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Event Search Results

11 events found
Search Terms:
   Event type: Historical Miniatures Games
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   Day: Any Day

P61 Air War over Malta

Only available via On-line Pre-registration
Friday Noon on Salon FG Table 5-7 for 6 hours
Room Map
GM: Chuck Staedler
Type: Historical Miniatures
System: Sky's the Limit
Players: 6
Provided: All miniatures provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

24 Aug 1940: Italian SM79s bombers, covered by CR42 fighters, raid Hal Far airfield. RAF Hurricanes rise to intercept. WWII air combat in 1/144 scale. Rules taught, new players welcome.

264 Battle off Ceylon

Saturday 9 AM on Salon FG Table 4 for 8 hours
Room Map
GM: Les Kawamoto & Harold Andrews
Type: Historical Miniatures
System: Home Grown 1/1200 Naval Miniatures
Edition: 1st
Players: 8
Provided: All miniatures provided by GM
Power Level: entry level
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

With the surrender of the Italian Navy to the British in September of 1943, the British decided to augment their dwindling and stretched out navy with the surrendered ships of the Italian Navy. After the successful raids of the IJN Air Fleet in the Indian Ocean, the Japanese decided to insure that the naval bases in Ceylon are further decimated. In an unprecedented move, battleships Yamato and Musashi, with escorts, are sent to insure the destruction of those naval bases. The British, in response, utilized the surrendered Littorio, Vittorio Veneto and cruisers to stop the Japanese advance. Can the best of the Italian battleships deal with the might of the Japanese battleships? Game will be run in small scenarios, stating with battleships versus battleships, then expanding to including escorting units, time permitting.

266 WWII Dogfights

Saturday 10 AM on Salon GH Table 3 & 4 for 8 hours
Room Map
GM: Chuck Staedler
Type: Historical Miniatures
System: Sky's the Limit
Players: 8
Provided: All miniatures provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

Take to the sky in the WW II air combat game that hits the sweet spot between realism & playability. We'll play two different historical scenarios in 1/144 scale. Rules taught, new players welcome.

361 Breaking Lances: A Tournament of Jousting for the Adventuring Knight

Saturday 2 PM on Salon GH Table 5 & 6 for 4 hours
Room Map
GM: Thomas Foss
Type: Historical Miniatures
System: Breaking Lances
Edition: 1st
Players: 10
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

Breaking Lances is a quick playing set of jousting rules, recreating the fast paced and awe inspiring engagements of knights charging at each other with lances couched, shields up, and horses thundering down the field. It is played with 54mm wooden models which are designed to capture the flavor of the period.

These rules strive to capture the quick moment to moment reactions in tournament style combat, where timing and counter reactions needed to get your lance on point to gain glory by breaking lances on your opponent, and possibly dismounting him. All for the glory and honor of the joust! Or the favor of a damsel; or the ransom money- those are good too!

These tournament style rules attempt to capture the quick moment to moment reactions in combat, where timing, position and good horsemanship wins the day- all for the glory and honor of the tournament! Or the favor of a damsel; or the ransom money- those are good too!
Website: www.skullandcrown.blogspot.com

462 Battle of the Beasts

Saturday 7 PM on Salon FG Table 4 for 6 hours
Room Map
GM: Steve Hagarty
Type: Historical Miniatures
System: Treadheads Tank & Infantry Combat System
Players: 8
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Downloadable PDF with basic explanation of game development and overview of rules and game play. For additional information search 'Treadheads' in Slideshare.

We'll also be using an Augmented Reality app to eliminate the need to access rules during game play.
Website: www.slideshare.net/wolfhag/treadheads-overview

561 Wind and Rock

Sunday 9 AM on Hall Table 8 for 6 hours
Room Map
GM: John Carnahan
Type: Historical Miniatures
System: Captaincy
Players: 8
Provided: All miniatures provided by GM
Variations: run by designer
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

September 1631 -- outdated Spanish galleons are caught by newer Dutch ships at Albrolhos, a notorious navigation hazard off Brazil. Big (1/500) models, unique rules, a rarely gamed period.
Website: /en.wikipedia.org/wiki/Battle_of_Albrolhos

563 Pickett's Charge, July 3rd, 1863

Sunday 10 AM on Salon FG Table 4-6 for 6 hours
Room Map
GM: James White
Type: Historical Miniatures
System: This Hallowed Ground
Edition: 1.0
Players: 4
Provided: All miniatures provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

Pickett's Charge is a famous (and futile) action of the Battle of Gettysburg that really needs no introduction. The real question is, will you stand with the blue wall or throw in with the grey horde while it attempts to win an honorable defeat?
Website: jayswargamingmadness.blogspot.com/2016/07/acw-scenario-picketts-charge.html

662 How Finland Lost World War II to the Soviets, But Won Peace

Sunday 2 PM on Salon FG Table 2 for 4 hours
Room Map
GM: Peter Bauer
Type: Historical Miniatures
System: Spearhead
Players: 5
Provided: All miniatures provided by GM
Variations: homebrew
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Befuddled Soviet riflemen floundering through deep snow and sub-zero temperatures while they froze to death. Russian tanks and their hapless crews set ablaze by Molotov cocktails.

663 Aerodrome 1.1 - World War I Aerial Combat

Sunday 2 PM on Salon FG Table 7-9 for 4 hours
Room Map
GM: Stan Kubiak
Type: Historical Miniatures
System: Aerodrome 1.1 - World War I Aerial Combat Game
Edition: 1st
Players: 10
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

A traditional Bay Area and national convention favorite! Fly colorful scale model WW1 aircraft into combat using simulated wooden 'cockpits.' Easy to learn and play, lots of fun. Up to 10 players per round; rounds last about one hour, run continuously through allotted time. Wings & medals awarded for Victories and Valor! Fun, easy to learn and play! Spouse and female friendly game; players under 15 only with playing adult.

665 Battle of the Beasts

Sunday 5 PM on Salon GH Table 1-4 for 6 hours
Room Map
GM: Steve Hagarty
Type: Historical Miniatures
System: Treadheads Tank & Infantry Combat System
Players: 8
Provided: All miniatures provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Downloadable PDF with basic explanation of game development and overview of rules and game play. For additional information search 'Treadheads' in Slideshare.

We'll also be using an Augmented Reality app to eliminate the need to access rules during game play.
Website: www.slideshare.net/wolfhag/treadheads-overview

761 The Menaced Phantoms

Sunday 6 PM on Salon FG Table 4 & 5 for 8 hours
Room Map
GM: John Carnahan
Type: Historical Miniatures
System: Check Your 6 -- Jet Age
Players: 8
Provided: All miniatures provided by GM
Variations: house rules emphasize spotting & formation
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Vietnam, May 1972 -- A squadron of F4 Phantoms moves toward what it thinks are friendly aircraft. It's actually the punishing first encounter with the USSR's MiG-19 supersonic dogfighter. 1/144th scale jet age mayhem.
Website: www.skirmishcampaigns.com/cy6/cy6-ja/index.htm