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Event Search Results

6 events found
Search Terms:
   Event type: Sci-Fi Miniatures Games
   Search for All Records
   Day: Any Day

Friends, ORGES, Countrymen!

GM: Jim Kundert
Type: Sci-Fi Miniatures
System: OGRE Miniatures
Players: 6
Provided: All miniatures provided by GM
Power Level: Nuclear!
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Slug it out in classic nuclear style with Heavy Tanks, GEVs, and massive psychotic cybertanks. Beginners Welcome, All miniatures supplied.
Website: www.sjgames.com/ogre/

Spacer Bill Ugnuck's Wacky Races Part 3: Nebulous Maximus

GM: Dennis Seiffert
Type: Sci-Fi Miniatures
System: Full Thrust
Edition: MFT, FB1, FB2
Players: 6
Provided: All miniatures provided by GM
Variations: Vector movement w/some house rules
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Did you always want to pilot an unstable nebula? Navigating through its gravitational anomalies and volatile gas clouds? Well, today is your lucky day and Spacer Bill Ugnuck has the race for you. The Medusa Nebula is one such nebula and will test your daring and intellect. Race through nebulous clouds and navigate gravitational distortions to be the first to collect 6 buoys and win the race. So gather your nerves and your best ship and let's party. This is a game of 2D vector movement, based on Full Thrust, with a bit of real-time physics built in. So grab your dice and have some fun.

Extreme Marine

GM: Joel Clark
Type: Sci-Fi Miniatures
System: Extreme Marine
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

The crews of the junk-ships are at it again in an all out brawl to be the first to take all the scarce resources. Does your crew have what it takes to survive in this Mad-Max, Waterworld style game?
Website: www.doomedlegiongames.com

Necromunda - Refinery Scrum

GM: James White
Type: Sci-Fi Miniatures
System: Necromunda
Players: 5
Provided: All miniatures provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

This game sees 5 gangs fighting it out in a refinery area for loot and glory! Who will come out on top and who will shamefully bottle out?

Milk Run, Part 2

GM: Andreas Metzger
Type: Sci-Fi Miniatures
System: Car Wars
Players: 8
Provided: All miniatures provided by GM
Power Level: $130K group, $20-25k max/car
Rules Knowledge: Useful
Game Content: Mainstream

Boonville needs medical supplies urgently. You started a quick two-day milk run for some easy cash. A trip down some more isolated roads after leaving the truck stop - what could go wrong? First day was a cakewalk - you blew through the road trap and cycle gang; now just patch a few holes, load some ammo, drop off those urgently needed supplies and pick up the cash, right?

Cars provided, but some modifications allowed.

Solaris VII Team Brawl

GM: Jason Windham
Type: Sci-Fi Miniatures
System: Battletech
Edition: Total Warfare
Players: 12
Provided: All miniatures provided by GM
Variations: Card Initiative & Floating Crits
Rules Knowledge: Useful
Game Content: Mainstream

Take control of 10-meter-tall machines of death & destruction as you and your teammates vie to be the last team standing in the Solaris VII Team Brawl.

Fight will take place inside indoor arena with player-controlled barriers and automated turrets. Each team will be made up of two Medium and one Heavy weight class mechs.

I will be using the Total Warfare rules for Classic Battletech, with the following minor changes.

Alternate Rules: Card based initiative, Floating Snake Eyes crits, Barriers & Automated Turrets.

Explanations for all the alternate rules will be available for all players at the beginning of the session and reviewed prior to start.