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Event Search Results

30 events found
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   Event type: Card Games
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P31 Munchkin Cthulhu

Only available via On-line Pre-registration
Friday 1 PM on Salon 1 Table 2 for 3 hours
Room Map
GM: Brian O'Hara
Type: Card
System: Munchkin
Players: 6
Provided: All materials provided by GM
Variations: Cthulhu
Rules Knowledge: Useful
Game Content: Mainstream

Munchkins now they face their greatest challenge...Cthulhu! Will they survive? Will they retain their sanity? Will they... level up?
Website: www.sjgames.com/ourgames/cthulhu.html

P32 Munchkin Mania

Only available via On-line Pre-registration
Friday 2 PM in 334 for 3 hours
Room Map
GM: Charles Victor Walters
Type: Card
System: Munchkin
Players: 6
Provided: All materials provided by GM
Variations: Planty
Rules Knowledge: Beginners Welcome
Game Content: Family

Steve Jackson's Munchkin is a game of gleeful mayhem as players compete to kill the monsters and grab the loot while stabbing each other in the back!

P33 Illuminati

Only available via On-line Pre-registration
Friday 5 PM in 334 for 4 hours
Room Map
GM: Chester Hendrix
Type: Card
System: Illuminati
Edition: Delux
Players: 6
Provided: All materials provided by GM
Variations: Secret
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Secret conspiracies are trying to take over the world. Players take the part of the major conspiracies, and one of them is the Servants of Cthulhu . . . who win by destroying other groups.
Website: www.sjgames.com/illuminati/

131 The Red Dragon Inn

Friday 6 PM on Salon 1 Table 26 for 3 hours
Room Map
GM: Berta Gannon
Type: Card
System: The Red Dragon Inn: Battle for Greyport
Players: 4
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Your beloved Tavern (and the city it resides in) is under attack! It's time to raise a militia, gather equipment and fight off the bad guys!

132 Crazier Eights

Friday 7 PM on Salon 1 Table 4 for 3 hours
Room Map
GM: James Gray
Type: Card
System: Crazier Eights
Edition: 1st
Players: 5
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

Crazier Eights is a gateway fantasy card game that has some similarities to Uno, but every card can be played for an effect. The first player with zero cards in hand wins.

James Gray is the game designer.
Website: www.craziereights.com/

231 Thunder Alley

Saturday 10 AM in 334 for 3 hours
Room Map
GM: Patrick Riley
Type: Card
System: Thunder Alley
Players: 6
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

Card-driven stock car racing with drafting, team work, accidents, yellow flags, pit strategy, working to lead laps, and sprints to the finish. Control a team of cars; highest-scoring team wins.

232 Hungry, Hungry Hipsters

Saturday 10 AM in 334 for 2 hours
Room Map
GM: Magda Heilborn
Type: Card
System: Hungry, Hungry Hipsters
Players: 8
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Hungry Hungry Hipsters! The game of eating the most pretentious food! Be careful though, the other hipsters will accuse you of being a poser and eating food that is too mainstream. Show them up proper by eating that mainstream food ironically, that will put a fedora in their yapper!

Hungry Hungry Hipsters is a card game that is easy to play. Players take turns placing food items and then attach modifiers to their own and each other's food. Positive modifiers make the food more pretentious, and you a better hipster. Negative modifiers make the food too mainstream, and you into a bad hipster. Special cards show up in the deck to complicate your life. A fun and short game for those who like quick laughs and easy rules.

233 Groo!

Saturday 10 AM on Salon 1 Table 3 for 4 hours
Room Map
GM: Arthur Stone Wallis
Type: Card
System: Groo: The Game
Edition: Expanded
Players: 12
Provided: All materials provided by GM
Variations: Miniatures
Rules Knowledge: Beginners Welcome
Game Content: Family

Groo Groo Groo! Come play Groo! Build a city and make great plans only to see them laid to waste when Groo the Wanderer comes to town! Cheese Dip! Winners get free GROOS!

331 Resident Evil Deck Building Game

Saturday Noon on Salon 1 Table 7 for 4 hours
Room Map
GM: Thomas Hanjes
Type: Card
System: Resident Evil Deck Building Game
Players: 5
Provided: All materials provided by GM
Variations: Some minor house rules
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Back from last year, the Resident Evil DBG! Explore the mansion, kill the zombies!

332 Munchkin Mania

Saturday Noon on Salon 1 Table 23 for 3 hours
Room Map
GM: Charles Victor Walters
Type: Card
System: Munchkin
Players: 6
Provided: All materials provided by GM
Variations: Planty
Rules Knowledge: Beginners Welcome
Game Content: Family

Steve Jackson's Munchkin is a game of gleeful mayhem as players compete to kill the monsters and grab the loot while stabbing each other in the back!

333 The Red Dragon Inn

Saturday Noon on Salon 1 Table 26 for 3 hours
Room Map
GM: Berta Gannon
Type: Card
System: The Red Dragon Inn: Battle for Greyport
Players: 4
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Your beloved Tavern (and the city it resides in) is under attack! It's time to raise a militia, gather equipment and fight off the bad guys!

334 Nuclear War Tournament

Saturday Noon on Salon GH Table 7 & 8; FG Table for 3 hours
Room Map
GM: Rick Loomis
Type: Card
System: Nuclear War
Edition: 50th Anniversary
Players: 20
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Come and blow up the world with us. This game was first published in 1965, and is still being sold in better game stores everywhere. Easy and quick (and silly). I'll teach you how to play in five minutes. But watch out for Supergerm!
Website: www.flyingbuffalo.com/nucwar.htm

335 Crazier Eights: One Thousand & One Nights Playtest

Saturday 2 PM on Salon 1 Table 8 for 3 hours
Room Map
GM: James Gray
Type: Card
System: Crazier Eights
Edition: 1001 Nights
Players: 5
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

A high quality prototype of Crazier Eights: One Thousand & One Nights, a gateway fantasy card game that is similar in some ways to Uno, but every card can be played for an effect. The first player to have zero cards in hand wins.

Crazier Eights: One Thousand & One Nights is inspired by stories often referred to as the Arabian Nights. It has Aladdin, Jinn, magic carpets & more!

This game was designed by James Gray. It has been playtested since June 2015.
Website: www.craziereights.com/

Demo Take the Gold!

Saturday 3 PM on Hall Table 5 for 3 hours
Room Map
GM: Tucker Smedes
Type: Card
System: Take the Gold!
Players: 6
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

Welcome to the high seas, where gold is on everyone's mind! Send Pirates to steal gold coins from other players, or call in the Officers to protect your own. Watch out as the Kraken could strike, wiping out everything you have! Do you have the Captain's favor to help Take the Gold!?

Your goal is to be the first player to get four Gold Coins. Can ye do it, or will the pirates and the Kraken get the best of ye!?

Take the Gold! is a 2-6 player fast-paced draw-and-play 'take that' card game that plays in about 10 minutes.
Website: www.cardlords.com

336 Hungry, Hungry Hipsters

Saturday 5 PM on Salon 1 Table 17 for 2 hours
Room Map
GM: Magda Heilborn
Type: Card
System: Hungry, Hungry Hipsters
Players: 8
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Hungry Hungry Hipsters! The game of eating the most pretentious food! Be careful though, the other hipsters will accuse you of being a poser and eating food that is too mainstream. Show them up proper by eating that mainstream food ironically, that will put a fedora in their yapper!

Hungry Hungry Hipsters is a card game that is easy to play. Players take turns placing food items and then attach modifiers to their own and each other's food. Positive modifiers make the food more pretentious, and you a better hipster. Negative modifiers make the food too mainstream, and you into a bad hipster. Special cards show up in the deck to complicate your life. A fun and short game for those who like quick laughs and easy rules.

431 Red Dragon Inn

Saturday 6 PM on Salon 1 Table 7 for 3 hours
Room Map
GM: Thomas Crawford
Type: Card
System: Red Dragon Inn
Players: 7
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

You are adventurers who have returned from your latest expedition and are at the Red Dragon Inn to drink, gamble, and engage in other acts of fun and roughhousing. The last player who remains conscious and who has some gold is the winner. Players can choose from many adventurers from various expansions.

432 Public Villification

Saturday 6 PM on Salon 1 Table 8 for 8 hours
Room Map
GM: Brad Nozik
Type: Card
System: Vampire: The Eternal Struggle
Edition: Current
Players: 12
Provided: Materials may be provided by GM
Variations: Tournament
Rules Knowledge: Useful
Game Content: Mainstream

Ancient Methuselahs manipulate mortals and immortals as they use guile, cunning, and outright violence to gain domination over their rivals. Standard tournament constructed decks. Prizes and demos. All current rulings. Number of rounds dependent on number of players & interest. Bring your own decks, but a few loaners will be available.
Website: vekn.net

433 Commander Cube

Saturday 6 PM on Salon 1 Table 10 for 6 hours
Room Map
GM: Andrew Heilborn
Type: Card
System: Magic: The Gathering
Players: 8
Provided: All materials provided by GM
Variations: Commander, Cube, Conspiracy
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Commander Cube. Draft and build a Commander deck and play it on-the-spot!

Conspiracy and Unglued cards are included. This is a mid-level power cube. The Vintage Power cards are not included, but proxies of many otherwise high power artifacts and an assortment of dual lands will be included

Unglued cards will not include sheer ridiculousness. No cards that require standing up. See website for additional details.
Website: www.computerwizard.space/index.php/2016/11/16/commander-cube/

531 Thunder Alley

Sunday 10 AM in 334 for 3 hours
Room Map
GM: Patrick Riley
Type: Card
System: Thunder Alley
Players: 6
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

Card-driven stock car racing with drafting, team work, accidents, yellow flags, pit strategy, working to lead laps, and sprints to the finish. Control a team of cars; highest-scoring team wins.

532 Modern Naval Battles: Global Warfare

Sunday 10 AM on Salon 1 Table 3 for 3 hours
Room Map
GM: Gregory Wong
Type: Card
System: Modern Naval Battles: Global Warfare
Edition: 2008
Players: 5
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Light wargame featuring ships from nine different navies from the Cold war and post-Cold war eras.
Website: www.dvg.com/.sc/ms/dd/ee/49/Modern%20Naval%20Battles%20-%20Global%20Warfare

533 Big Trouble in Little China

Sunday 10 AM on Salon 1 Table 23 for 4 hours
Room Map
GM: Scott Albrecht
Type: Card
System: Big Trouble in Little China
Edition: 1st
Players: 5
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Become Legendary with the mystical arts seen in the cult hit film Big Trouble in Little China! In the deck-building game Legendary: Big Trouble in Little China, players work their way through the co-op game trying to defeat Lo Pan and the three storms! Play as Jack Burton, Gracie Law, Wang Chi, and even the Pork Chop Express as you play schemes straight from the film.

534 The Red Dragon Inn

Sunday 10 AM on Salon 1 Table 26 for 3 hours
Room Map
GM: Berta Gannon
Type: Card
System: The Red Dragon Inn
Edition: all
Players: 6
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

You and your companions have just finished clearing a local monster nest and have lugged all your new loot back to town. Now it's time to celebrate by drinking, gambling and having a grand time in your favorite tavern!

Demo Take the Gold!

Sunday 10 AM on Hall Table 5 for 3 hours
Room Map
GM: Tucker Smedes
Type: Card
System: Take the Gold!
Players: 6
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

Welcome to the high seas, where gold is on everyone's mind! Send Pirates to steal gold coins from other players, or call in the Officers to protect your own. Watch out as the Kraken could strike, wiping out everything you have! Do you have the Captain's favor to help Take the Gold!?

Your goal is to be the first player to get four Gold Coins. Can ye do it, or will the pirates and the Kraken get the best of ye!?

Take the Gold! is a 2-6 player fast-paced draw-and-play 'take that' card game that plays in about 10 minutes.
Website: www.cardlords.com

631 Crazier Eights: Camelot

Sunday 2 PM on Salon 1 Table 3 for 3 hours
Room Map
GM: James Gray
Type: Card
System: Crazier Eights
Edition: Camelot
Players: 5
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

A preview of Crazier Eights: Camelot, a gateway fantasy card game that is similar in some ways to Uno, but every card can be played for an effect. The first player to have zero cards in hand wins.

Crazier Eights: Camelot is inspired by the stories of King Arthur. It has King Arthur, Queen Guinevere, the Holy Grail, and more!

This game was designed by James Gray.
Website: www.craziereights.com/

632 Red Dragon Inn (Demo/Learning)

Sunday 2 PM on Salon 1 Table 11 for 3 hours
Room Map
GM: Barry Figgins
Type: Card
System: Red Dragon Inn
Players: 8
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The adventure is over, but the party is just getting started! Join us at the Red Dragon Inn for a night of drinking, gambling, and roughhousing until only one adventurer can remain upright. RDI is a quick take-that card game with lots of great art and flavor.

This event is intended for newer players, and I'll be going through the turn structure step-by-step. If you know how to play, I have a session for experienced players later on.

633 Resident Evil Deck Building Game

Sunday 3 PM on Salon 1 Table 8 for 4 hours
Room Map
GM: Thomas Hanjes
Type: Card
System: Resident Evil Deck Building Game
Players: 5
Provided: All materials provided by GM
Variations: Some minor house rules
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Back from last year, the Resident Evil DBG! Explore the mansion, kill the zombies!

634 Munchkin Christmas

Sunday 4 PM in 334 for 3 hours
Room Map
GM: Brian O'Hara
Type: Card
System: Munchkin
Edition: 1st
Players: 6
Provided: All materials provided by GM
Variations: Christmas
Rules Knowledge: Beginners Welcome
Game Content: Family

It's a Munchkin Christmas tradition: Use the Candy Cane and Tannenbomb to fight off the Snow Angels and Holiday Spirits! Spike the Egg Nog to Go Up a Level! Be Naughty or Nice . . . or both at once! Steve Jackson Games.
Website: www.warehouse23.com/products/munchkin-naughty-and-nice

731 Crazier Eights: Camelot

Sunday 6 PM on Salon 1 Table 3 for 3 hours
Room Map
GM: James Gray
Type: Card
System: Crazier Eights
Edition: Camelot
Players: 5
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

A preview of Crazier Eights: Camelot, a gateway fantasy card game that is similar in some ways to Uno, but every card can be played for an effect. The first player to have zero cards in hand wins.

Crazier Eights: Camelot is inspired by the stories of King Arthur. It has King Arthur, Queen Guinevere, the Holy Grail, and more!

This game was designed by James Gray.
Website: www.craziereights.com/

732 Red Dragon Inn (Experienced)

Sunday 6 PM on Salon 1 Table 11 for 3 hours
Room Map
GM: Barry Figgins
Type: Card
System: Red Dragon Inn
Players: 8
Provided: All materials provided by GM
Rules Knowledge: Expected
Game Content: Mainstream

The adventure is over, but the party is just getting started! Join us at the Red Dragon Inn for a night of drinking, gambling, and roughhousing until only one adventurer can remain upright. RDI is a quick take-that card game with lots of great art and flavor.

This event is intended for players who know the rules, or who have been to the learning session earlier. I'm experienced with running demos for this game, and I'll be available to answer rules questions - and probably correct something you've been playing wrong for years ;)

If you're a new player and this is the only time that works for you, feel free to swing by - I'll still give you a 20-minute demo.

733 Illuminati

Sunday 8 PM on Salon 1 Table 10 for 4 hours
Room Map
GM: Chester Hendrix
Type: Card
System: Illuminati
Edition: Delux
Players: 6
Provided: All materials provided by GM
Variations: Secret
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Secret conspiracies are trying to take over the world. Players take the part of the major conspiracies, and one of them is the Servants of Cthulhu . . . who win by destroying other groups.
Website: www.sjgames.com/illuminati/