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Event Search Results

7 events found
Search Terms:
   Event type: Board Games
   Search for All Records
   Day: Any Day

Terraforming Mars 3D

GM: Adam Diran
Type: Board
System: Terraforming Mars
Players: 4
Provided: All materials provided by GM
Variations: Prelude; alternatove maps available
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Blood Rage

Saturday 10 AM in for 3 hours
Room Map
GM: Reuben Lopez
Type: Board
System: Blood Rage
Players: 5
Provided: All materials provided by GM
Variations: All add-ons included
Rules Knowledge: Useful
Game Content: Mainstream

In Blood Rage, each player controls their own Viking clan?s warriors, leader, and ship. Ragnar?k has come, and it?s the end of the world! It?s the Vikings? last chance to go down in a blaze of glory and secure their place in Valhalla at Odin?s side! This game, highly ranked all time (currently 33 on BGG) is a direction competition game. Play nice, but play to win and assume your opponents will be doing the same. Check out the How to play link.
Website: //www.youtube.com/watch?v=EkvmTFUGiyQ

Diplomacy

GM: Zachary Morgan
Type: Board
System: Diplomacy
Edition: Avalon Hill
Players: 6
Provided: All materials provided by GM
Variations: base game
Rules Knowledge: Useful
Game Content: Mainstream

In the game, players represent one of the seven 'Great Powers of Europe' in 1901 prior to the start of World War I. There are only two kinds of military units: Armies and Fleets/Navies. On any given turn, each of your military units has limited options: they can move into an adjoining unoccupied territory, support one of your units or an allied unit in an attack or defense of an adjoining occupied territory, or hold their position. There are no dice rolls or other elements of chance, all actions are determined by numerical strength. It?s incredibly simplistic movement mechanics fused to a significant negotiation element make for a great strategy game.
Website: //boardgamegeek.com/boardgame/483/diplomacy

Masssive Darkness

GM: Chriss Lagge
Type: Board
System: Massive Darkness
Edition: 1st
Players: 6
Provided: All materials provided by GM
Variations: Campaign
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Lightbringers Unite! Defend the realm from the forces of evil! Delve into the dark corners of the underworld for fun and profit. Defeat monsters! Train skills! Loot treasure! Win as a team! Co-operative gameplay from the original Massive Darkness.

Cthulhu Wars

GM: Jill Gelster
Type: Board
System: Cthulhu Wars
Edition: 1st
Players: 8
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Great Old One will rule the ruins of Earth? Now, you take charge! Cthulhu Wars is a fast-moving strategy game about the end of the world. You take the part of various monstrous aliens seeking to dominate the world. You can play as Great Cthulhu himself, or you can take charge of other factions such as the slithering hordes of the Crawling Chaos, or the insane minions of the Yellow Sign. Cthulhu Wars is a combination of strategic gaming and Lovecraftian horror, with the bonus of high-quality monster figures to make your game even more fun. Created by Sandy Petersen.

Racoon Tycoon

Saturday 10 AM in for 3 hours
Room Map
GM: Michael Eckert
Type: Board
System: Racoon Tycoon
Players: 5
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

In Raccoon Tycoon, players try to produce the most valuable commodities in an ever-changing marketplace. They then use those commodities to build towns, or sell them at the best price to secure great profits that can be used to win auctions for the all-important railroads. The profits may also be used to buy powerful buildings that give the players power-ups or bonuses in production. Owning the best towns and railroads determines victory. There can be only one 'top dog' in Astoria. Is it you?
Website: //boardgamegeek.com/boardgame/254386/raccoon-tycoon

Lost Ruins of Arnak

Saturday 6 PM in for 3 hours
Room Map
GM: Michael Eckert
Type: Board
System: Lost Ruins of Arnak
Players: 4
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Lost Ruins of Arnak combines deck-building and worker placement in a game of exploration, resource management, and discovery. In addition to traditional deck-builder effects, cards can also be used to place workers, and new worker actions become available as players explore the island. Some of these actions require resources instead of workers, so building a solid resource base will be essential. You are limited to only one action per turn, so make your choice carefully... what action will benefit you most now? And what can you afford to do later... assuming someone else doesn't take the action first!?
Website: //boardgamegeek.com/boardgame/312484/lost-ruins-arnak