Miniatures
Players: 8
Provided: All miniatures provided by GM
Power Level: Nuclear
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Slug it out in classic nuclear style with Heavy Tanks, GEVs, and massive psychotic cybertanks. Beginners Welcome, All miniatures supplied.
Website: www.sjgames.com/ogre/

P64 Space Hulk!

Only available via On-line Pre-registration
Friday 2 PM on Salon GH Table 3 & 4 for 8 hours
Room Map
GM: David Camp
Type: Sci-Fi Miniatures
System: Space Hulk
Edition: 3rd
Players: 8
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Play the classic game of blasting Genestealers and slicing Space Marines! This is a board-based miniatures game with simple rules but lots of strategic depth.

We will play 2-3 rounds depending on turnout: expect to play both Genestealers and Marines. Rules will be explained at the start of the event.

161 Raid on Zeta Prime

Friday 6 PM on Salon GH Table 1 & 2 for 4 hours
Room Map
GM: Ed Allen
Type: Sci-Fi Miniatures
System: Rogue Stars
Edition: Osprey
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Come try Rogue Stars - Skirmish Wargaming in a Science Fiction Underworld, new from Osprey, by Andrea Sfiligoi. Three linked 1 vs 1 pair scenarios. It's a character based skirmish system where a player controls 4 to 6 characters.

162 Intro to Bettletech

Friday 7 PM on Hall Table 3 for 4 hours
Room Map
GM: Nathan Kajikuri
Type: Sci-Fi Miniatures
System: Battletech
Edition: 4th
Players: 8
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Introduction to Battletech; using all unit types.

261 Salvage Run

Saturday 8 AM on Salon FG Table 3 for 8 hours
Room Map
GM: Jason Windham
Type: Sci-Fi Miniatures
System: Battletech
Edition: Total Warfare
Players: 8
Provided: All miniatures provided by GM
Variations: card-based initiative
Rules Knowledge: Useful
Game Content: Mainstream

September 3052

The Clan's Invasion of the Inner Sphere has been temporarily stopped by ComStar at the battle of Tukayyid. While the Treaty of Tukayyid has delayed the invasion, it has not stopped the Clan's from launching raids across the border to remind the Inner Sphere they are still there and keep their fighting edge.

A recent raid was launched by the 57th Striker Cluster 'Fangs of the Death' of the Steel Viper's Gamma Galaxy against the Federated Commonwealth border plant of Mkuranga. The planet is currently held by 5th Davion Guards RCT, with additional support being provided by Bannockburn's Bandits & The Vanguard Legion mercenary units.

The 57th Striker Cluster divided their attacking forces. The main force, a Super Nova worth of Mechs and Elementals landed via dropship deployment outside a large coastal supply distribution center. The secondary force was deployed via an orbital drop aiming for a small ammunition factory. The main force was able to land and deploy without any issues. That battle is still on going.

Unfortunately for the Steel Viper's, the forces dropping in from orbit were intercepted by the 5th's limited aerospace forces during the drop. Intel indicates that a full star or more of Clan OmniMech's were damaged while at low altitude and crashed to the planet. The remainder of this force has already been stopped by a combined force from Bannockburn's Bandits and The Vanguard Legion, however there are reports of disagreements regarding salvage from the battle between the mercenary commanders' on site.

While the 5th Davion Guards RTC deal with the main force at the distribution center on the far side of the continent both mercenary commanders have seen an opportunity to collect some Clan equipment. Both Bannockburn's Bandits and The Vanguard Legion have each dispatched two lances along with several Battlemech Recovery Vehicles to locate and recover as much Clan technology as they can get their hands on and return it to their respective bases.

* * * *

This scenario will be played using the Total Warfare rules set, though I will be using an alternate card based Initiative system. I will be providing all materials needed to play. We will be using 3d HeroScape terrain. Rules knowledge is useful but not required. If you haven't played Battletech in years or even decades don't worry, the rules are almost exactly the same.

262 Spacer Bill Ugnucks Wild Races Part 2

Saturday 8 AM on Salon FG Table 8 & 9 for 6 hours
Room Map
GM: Dennis Seiffert
Type: Sci-Fi Miniatures
System: Full Thrust
Edition: Fleet Book 1 & 2
Players: 8
Provided: All miniatures provided by GM
Variations: Full Vector Movement
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

You have an old freighter, space hulk or last years military grade ship currently mothballed? Then bring it to Spacer Bill Ugnacks midnight race around the Phoenix Shipyards, dodge security patrols to garner points and special prizes. Can you handle the heat? If so sign up now. Remember, Ugnacks spells fun in 47 alien languages, we won't tell you what it means in Oblacian. Work hard, play harder, and race till you die.

Ever wanted to try your hand at 2D vector movement? With a simplified card system and the Full Thrust rules you can. Choose your pilot and ship, grab some dice, and have fun! And be warned the Drift will kill you.

263 Death of the Dedrickson's Devils

Saturday 8 AM on Hall Table 6 for 8 hours
Room Map
GM: Nathan Kajikuri
Type: Sci-Fi Miniatures
System: Battletech
Edition: 4th
Players: 8
Provided: All miniatures provided by GM
Variations: Advance Rules
Rules Knowledge: Useful
Game Content: Mainstream

265 Ralnai Slave Raid

Saturday 10 AM on Salon GH Table 1 & 2 for 6 hours
Room Map
GM: Bill Kurtz
Type: Sci-Fi Miniatures
System: Starguard
Edition: V7
Players: 6
Provided: All miniatures provided by GM
Power Level: Intermediate
Rules Knowledge: Useful
Game Content: Mainstream

Slaves for the empire, slaves for the clan. Capture as many as you can, avoid killing, if you can. The reptilian Ralnai thrive on enslaved races. Capture them, but be ready for armed resistance. Heavy re-enforcements are at your call.
Website: tin-soldier.com/sgdp.html

268 Guardian's Last Stand

Saturday 10 AM on Hall Table 3 for 8 hours
Room Map
GM: Michael Price
Type: Sci-Fi Miniatures
System: Star Wars Armada
Players: 8
Provided: All miniatures provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

The Empire's SUPERSTAR DESTROYER Guardian and it's escorts are trying to avoid being captured by the Rebel Alliance.

Your mission if you're playing the Empire is to try and escape capture and leave the field with most of your force(if possible)but the Rebels have in their force an Interdictor which prevents you from jumping to hyperspace.

So in order to escape you must destroy the Interdictor and if that fails then you must destroy/disable most of the Rebel Fleet.

Your mission (as the Rebel Alliance) is to attempt to capture the SuperStar Destroyer Guardian intact or if that fails then you must destroy the ship and the rest of the Imperial Fleet.

The choice is yours.

269 Car Wars Classic

Saturday 11 AM in Pacific for 4 hours
Room Map
GM: Andrew Walters
Type: Sci-Fi Miniatures
System: Car Wars Classic
Players: 8
Provided: All miniatures provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

It's Friday night at the arena! Choose a car design, then it's pedal to the metal, mines dropping, guns firing, last driver moving wins (if you're right side up).

362 Operation Overlord

Saturday 5 PM on Salon FG Table 8 & 9 for 8 hours
Room Map
GM: Robert Owens
Type: Sci-Fi Miniatures
System: Battletach
Players: 8
Provided: All miniatures provided by GM
Power Level: medium
Rules Knowledge: Useful
Game Content: Mainstream

Drakonn Separatists have taken control of the Spaceport. Counter terrorist action on the Planet Nebula III.

461 Operation Marathon

Saturday 7 PM on Salon FG Table 2 for 6 hours
Room Map
GM: Anthony Rodgers
Type: Sci-Fi Miniatures
System: Mutant Chronicles/ Siege of the Citadel
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

Deep in the Venusian jungle a new Dark Legion Citadel has been discovered. Operation Marathon will deliver five teams of Doomtroopers into the Citadel. The Doomtroopers mission is to destroy the summoning portal. With the new release of The Siege of the Citadel game due in late 2017. Come and play this old favorite one last time.

661 Relic Knights

Sunday 2 PM on Salon FG Table 1 for 6 hours
Room Map
GM: Kasi Jammeh
Type: Sci-Fi Miniatures
System: Relic Knights
Edition: 1st
Players: 4
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The Darkspace Calamity engulfs the universe. Inexorably, it devours galaxies whole, their lights extinguished one by one. Only a single galaxy remains, desperately staving off extinction through the might of its heroes. Relic Knights is your chance to plunge headlong into this epic conflict with your own cadre of powerful champions, to combat the Calamity and determine the fate of the universe!
Website: sodapopminiatures.com/game-relic-knights/

861 Battles on Hoth, Playtest

Monday 11 AM on Hall Table 1-3 for 4 hours
Room Map
GM: Gregory Wong
Type: Sci-Fi Miniatures
System: Memoir '44
Players: 6
Provided: All miniatures provided by GM
Variations: SW'44, home-brew variant
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

This is a Star Wars themed variant of Memoir '44 depicting battles on Hoth. This is a playtest session, so there may be a few issues to be worked out. Three two-player games will be run in parallel.
Website: /www.boardgamegeek.com/boardgame/10630/memoir-44