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Event Search Results

25 events found
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P62 Battle of the Pelennor Fields: Charge of the M?maks

Only available via On-line Pre-registration
Friday 1 PM on Hall Table 2 for 8 hours
Room Map
GM: James White
Type: Fantasy Miniatures
System: Lord of the Rings
Players: 8
Provided: All miniatures provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

During the siege of Minas Tirth by the armies of Mordor the Rohirrum charged into the flank of the Mordor army. ?After crushing much of the besieging force, the M?maks of Harard charged the Rohirrum. ?This game focuses on the Rohirrum taking on the charging M?maks of Harad.

P63 Spacer Bill Ugnuck's Wacky Races Part 3: Nebulous Maximus

Only available via On-line Pre-registration
Friday 2 PM on Salon FG Table 7,8 for 8 hours
Room Map
GM: Dennis Seiffert
Type: Sci-Fi Miniatures
System: Full Thrust
Edition: MFT, FB1, FB2
Players: 6
Provided: All miniatures provided by GM
Variations: Vector movement w/some house rules
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Did you always want to pilot an unstable nebula? Navigating through its gravitational anomalies and volatile gas clouds? Well, today is your lucky day and Spacer Bill Ugnuck has the race for you. The Medusa Nebula is one such nebula and will test your daring and intellect. Race through nebulous clouds and navigate gravitational distortions to be the first to collect 6 buoys and win the race. So gather your nerves and your best ship and let's party. This is a game of 2D vector movement, based on Full Thrust, with a bit of real-time physics built in. So grab your dice and have some fun.

P64 Friends, ORGES, Countrymen!

Only available via On-line Pre-registration
Friday 2 PM on Salon FG Table 4,5,6 for 6 hours
Room Map
GM: Jim Kundert
Type: Sci-Fi Miniatures
System: OGRE Miniatures
Players: 6
Provided: All miniatures provided by GM
Power Level: Nuclear!
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

?Slug it out in classic nuclear style with Heavy Tanks, GEVs, and massive psychotic cybertanks. Beginners Welcome, All miniatures supplied.
Website: /www.sjgames.com/ogre/

161 Dawn Patrol

Friday 6 PM on Salon FG Table 9 for 4 hours
Room Map
GM: George Gardea
Type: Historical Miniatures
System: Wings of War
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Take off from your Aerodrome and fly with your comrades in this World War I fighter combat game. Several missions will be played: Dogfight, Balloon Busting and Bomber Escort. Maybe you will become an ace today.

162 Hold the Line!

Friday 8 PM on Salon FG Table 1,2 for 6 hours
Room Map
GM: Jeff Yin
Type: Mixed-Genre Miniatures
System: Battlefleet Gothic
Edition: Bluebook + most of 2010
Players: 6
Provided: All miniatures provided by GM
Variations: No 360? blast markers, alternate attack craft
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The Imperial Navy must hold the line or risk losing the entire sector!

262 Eli Pirate Raid

Saturday 10 AM on Hall Table 2 for 6 hours
Room Map
GM: Bill Kurtz
Type: Sci-Fi Miniatures
System: Starguard
Edition: Version 7
Players: 6
Provided: All miniatures provided by GM
Power Level: Intermediate
Rules Knowledge: Useful
Game Content: Mainstream

Eli pirate raid on mining facility. Vacuum Vikings need to secure the facility, eliminate any enemies.
Website: /tin-soldier.com/eli.html

263 Yamato 2020

Saturday 10 AM on Salon FG Table 1,2 for 8 hours
Room Map
GM: Keith Holmes
Type: Sci-Fi Miniatures
System: Star Blazers
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The Comet Empire has sent the first waves of battleships into the Sol System. A task force in the Saturn area has moved in to confront this force and hold them until the Wave Motion Gun Fleet, lead by the battleship Andromeda, can arrive to deal with the ongoing threat. But the enemy numbers seem endless.

Based on the remade series known as Star Blazers 2202, episode 17.

Will you play as the Earth fleet that has many smaller ships at the start, but very few reinforcements late in the game? Or will you play as the Comet Empire that is fielding large battleships in seemingly endless waves against the Earth fleet?
Website: www.starblazersonline.com/

264 The Battle of Carreg Coetan

Saturday 10 AM on Salon FG Table 4,5,6 for 6 hours
Room Map
GM: Eric Schmitz
Type: Fantasy Miniatures
System: To the Strongest
Players: 6
Provided: All miniatures provided by GM
Variations: Homebrew fantasy add-ons
Rules Knowledge: Beginners Welcome
Game Content: Very Complex

The ancient Tuatha De Danaan, with human allies, battle human and monstrous invaders for an entrance to the Shadow Realm.

265 The Red Tide of Sparta

Saturday 11 AM on Hall Table 3 for 4 hours
Room Map
GM: Richard Rodgers
Type: Fantasy Miniatures
System: Wargods of Olympus
Edition: 1st
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The Red Tide of Sparta

The Spartans are on the move and none can stand before them and live. Theokoles the Shadow of Death has gathered the young men of Spartan for the upcoming campaign season. The Son of Ares has promised them battle, honor and glory and the Lands of their Corinthian neighbors.

Only the Warband of Hippasus Bronze Arm Son of Hephaestus stands in the path of Theokoles fury. On the plains of Arcadia the two great city states will clash for the right to see who will rule Southern Greece. Be one of the first to play the new Wargods of Olympus from Crocodile Games. Will you march with the fierce warriors of Sparta or will you stand and defend your Corinthian homeland. All figures and equipment will be provided and we will have prize support from Crocodile games.

266 Star Wars Battle of Scarif

Saturday 11 AM in Salon GH 5,6,7,8 for 8 hours
Room Map
GM: Daniel Kerrick
Type: Sci-Fi Miniatures
System: Bolt Action Star Wars
Edition: 1.0
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

Rebels have landed on Scarif with one mission and thats to steal the plans to the Death Star and deal a blow to the Imperials. Rebel troops will have the element of suprise but Director Krennic is not one to go down without a fight.

361 Milk Run, Part 2

Saturday Noon on Salon FG Table 9 for 6 hours
Room Map
GM: Andreas Metzger
Type: Sci-Fi Miniatures
System: Car Wars
Players: 8
Provided: All miniatures provided by GM
Power Level: ?$130K group, $20-25k max/car
Rules Knowledge: Useful
Game Content: Mainstream

Boonville needs medical supplies urgently. You started a quick two-day milk run for some easy cash. A trip down some more isolated roads after leaving the truck stop - what could go wrong? First day was a cakewalk ? you blew through the road trap and cycle gang; now just patch a few holes, load some ammo, drop off those urgently needed supplies and pick up the cash, right?

Cars provided, but some modifications allowed.

461 Shieldbash: Skirmishes of Agaptus

Saturday 6 PM on Salon FG Table 5,6 for 4 hours
Room Map
GM: C. Andrew Walters
Type: Fantasy Miniatures
System: Shieldbash
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The Elvorix, Vidar, Jarl, and the rest fight out small battles in the toughest places: crevices, ledges, ships, and between the legs of house-sized monsters.

561 Taking of Narvik 1-2-3 1940

Sunday 10 AM on Hall Table 1 for 4 hours
Room Map
GM: Joseph R. Paulsen
Type: Historical Miniatures
System: Axis & Allies Miniatures
Players: 6
Provided: All miniatures provided by GM
Variations: War at Sea
Rules Knowledge: Useful
Game Content: Mainstream

5 - 6 Players try to control the Norwegian port of Narvik in April - Jun 1940. Players are not totally limited to historical stanses taken by their leaders. Phase I - Openning shots. Phase II early British responses. Phase III - Determined Allied responses.

562 Quatre Bras

Sunday 10 AM on Hall Table 4,5 for 8 hours
Room Map
GM: Roy Scaife
Type: Historical Miniatures
System: Empire at War
Edition: 3.0.1
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

After escaping the Isle of Elba, Napoleon has reenergized his French forces and is marching to defeat the Prussians at Ligny before turning to engage Wellington. General Marshal Ney has been given the task of taking a crucial crossroad at Quatre Bras which will divide Wellington?s forces and halt reinforcements from marching to Ligny. Wellington?s Netherland forces grasped the strategic importance of the crossroad and have taken defensive positions. Although the Netherland forces are heavily outnumbered they prepare to defend the crossroad. Will you fight for Napoleon or will you join forces with the Allied army?
Website: jayswargamingmadness.blogspot.com

563 Dies Vindicta

Sunday 10 AM on Salon FG Table 3 for 8 hours
Room Map
GM: Raymond Metzger
Type: Mixed-Genre Miniatures
System: Warhammer 40K
Players: 8
Provided: Miniatures may be provided by GM
Power Level: 1500 pts
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The planet Normendias has long been believed to hold the ancient and powerful relic known as the Alacras, believed to have been used by the Old Ones before their fall. The planet's inhabitants eventually discovered it's location, and news spread quickly throughout the sector. Now, all of the space faring races beset the planet's surface, desperate to obtain the ancient artifact of power. You can attempt to prevent the artifact from falling into their hands, or snag it from the fortress walls yourself. The choice is yours.

564 First Battle of the Golden Way

Sunday 10 AM on Salon FG Table 4,5,6 for 6 hours
Room Map
GM: Eric Schmitz
Type: Fantasy Miniatures
System: Battlesystem
Edition: 2nd
Players: 6
Provided: All miniatures provided by GM
Variations: Modified to work w/large bases
Rules Knowledge: Beginners Welcome
Game Content: Very Complex

Decide the fate of the Forgotten Realms! Play the Tuigan horde, or one of the allies facing this ominous threat. Battlesystem 2nd Ed., modified to be played with large bases.

565 Solaris VII Team Brawl

Sunday 10 AM on Salon FG Table 7,8 for 8 hours
Room Map
GM: Jason Windham
Type: Sci-Fi Miniatures
System: Battletech
Edition: Total Warfare
Players: 12
Provided: All miniatures provided by GM
Variations: Card Initiative & Floating Crits
Rules Knowledge: Useful
Game Content: Mainstream

Take control of 10-meter-tall machines of death & destruction as you and your teammates vie to be the last team standing in the Solaris VII Team Brawl.

Fight will take place inside indoor arena with player-controlled barriers and automated turrets. Each team will be made up of two Medium and one Heavy weight class mechs.

I will be using the Total Warfare rules for Classic Battletech, with the following minor changes.

Alternate Rules: Card based initiative, Floating Snake Eyes crits, Barriers & Automated Turrets.

Explanations for all the alternate rules will be available for all players at the beginning of the session and reviewed prior to start.

566 War on Terror--Afghanistan

Sunday 10 AM on Hall Table 2 for 6 hours
Room Map
GM: Matt Hilzendrager
Type: Historical Miniatures
System: Bolt Action
Players: 6
Provided: All miniatures provided by GM
Variations: Modern
Rules Knowledge: Useful
Game Content: Mainstream

U.S. 3rd Marines recce unit enters Helmand province in counter insurgency mission to sweep & clear suspected Taliban village by going hut to hut. So where's Osama?

28mm minis & terrain provided. Bolt Action WW2 rule set nicely modified to adapt for Modern skirmish warfare.

Mage Knight Dungeons

Drop-in game; no registration necessary
Sunday 10 AM in Salon 2 for 4 hours
Room Map
GM: William Dash
Type: Fantasy Miniatures
System: Mage Knight Dungeons
Players: 4
Provided: All materials provided by GM
Power Level: 1st
Variations: simplified rules for young players
Rules Knowledge: Beginners Welcome
Game Content: Family

Kill monsters! Steal their stuff! I?m giving out the last of my remaining horde of Mage Knight Dungeon starter sets. We?ll use them to run at least two 2-hour dungeons for four kids each. Each player opens their set and chooses a hero. GM will run the monsters, which will be also be chosen from the starter sets (well, mostly...mwa-ha-haaa) ?Players can form a team or play 'lone wolves' (GM hint: form a team, you?ll live longer). The goal is simple: find hidden treasure chests and get out alive with the gold. As in previous years we?ll be playing for real treasu??????????????????�?????????

661 Air War over Malta

Sunday Noon on Salon FG Table 1,2 for 6 hours
Room Map
GM: Chuck Staedler
Type: Historical Miniatures
System: Sky's The Limit!
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

Around noon on November 2, 1940, Italian aircraft were reported high to the north of Malta. This was a force of SM79s bombers of the 34th Stormo under a strong fighter escort from 7l &72 squadrons composed of MC200 Saettas led by Spanish War veteran Maj. Bruno Branbilla, and CR42 Falcos led by Cpt. Luigi Corsini. All were headed for the airfield at Luqa. Reconnaissance missions from Malta were being flown regularly over Taranto and the Italians were attempting to suppress them. The RAF was able to scramble Hurricanes from 261 Squadron lead by Fl. Off. John Walters and Gladiators lead by George Burges.p>Aftermath: Each side made multiple claims of destroyed and damaged aircraft, but the only confirmed loss was a MC200 which crashed on the island. The bombers made it through and hit Luqa, heavily damaging one hangar.

662 Taking of Narvik 1-2-3 1940

Sunday 3 PM on Hall Table 1 for 4 hours
Room Map
GM: Joseph R. Paulsen
Type: Historical Miniatures
System: Axis & Allies Miniatures
Players: 6
Provided: All miniatures provided by GM
Variations: War at Sea
Rules Knowledge: Useful
Game Content: Mainstream

5 - 6 Players try to control the Norwegian port of Narvik in April - Jun 1940. Players are not totally limited to historical stanses taken by their leaders. Phase I - Openning shots. Phase II early British responses. Phase III - Determined Allied responses.

761 Extreme Marine

Sunday 6 PM on Hall Table 2 for 6 hours
Room Map
GM: Joel Clark
Type: Sci-Fi Miniatures
System: Extreme Marine
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

The crews of the junk-ships are at it again in an all out brawl to be the first to take all the scarce resources. Does your crew have what it takes to survive in this Mad-Max, Waterworld style game?
Website: ?www.doomedlegiongames.com

762 Waylay at Delta Leonis

Sunday 6 PM on Salon FG Table 9 for 6 hours
Room Map
GM: Andrew Aberle
Type: Mixed-Genre Miniatures
System: Battlefleet Gothic
Players: 8
Provided: All miniatures provided by GM
Variations: homebrew scenario
Rules Knowledge: Useful
Game Content: Mainstream

Ork and Chaos forces in the Delta Leonis system are converging on an imperial listening post, and Imperial forces have an opportunity to lay an ambush and turn the tide of the fighting in the Leonis sector. Take command of a flotilla of ships, assault the imperial stronghold or repel the traitors and xenos in this homebrew scenario. Pre-built fleets will be supplied on a first come, first served basis. Rules knowledge is useful but not necessary.

763 Basements of the Clumsy Alchemist

Sunday 6 PM on Salon FG Table 4,5 for 4 hours
Room Map
GM: C. Andrew Walters
Type: Fantasy Miniatures
System: The Fantasy Trip
Edition: Legacy
Players: 6
Provided: All miniatures provided by GM
Variations: 36 pt characters provided
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The tower of the Clumsy Alchemist sort of exploded, revealing stairs to the basements, undoubtedly holding unguarded treasure. Grab a character, head in, and learn all about this great RPG!

764 Dawn Patrol

Sunday 6 PM on Salon FG Table 6 for 4 hours
Room Map
GM: George Gardea
Type: Historical Miniatures
System: Wings of War
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Take off from your Aerodrome and fly with your comrades in this World War I fighter combat game. Several missions will be played: Dogfight, Balloon Busting and Bomber Escort. Maybe you will become an ace today.